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Game crashes when loading single player
Won't Fix
I tried starting a new single player and when it starts loading it crashes
2020-09-28 19:00:22.305 - Thread: 1 -> Log Started
2020-09-28 19:00:22.306 - Thread: 1 -> Timezone (local - UTC): -7h
2020-09-28 19:00:22.306 - Thread: 1 -> App Version: 01_196_016
2020-09-28 19:00:22.323 - Thread: 1 -> Steam build: Always true
2020-09-28 19:00:22.324 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2020-09-28 19:00:22.324 - Thread: 1 -> Environment.ProcessorCount: 4
2020-09-28 19:00:22.408 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0)
2020-09-28 19:00:22.408 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2020-09-28 19:00:22.408 - Thread: 1 -> Environment.Is64BitProcess: True
2020-09-28 19:00:22.408 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2020-09-28 19:00:22.410 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4220.0
2020-09-28 19:00:22.410 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2020-09-28 19:00:22.416 - Thread: 1 -> CPU Info: AMD Ryzen 3 2300X Quad-Core Processor
2020-09-28 19:00:22.416 - Thread: 1 -> IntPtr.Size: 8
2020-09-28 19:00:22.416 - Thread: 1 -> Default Culture:
2020-09-28 19:00:22.416 - Thread: 1 -> Default UI Culture:
2020-09-28 19:00:22.425 - Thread: 1 -> MyConfig.Load() - START
2020-09-28 19:00:22.430 - Thread: 1 -> Path: C:\Users\13605\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2020-09-28 19:00:22.651 - Thread: 1 -> NewNewGameScreen: False
2020-09-28 19:00:22.651 - Thread: 1 -> EnableDamageEffects: False
2020-09-28 19:00:22.651 - Thread: 1 -> GraphicsRenderer: DirectX 11
2020-09-28 19:00:22.651 - Thread: 1 -> EnableReverb: False
2020-09-28 19:00:22.651 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2020-09-28 19:00:22.651 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
2020-09-28 19:00:22.651 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
2020-09-28 19:00:22.651 - Thread: 1 -> FirstTimeRun: False
2020-09-28 19:00:22.652 - Thread: 1 -> ExperimentalMode: False
2020-09-28 19:00:22.652 - Thread: 1 -> VideoAdapter: 0
2020-09-28 19:00:22.652 - Thread: 1 -> ScreenWidth: 2560
2020-09-28 19:00:22.652 - Thread: 1 -> ScreenHeight: 1440
2020-09-28 19:00:22.652 - Thread: 1 -> RefreshRate: 60000
2020-09-28 19:00:22.652 - Thread: 1 -> WindowMode: 1
2020-09-28 19:00:22.652 - Thread: 1 -> VerticalSync: 0
2020-09-28 19:00:22.652 - Thread: 1 -> FieldOfView: 70
2020-09-28 19:00:22.652 - Thread: 1 -> PostProcessingEnabled: True
2020-09-28 19:00:22.652 - Thread: 1 -> FlaresIntensity: 1
2020-09-28 19:00:22.652 - Thread: 1 -> TreeViewDistance: 500
2020-09-28 19:00:22.652 - Thread: 1 -> GrassDensity: 0
2020-09-28 19:00:22.652 - Thread: 1 -> GrassDrawDistance: 49
2020-09-28 19:00:22.652 - Thread: 1 -> AntialiasingMode: 0
2020-09-28 19:00:22.652 - Thread: 1 -> ShadowMapResolution: 0
2020-09-28 19:00:22.652 - Thread: 1 -> AmbientOcclusionEnabled: False
2020-09-28 19:00:22.652 - Thread: 1 -> TextureQuality: 0
2020-09-28 19:00:22.652 - Thread: 1 -> AnisotropicFiltering: 0
2020-09-28 19:00:22.652 - Thread: 1 -> ModelQuality: 0
2020-09-28 19:00:22.652 - Thread: 1 -> VoxelQuality: 0
2020-09-28 19:00:22.652 - Thread: 1 -> ShaderQuality: 1
2020-09-28 19:00:22.652 - Thread: 1 -> LowMemSwitchToLow: 0
2020-09-28 19:00:22.652 - Thread: 1 -> FirstVTTimeRun: False
2020-09-28 19:00:22.652 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
2020-09-28 19:00:22.652 - Thread: 1 -> GDPRConsent: True
2020-09-28 19:00:22.652 - Thread: 1 -> GDPRConsentSentUpdated: True
2020-09-28 19:00:22.652 - Thread: 1 -> HudState: 1
2020-09-28 19:00:22.652 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2020-09-28 19:00:22.652 - Thread: 1 -> MutedPlayers:
2020-09-28 19:00:22.652 - Thread: 1 -> FirstTimeTutorials: True
2020-09-28 19:00:22.652 - Thread: 1 -> ShowCrosshair2: 0
2020-09-28 19:00:22.652 - Thread: 1 -> EnableTrading: True
2020-09-28 19:00:22.652 - Thread: 1 -> EnableSteamCloud: False
2020-09-28 19:00:22.652 - Thread: 1 -> UiTransparency: 1
2020-09-28 19:00:22.652 - Thread: 1 -> UiBkTransparency: 0.8
2020-09-28 19:00:22.652 - Thread: 1 -> HUDBkTransparency: 0.6
2020-09-28 19:00:22.652 - Thread: 1 -> AreaInteraction: True
2020-09-28 19:00:22.652 - Thread: 1 -> CubeBuilderBuildingMode: 0
2020-09-28 19:00:22.652 - Thread: 1 -> ControlsHints: True
2020-09-28 19:00:22.652 - Thread: 1 -> GoodBotHints: True
2020-09-28 19:00:22.652 - Thread: 1 -> RotationHints: True
2020-09-28 19:00:22.652 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2020-09-28 19:00:22.652 - Thread: 1 -> GameVolume: 1
