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MD DS frequently crashing
Solved
Since 1.187.203 my DS keeps crashing for unknown reasons. I haven't found a way to reproduce it yet but this didn't happen before the update.
2018-08-24 01:56:13.081 - Thread: 6 -> SEHException caught. Error code: -2147467259 2018-08-24 01:56:13.081 - Thread: 6 -> Exception occured: System.Runtime.InteropServices.SEHException (0x80004005): External component has thrown an exception. at Sandbox.Engine.Platform.Game.RunLoop() at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen) at VRage.Dedicated.DedicatedServer.RunInternal(String instanceName, Boolean isService) at VRage.Dedicated.DedicatedServer.RunMain(String instanceName, String customPath, Boolean isService, Boolean showConsole, Boolean checkAlive) at VRage.Dedicated.WindowsService.MainThreadStart(Object obj) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart(Object obj) 2018-08-24 01:56:13.081 - Thread: 6 -> Hiding window 2018-08-24 01:56:13.081 - Thread: 6 -> Hiding window done 2018-08-24 01:56:13.081 - Thread: 6 -> Showing message
Shame. So many people were brought back to this great game, and now this complete disregard for QA or pre-release builds for player testing are about to drive them all away again.
Shame. So many people were brought back to this great game, and now this complete disregard for QA or pre-release builds for player testing are about to drive them all away again.
when i connected the spawn ship to a station via merge block the server crashed in about 30 seconds after. Happened twice, don't know how relevant this is but every little bit counts i guess.
when i connected the spawn ship to a station via merge block the server crashed in about 30 seconds after. Happened twice, don't know how relevant this is but every little bit counts i guess.
After some further testing I can confirm what Aero said. Another thing that a player told me is that the server keeps crashing when he tries to get into space coming from earth. So the transition between earth and space or some kind of desync seems to be another problem here.
That last "HOTFIX" must be one of the biggest failures in Keens history... do you even test your update once before releasing it on the STABLE branch?
After some further testing I can confirm what Aero said. Another thing that a player told me is that the server keeps crashing when he tries to get into space coming from earth. So the transition between earth and space or some kind of desync seems to be another problem here.
That last "HOTFIX" must be one of the biggest failures in Keens history... do you even test your update once before releasing it on the STABLE branch?
Seems to be fixed in 1.187.204
Seems to be fixed in 1.187.204
Yes, this one is fixed.
Yes, this one is fixed.
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