I've only tried on medium voxel quality settings, but basically any underground ice patch on Mars looks like that from far away. Probably because the ice is like 2 meters below the surface.
Same thing happens with ores, but ores don't usually spawn so close to the surface, so it's not so much of a problem for those.
I've only tried on medium voxel quality settings, but basically any underground ice patch on Mars looks like that from far away. Probably because the ice is like 2 meters below the surface.
Same thing happens with ores, but ores don't usually spawn so close to the surface, so it's not so much of a problem for those.
I've only tried on medium voxel quality settings, but basically any underground ice patch on Mars looks like that from far away. Probably because the ice is like 2 meters below the surface.
Same thing happens with ores, but ores don't usually spawn so close to the surface, so it's not so much of a problem for those.
I've only tried on medium voxel quality settings, but basically any underground ice patch on Mars looks like that from far away. Probably because the ice is like 2 meters below the surface.
Same thing happens with ores, but ores don't usually spawn so close to the surface, so it's not so much of a problem for those.
It is caused by a basic rendering issue, if the voxels are set low enough they will render badly.
It mostly happens with ice mostly on mars because the ice is close to the surface, and ice is a different voxel type so that means it will be mixed with the other voxels badly, especially from a distance.
It is caused by a basic rendering issue, if the voxels are set low enough they will render badly.
It mostly happens with ice mostly on mars because the ice is close to the surface, and ice is a different voxel type so that means it will be mixed with the other voxels badly, especially from a distance.
I've only tried on medium voxel quality settings, but basically any underground ice patch on Mars looks like that from far away. Probably because the ice is like 2 meters below the surface.
Same thing happens with ores, but ores don't usually spawn so close to the surface, so it's not so much of a problem for those.
I've only tried on medium voxel quality settings, but basically any underground ice patch on Mars looks like that from far away. Probably because the ice is like 2 meters below the surface.
Same thing happens with ores, but ores don't usually spawn so close to the surface, so it's not so much of a problem for those.
Hello Mockingjay,
thank you also for this bug report. Our team will check this for sure. Is there a way how to replicate it?
Hello Mockingjay,
thank you also for this bug report. Our team will check this for sure. Is there a way how to replicate it?
According to description: it works as intended, we do not want to change this.
According to description: it works as intended, we do not want to change this.
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