2020-09-28 19:00:22.652 - Thread: 1 -> Music_Volume: 0.5
2020-09-28 19:00:22.653 - Thread: 1 -> VoiceChatVolume: 1
2020-09-28 19:00:22.653 - Thread: 1 -> HudWarnings: True
2020-09-28 19:00:22.653 - Thread: 1 -> VoiceChat: True
2020-09-28 19:00:22.653 - Thread: 1 -> EnableMuteWhenNotInFocus: True
2020-09-28 19:00:22.653 - Thread: 1 -> EnableDynamicMusic: True
2020-09-28 19:00:22.653 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
2020-09-28 19:00:22.653 - Thread: 1 -> EnableDoppler: True
2020-09-28 19:00:22.653 - Thread: 1 -> ZoomMultiplier: 0.2
2020-09-28 19:00:22.653 - Thread: 1 -> GamepadScheme: 0
2020-09-28 19:00:22.655 - Thread: 1 -> MyConfig.Load() - END
2020-09-28 19:00:23.219 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2020-09-28 19:00:23.637 - Thread: 1 -> Found processor count: 4
2020-09-28 19:00:23.637 - Thread: 1 -> Using processor count: 4
2020-09-28 19:00:23.897 - Thread: 1 -> All detected adapters:
2020-09-28 19:00:23.914 - Thread: 1 -> Radeon RX 570 Series - VendorID=4098, SubsystemID=-982509950, DeviceID=26591
2020-09-28 19:00:23.914 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
2020-09-28 19:00:24.067 - Thread: 1 -> AdapterInfo = {
2020-09-28 19:00:24.068 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1
2020-09-28 19:00:24.068 - Thread: 1 -> Description = dev id: 26591, mem: 4237361152, shared mem: 4258496512, Luid: 47049, rev: 239, subsys id: -982509950, vendor id: 4098, feature_level 11.1: True
2020-09-28 19:00:24.068 - Thread: 1 -> Driver version = 26.20.13001.40003
2020-09-28 19:00:24.068 - Thread: 1 -> Driver date = 20190823000000.000000-000
2020-09-28 19:00:24.068 - Thread: 1 -> DriverUpdateNecessary = False
2020-09-28 19:00:24.068 - Thread: 1 -> AftermathSupported = False
2020-09-28 19:00:24.068 - Thread: 1 -> Adapter id = 0
2020-09-28 19:00:24.068 - Thread: 1 -> Supported = True
2020-09-28 19:00:24.068 - Thread: 1 -> RAM = 4237361152
2020-09-28 19:00:24.068 - Thread: 1 -> Priority = 2
2020-09-28 19:00:24.068 - Thread: 1 -> Multithreaded rendering supported = False
2020-09-28 19:00:24.068 - Thread: 1 -> Output is attached = True
2020-09-28 19:00:24.068 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
2020-09-28 19:00:24.068 - Thread: 1 -> Display modes = {
2020-09-28 19:00:24.069 - Thread: 1 -> DXGIOutput id = 0
2020-09-28 19:00:24.069 - Thread: 1 -> 640x480@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 640x480@75Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 640x480@59.94006Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x400@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x400@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x400@70Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x480@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x480@59.94006Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x576@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x576@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 720x576@50Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 800x600@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 800x600@75Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1024x768@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1024x768@75Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1152x864@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1152x864@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1152x864@75Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1280x720@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1280x720@50Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1280x720@59.94006Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1280x800@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1280x1024@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1280x1024@75Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1600x900@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1600x900@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1600x1200@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1680x1050@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@50Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@50Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@59.94006Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@59.94006Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1200@60Hz
2020-09-28 19:00:24.069 - Thread: 1 -> 2560x1440@60Hz
2020-09-28 19:00:24.070 - Thread: 1 -> }
2020-09-28 19:00:24.070 - Thread: 1 -> }
2020-09-28 19:00:24.070 - Thread: 1 -> AdapterInfo = {
2020-09-28 19:00:24.070 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1
