Mass Blocks placed prior to 1.190 are broken
Solved
Artificial Mass Blocks on ships placed before update 1.190 no longer function. They show 0kg, while new ones placed after show 50000kg. Grinding/hacking and re-welding does not fix it either.
ALSO: New mass blocks are unaffected by old gravity generators. Replacing all old gravity generators and all mass blocks is required to continue using gravity drives.
This seems to affect all blueprints contain mass blocks.
Attached is a new world created after 1.190 with a ship that contains a mass block from an old blueprint that is broken, and a new mass block that is functioning.
Files:
Mass Block Test.zip
Attached is an updated world that has a ship that includes the gravity generator and mass block from an old blueprint, and a gravity generator and mass block that were freshly made. These "old" blocks were just cut out of an old blueprint and pasted onto the new grid. This allows you to turn each on and off and test different combinations.
Attached is an updated world that has a ship that includes the gravity generator and mass block from an old blueprint, and a gravity generator and mass block that were freshly made. These "old" blocks were just cut out of an old blueprint and pasted onto the new grid. This allows you to turn each on and off and test different combinations.
A friend took a look at the code differences between the old and new mass blocks on the ship and found a discrepancy below:
New mass blocks
Old mass blocks
A friend took a look at the code differences between the old and new mass blocks on the ship and found a discrepancy below:
New mass blocks
Old mass blocks
Duplicate: https://support.keenswh.com/spaceengineers/general/topic/gravity-drives-stopped-working-after-1-190
Duplicate: https://support.keenswh.com/spaceengineers/general/topic/gravity-drives-stopped-working-after-1-190
Fixed in version 1.190.1.
Fixed in version 1.190.1.
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