I'm currently on a server and people are using the exploit to out jump players ships and to be able to jump anywhere without having a recharge cool-down.
How it works:
1) Build your ship with a -projector
-jump drives with a small ship grinder on an advanced rotor on one side and a regular welder on the other side.
2) Let the jump drives charge all the way up in creative and blueprint the grid
3) Project that blueprint back onto the ship in question
4) Grind the jump drive till its gone
5) Weld the jump drive back into existence
6) Your jump is full charged and your ready to jump once again
Come on Keen fix this please it gives people an unfair advantage in multiplayer. Breaks the game.
Thanks Keen
Just comment on the outdated that it is still true, they might reopen as happened on other bugs. And they care about feedback even less then bugs.
Just comment on the outdated that it is still true, they might reopen as happened on other bugs. And they care about feedback even less then bugs.
apparently not outdated
https://support.keenswh.com/spaceengineers/pc/topic/jump-drive-and-hydrogen-engine-projection-exploit
apparently not outdated
https://support.keenswh.com/spaceengineers/pc/topic/jump-drive-and-hydrogen-engine-projection-exploit
Hello!
Thank you for your report. We have been trying to replicate the issue but unfortunately without success.
When we create a blueprint from a fully charged Jump drive or a filled Hydrogen Engine and then weld their projections, the welded blocks have to be refilled / recharged. See a video in attachment.
Can you please provide us with a specific blueprint where the Jump Drive / Hydrogen Engine are fully charged / filled after the projection welding? These blueprints may be very old or have edited files. Thank you very much.
Kind regards,
Keen Software House: QA Department
Hello!
Thank you for your report. We have been trying to replicate the issue but unfortunately without success.
When we create a blueprint from a fully charged Jump drive or a filled Hydrogen Engine and then weld their projections, the welded blocks have to be refilled / recharged. See a video in attachment.
Can you please provide us with a specific blueprint where the Jump Drive / Hydrogen Engine are fully charged / filled after the projection welding? These blueprints may be very old or have edited files. Thank you very much.
Kind regards,
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.
If you or any other player will experience this issue again, please make a new thread and provide all needed info there.
Thank you for understanding.
Kind Regards
Keen Software House: QA Department
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