2020-09-28 19:00:24.070 - Thread: 1 -> Description = dev id: 26591, mem: 4237361152, shared mem: 4258496512, Luid: 47049, rev: 239, subsys id: -982509950, vendor id: 4098, feature_level 11.1: True
2020-09-28 19:00:24.070 - Thread: 1 -> Driver version = 26.20.13001.40003
2020-09-28 19:00:24.070 - Thread: 1 -> Driver date = 20190823000000.000000-000
2020-09-28 19:00:24.070 - Thread: 1 -> DriverUpdateNecessary = False
2020-09-28 19:00:24.070 - Thread: 1 -> AftermathSupported = False
2020-09-28 19:00:24.070 - Thread: 1 -> Adapter id = 0
2020-09-28 19:00:24.070 - Thread: 1 -> Supported = True
2020-09-28 19:00:24.070 - Thread: 1 -> RAM = 4237361152
2020-09-28 19:00:24.070 - Thread: 1 -> Priority = 2
2020-09-28 19:00:24.070 - Thread: 1 -> Multithreaded rendering supported = False
2020-09-28 19:00:24.070 - Thread: 1 -> Output is attached = True
2020-09-28 19:00:24.070 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
2020-09-28 19:00:24.070 - Thread: 1 -> Display modes = {
2020-09-28 19:00:24.071 - Thread: 1 -> DXGIOutput id = 0
2020-09-28 19:00:24.071 - Thread: 1 -> 640x480@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 640x480@75Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 640x480@59.94006Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x400@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x400@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x400@70Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x480@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x480@59.94006Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x576@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x576@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 720x576@50Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 800x600@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 800x600@75Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1024x768@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1024x768@75Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1152x864@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1152x864@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1152x864@75Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1280x720@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1280x720@50Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1280x720@59.94006Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1280x800@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1280x1024@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1280x1024@75Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1600x900@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1600x900@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1600x1200@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1680x1050@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@50Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@50Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@59.94006Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@59.94006Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1200@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> 2560x1440@60Hz
2020-09-28 19:00:24.071 - Thread: 1 -> }
2020-09-28 19:00:24.071 - Thread: 1 -> }
2020-09-28 19:00:24.077 - Thread: 1 -> Steam.IsActive: True
2020-09-28 19:00:24.077 - Thread: 1 -> Steam.IsOnline: True
2020-09-28 19:00:24.077 - Thread: 1 -> Steam.OwnsGame: False
2020-09-28 19:00:24.077 - Thread: 1 -> Steam.UserId: 76561199029238271
2020-09-28 19:00:24.078 - Thread: 1 -> Steam.UserName: pichulover0
2020-09-28 19:00:24.078 - Thread: 1 -> Steam.Branch: default
2020-09-28 19:00:24.078 - Thread: 1 -> Build date: 2000-01-02 12:00
2020-09-28 19:00:24.078 - Thread: 1 -> Build version: 0.1.1.0
2020-09-28 19:00:24.093 - Thread: 1 -> MyScreenManager()
2020-09-28 19:00:24.217 - Thread: 11 -> CreateDeviceInternal - CheckSettings()
2020-09-28 19:00:24.218 - Thread: 11 -> CreateDeviceInternal - GetAdapter()
2020-09-28 19:00:24.221 - Thread: 11 -> CreateDeviceInternal - FixSettings()
2020-09-28 19:00:24.222 - Thread: 11 -> CreateDeviceInternal - Create device
2020-09-28 19:00:24.254 - Thread: 11 -> CreateDeviceInternal Steam Overlay integration
2020-09-28 19:00:24.273 - Thread: 11 -> CreateDeviceInternal Steam Overlay OK
2020-09-28 19:00:24.274 - Thread: 11 -> CreateDeviceInternal create swapchain
2020-09-28 19:00:24.275 - Thread: 11 -> Mode not found: 2560x1440 @ 60000
2020-09-28 19:00:26.584 - Thread: 11 -> Mode not found: 2560x1440 @ 60000
2020-09-28 19:00:26.658 - Thread: 1 -> MySandboxGame.Constructor() - START
