Hauling Contract destination faction in listing to avoid faction loss from undeliverables.

Buzzard Schuman shared this feedback 2 years ago

When looking through contracts, it would be a *Really Good Thing* to know who owns the station where the package is going, so as to avoid hauling an expensive and undeliverable package with no means of knowing until the hostile beacon pops up.

Alternatively, can we have some means of actually completing a hauling contract to a hostile NPC station?

I'm currently looking at a contract block that I can't interact with, even though most of the rest of the station is usable, and dreading the faction loss hit with the issuer. The loss of collateral is the less painful hit at this point.

Comments (2)


I second this, While ive been busy getting a faction the green, i havent noticed that two factions had gone red one me, so imagine my suprice when i descended onto a red station to deliver a hauling contract..

I recomend adding the destination faction and location (space, Earth, Mars, Alien, Moon(s))


Totally agree what others have said. Need to resurrect this and get this fixed. It is important to know if your contract is going to be in space or on the surface in gravity. We also need to see the target faction's name in the contract screens so we can choose to avoid, but I would prefer if we could still deliver the package and thus raising our reps back up. Right now it seems a lot of contracts inevitably lead to being faction enemies rather than a friend to the factions.