Mech Legs.
In this post, I will tell you about my idea to add a new type of ground vehicle movement to game - a mech legs. (sorry for my English) I hope developers will be able to do this. I also attached photos with two types of legs to this post for a better understanding - these are normal legs and spider-like legs. Of course, it's not my business to decide on their appearance in the game, but they would look good in such a beautiful game. Maybe a community really wants to see this in the game Thank you for reading this post and I hope that I will get answers and questions!
Notes for developers:
Industrial and combat variant of legs
Magnetic connection in space (like on boots of engineer)
Wheel-like block or multiblock(this variant will be great and harder to realize)
Character-like movement
There are mods for leg based propulsions, what the game needs really are feet that grab the ground like a landing gear for one step and release the grab again for the foot to rise to the next spot. All mech mods i saw so far do look like they slide over the ground because the feet are just ordinary armor blocks or such, nothing that really have any ground adhesion.
There are mods for leg based propulsions, what the game needs really are feet that grab the ground like a landing gear for one step and release the grab again for the foot to rise to the next spot. All mech mods i saw so far do look like they slide over the ground because the feet are just ordinary armor blocks or such, nothing that really have any ground adhesion.
this can technically already be achieved with timer blocks. you just gotta put time and effort into it, aswell as the fact that in doing so you are actively pissing off klang and asking him to SMITE you.
this can technically already be achieved with timer blocks. you just gotta put time and effort into it, aswell as the fact that in doing so you are actively pissing off klang and asking him to SMITE you.
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