2020-09-28 19:00:26.659 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2020-09-28 19:00:26.659 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
2020-09-28 19:00:28.049 - Thread: 1 -> Preallocate - START
2020-09-28 19:00:28.053 - Thread: 1 -> MySpaceWorldGenerator - START
2020-09-28 19:00:28.061 - Thread: 1 -> MySpaceWorldGenerator - END
2020-09-28 19:00:28.061 - Thread: 1 -> MySpaceBuildComponent - START
2020-09-28 19:00:28.061 - Thread: 1 -> MySpaceBuildComponent - END
2020-09-28 19:00:28.062 - Thread: 1 -> MyEntities - START
2020-09-28 19:00:28.081 - Thread: 1 -> MyEntities - END
2020-09-28 19:00:28.081 - Thread: 1 -> MyObjectBuilder_Base - START
2020-09-28 19:00:28.081 - Thread: 1 -> MyObjectBuilder_Base - END
2020-09-28 19:00:28.081 - Thread: 1 -> MyTransparentGeometry - START
2020-09-28 19:00:28.081 - Thread: 1 -> MyTransparentGeometry - END
2020-09-28 19:00:28.081 - Thread: 1 -> MyCubeGridDeformationTables - START
2020-09-28 19:00:28.092 - Thread: 1 -> MyCubeGridDeformationTables - END
2020-09-28 19:00:28.092 - Thread: 1 -> MyMath - START
2020-09-28 19:00:28.092 - Thread: 1 -> MyMath - END
2020-09-28 19:00:28.092 - Thread: 1 -> MySimpleObjectDraw - START
2020-09-28 19:00:28.092 - Thread: 1 -> MySimpleObjectDraw - END
2020-09-28 19:00:28.108 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2020-09-28 19:00:28.108 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2020-09-28 19:00:28.108 - Thread: 1 -> MyGuiIngameScriptsPage - START
2020-09-28 19:00:28.174 - Thread: 1 -> MyGuiIngameScriptsPage - END
2020-09-28 19:00:28.174 - Thread: 1 -> MyGuiScreenAdminMenu - START
2020-09-28 19:00:28.175 - Thread: 1 -> MyGuiScreenAdminMenu - END
2020-09-28 19:00:28.175 - Thread: 1 -> MySyncDestructions - START
2020-09-28 19:00:28.175 - Thread: 1 -> MySyncDestructions - END
2020-09-28 19:00:28.175 - Thread: 1 -> MySyncEntity - START
2020-09-28 19:00:28.175 - Thread: 1 -> MySyncEntity - END
2020-09-28 19:00:28.175 - Thread: 1 -> MySyncScenario - START
2020-09-28 19:00:28.175 - Thread: 1 -> MySyncScenario - END
2020-09-28 19:00:28.175 - Thread: 1 -> MyCommandCharacter - START
2020-09-28 19:00:28.178 - Thread: 1 -> MyCommandCharacter - END
2020-09-28 19:00:28.178 - Thread: 1 -> MyCommandConsole - START
2020-09-28 19:00:28.179 - Thread: 1 -> MyCommandConsole - END
2020-09-28 19:00:28.179 - Thread: 1 -> MyCommandEntity - START
2020-09-28 19:00:28.180 - Thread: 1 -> MyCommandEntity - END
2020-09-28 19:00:28.180 - Thread: 1 -> MyAiTargetManager - START
2020-09-28 19:00:28.180 - Thread: 1 -> MyAiTargetManager - END
2020-09-28 19:00:28.180 - Thread: 1 -> MyClientDebugCommands - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyClientDebugCommands - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServer - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServer - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServerBase - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServerBase - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerBase - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerBase - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClient - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClient - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClientBase - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClientBase - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobby - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobby - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobbyClient - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobbyClient - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerServerBase - START
2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerServerBase - END
2020-09-28 19:00:28.181 - Thread: 1 -> MyServerDebugCommands - START
2020-09-28 19:00:28.182 - Thread: 1 -> MyServerDebugCommands - END
2020-09-28 19:00:28.182 - Thread: 1 -> MyAIActionsParser - START
2020-09-28 19:00:28.182 - Thread: 1 -> MyAIActionsParser - END
2020-09-28 19:00:28.182 - Thread: 1 -> MyCubeGridDefinitions - START
2020-09-28 19:00:28.249 - Thread: 1 -> MyCubeGridDefinitions - END
2020-09-28 19:00:28.249 - Thread: 1 -> MyDefinitionManager - START
2020-09-28 19:00:28.270 - Thread: 1 -> MyDefinitionManager - END
2020-09-28 19:00:28.270 - Thread: 1 -> Preallocate - END
2020-09-28 19:00:28.276 - Thread: 1 -> MyCampaignManager.Constructor() - START
2020-09-28 19:00:28.626 - Thread: 1 -> MyCampaignManager.Constructor() - END
2020-09-28 19:00:28.626 - Thread: 1 -> MySandboxGame.Constructor() - END
