Ingot Duplication With Projector and Script
Solved
I published the world. Just put 0.2 Uranium ingot into the large cargo container and the build process will start. Second missile should eject 0.1 ingot from the center of the missile reactor.
0.1 is the amount that the script transfers into the missile reactor before launch.
World:
https://steamcommunity.com/sharedfiles/filedetails/?id=2685056176
Video:
This is also producible in survival. My script for handling the weld is janky but if you turn the welder on so the reactor is built/partially built and approach the projection the ingot will pop out.
This is also producible in survival. My script for handling the weld is janky but if you turn the welder on so the reactor is built/partially built and approach the projection the ingot will pop out.
Hello, d1ag0n,
thanks for letting us know about this issue.
When using the save and viewing the video, the issue was easily reproduced, thus put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, d1ag0n,
thanks for letting us know about this issue.
When using the save and viewing the video, the issue was easily reproduced, thus put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Engineer,
happy to inform you that this problem is now fixed in v204.
Will close this thread now.
If you are experiencing any other problem with the game, please let us know by opening new thread here on the forum.
Happy Engineering!
Kind Regards
Keen Software House: QA Department
Hello, Engineer,
happy to inform you that this problem is now fixed in v204.
Will close this thread now.
If you are experiencing any other problem with the game, please let us know by opening new thread here on the forum.
Happy Engineering!
Kind Regards
Keen Software House: QA Department
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