2020-09-28 19:00:28.640 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2020-09-28 19:00:28.641 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2020-09-28 19:00:28.643 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2020-09-28 19:00:28.649 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M.
2020-09-28 19:00:28.649 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M.
2020-09-28 19:00:28.649 - Thread: 1 -> Virtualized: False
2020-09-28 19:00:28.652 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 3 2300X Quad-Core Processor
2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,516,993,024 bytes
2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,942,663,680 bytes
2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,741,487,104 bytes
2020-09-28 19:00:28.659 - Thread: 1 -> Drive C: | Capacity: 255,381,729,280 bytes | Free space: 142,783,500,288 bytes
2020-09-28 19:00:28.659 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 999,997,747,200 bytes
2020-09-28 19:00:28.659 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2020-09-28 19:00:28.662 - Thread: 1 -> MySandboxGame.Initialize() - START
2020-09-28 19:00:28.662 - Thread: 1 -> Installed DLCs:
2020-09-28 19:00:28.682 - Thread: 1 -> MyGuiGameControlsHelpers()
2020-09-28 19:00:28.771 - Thread: 1 -> Havok: Physics.Init
2020-09-28 19:00:28.933 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
2020-09-28 19:00:28.951 - Thread: 1 -> HkGameName: SpaceEngineers
2020-09-28 19:00:28.959 - Thread: 1 -> MySandboxGame.LoadData() - START
2020-09-28 19:00:28.962 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2020-09-28 19:00:28.967 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee
2020-09-28 19:00:29.264 - Thread: 1 -> Loading scenarios
2020-09-28 19:00:29.311 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2020-09-28 19:00:29.312 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2020-09-28 19:00:29.702 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:29.834 - Thread: 1 -> Loading OffensiveWords definitions
2020-09-28 19:00:29.834 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
2020-09-28 19:00:29.835 - Thread: 1 -> Loading shadow textures definitions
2020-09-28 19:00:29.835 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2020-09-28 19:00:29.839 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2020-09-28 19:00:29.852 - Thread: 1 -> MyAudio.LoadData - START
2020-09-28 19:00:29.951 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 4 - S2719DGF (AMD High Definition Audio Device) - Channel #: 2 - Sample rate: 48000
2020-09-28 19:00:30.121 - Thread: 1 -> MyAudio.LoadData - END
2020-09-28 19:00:30.133 - Thread: 8 -> MySandboxGame.PerformPreload() - START
2020-09-28 19:00:30.134 - Thread: 1 -> MyGuiManager()
2020-09-28 19:00:30.139 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
2020-09-28 19:00:30.295 - Thread: 1 -> MyGuiManager.LoadContent() - START
2020-09-28 19:00:30.398 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
2020-09-28 19:00:30.417 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
2020-09-28 19:00:30.419 - Thread: 8 -> ReloadVoxelMaterials
2020-09-28 19:00:30.432 - Thread: 1 -> MyGuiManager.LoadContent() - START
2020-09-28 19:00:30.432 - Thread: 1 -> MyGuiManager.LoadContent() - END
2020-09-28 19:00:30.432 - Thread: 1 -> MyGuiManager.LoadContent() - END
2020-09-28 19:00:30.486 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
2020-09-28 19:00:30.486 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
2020-09-28 19:00:30.535 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
2020-09-28 19:00:30.535 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
2020-09-28 19:00:30.550 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
2020-09-28 19:00:30.556 - Thread: 1 -> MySandboxGame.LoadData() - END
2020-09-28 19:00:30.565 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
2020-09-28 19:00:30.589 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
2020-09-28 19:00:30.609 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
2020-09-28 19:00:30.622 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
2020-09-28 19:00:30.624 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
2020-09-28 19:00:30.627 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
2020-09-28 19:00:30.629 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
2020-09-28 19:00:30.630 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
2020-09-28 19:00:30.630 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
2020-09-28 19:00:30.632 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
2020-09-28 19:00:30.632 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
2020-09-28 19:00:30.659 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
2020-09-28 19:00:30.665 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
2020-09-28 19:00:30.753 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
2020-09-28 19:00:30.758 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
2020-09-28 19:00:30.788 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
2020-09-28 19:00:30.794 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
2020-09-28 19:00:30.795 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
2020-09-28 19:00:30.798 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
2020-09-28 19:00:30.799 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
2020-09-28 19:00:30.824 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
2020-09-28 19:00:30.826 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
2020-09-28 19:00:30.829 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
2020-09-28 19:00:30.872 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
2020-09-28 19:00:30.874 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
2020-09-28 19:00:30.884 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
2020-09-28 19:00:30.888 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
2020-09-28 19:00:30.891 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
2020-09-28 19:00:30.903 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
2020-09-28 19:00:30.908 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
2020-09-28 19:00:30.910 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
2020-09-28 19:00:30.910 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
2020-09-28 19:00:30.911 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
2020-09-28 19:00:30.912 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
2020-09-28 19:00:30.912 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
2020-09-28 19:00:30.916 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
2020-09-28 19:00:30.929 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
2020-09-28 19:00:30.932 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
2020-09-28 19:00:30.947 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
2020-09-28 19:00:30.957 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
2020-09-28 19:00:30.960 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
2020-09-28 19:00:30.967 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
2020-09-28 19:00:30.968 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
2020-09-28 19:00:31.779 - Thread: 1 -> MySandboxGame.Initialize() - END
2020-09-28 19:00:31.792 - Thread: 1 -> Timer Frequency: 10000000
2020-09-28 19:00:31.792 - Thread: 1 -> Ticks per frame: 166667
2020-09-28 19:00:32.286 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
2020-09-28 19:00:32.324 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
2020-09-28 19:00:32.324 - Thread: 1 -> Flares Intensity: 1
2020-09-28 19:00:32.324 - Thread: 1 -> Field of view: 1.22173
2020-09-28 19:00:32.324 - Thread: 1 -> PostProcessingEnabled: True
2020-09-28 19:00:32.324 - Thread: 1 -> Render.GrassDensityFactor: 0
2020-09-28 19:00:32.324 - Thread: 1 -> Render.GrassDrawDistance: 49
2020-09-28 19:00:32.324 - Thread: 1 -> Render.DistanceFade: 500
2020-09-28 19:00:32.324 - Thread: 1 -> Render.AntialiasingMode: NONE
2020-09-28 19:00:32.324 - Thread: 1 -> Render.ShadowQuality: LOW
2020-09-28 19:00:32.324 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL
2020-09-28 19:00:32.324 - Thread: 1 -> Render.AmbientOcclusionEnabled: False
2020-09-28 19:00:32.324 - Thread: 1 -> Render.TextureQuality: LOW
2020-09-28 19:00:32.324 - Thread: 1 -> Render.AnisotropicFiltering: NONE
2020-09-28 19:00:32.324 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
2020-09-28 19:00:32.324 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
2020-09-28 19:00:32.324 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
2020-09-28 19:00:32.324 - Thread: 1 -> Render.ParticleQuality: NORMAL
2020-09-28 19:00:32.336 - Thread: 1 -> Analytics uuid: 7407c7bc-abbd-9199-6251-4e67f7fc9676
2020-09-28 19:00:32.463 - Thread: 1 -> Analytics helper process start reported
2020-09-28 19:00:32.717 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
2020-09-28 19:00:33.326 - Thread: 22 -> Analytics session error
2020-09-28 19:00:33.641 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
2020-09-28 19:00:34.289 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
2020-09-28 19:00:34.474 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
2020-09-28 19:00:34.475 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
2020-09-28 19:00:34.487 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
2020-09-28 19:00:34.490 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
2020-09-28 19:00:34.492 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
2020-09-28 19:00:34.500 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
2020-09-28 19:00:34.504 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
2020-09-28 19:00:34.506 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
2020-09-28 19:00:34.508 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
2020-09-28 19:00:34.522 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
2020-09-28 19:00:34.526 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
2020-09-28 19:00:34.536 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
2020-09-28 19:00:34.545 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
2020-09-28 19:00:34.555 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
2020-09-28 19:00:34.563 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
2020-09-28 19:00:34.574 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
2020-09-28 19:00:34.639 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
2020-09-28 19:00:34.704 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
2020-09-28 19:00:34.775 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
2020-09-28 19:00:34.822 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
2020-09-28 19:00:34.884 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
2020-09-28 19:00:34.932 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
2020-09-28 19:00:34.979 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
2020-09-28 19:00:35.041 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
2020-09-28 19:00:35.077 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
2020-09-28 19:00:35.121 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
2020-09-28 19:00:35.240 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
2020-09-28 19:00:35.291 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
2020-09-28 19:00:35.334 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
2020-09-28 19:00:35.374 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
2020-09-28 19:00:35.442 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
2020-09-28 19:00:35.473 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
2020-09-28 19:00:35.514 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
2020-09-28 19:00:35.534 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
2020-09-28 19:00:35.555 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
2020-09-28 19:00:35.573 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
2020-09-28 19:00:35.819 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
2020-09-28 19:00:35.863 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
2020-09-28 19:00:36.028 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
2020-09-28 19:00:36.122 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
2020-09-28 19:00:36.137 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
2020-09-28 19:00:36.231 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
2020-09-28 19:00:36.391 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
2020-09-28 19:00:36.396 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
2020-09-28 19:00:36.578 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
2020-09-28 19:00:36.630 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
2020-09-28 19:00:36.673 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
2020-09-28 19:00:39.681 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
2020-09-28 19:00:39.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2020-09-28 19:00:39.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2020-09-28 19:00:42.863 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START
2020-09-28 19:00:44.545 - Thread: 1 -> MyConfig.Save() - START
2020-09-28 19:00:44.547 - Thread: 1 -> Path: C:\Users\13605\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2020-09-28 19:00:44.620 - Thread: 1 -> MyConfig.Save() - END
2020-09-28 19:00:44.667 - Thread: 26 -> LoadSession() - Start
2020-09-28 19:00:44.667 - Thread: 26 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor
2020-09-28 19:00:44.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2020-09-28 19:00:44.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2020-09-28 19:00:45.025 - Thread: 26 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor\Sandbox_config.sbc
2020-09-28 19:00:45.030 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings.
2020-09-28 19:00:45.035 - Thread: 26 -> CheckPoint Experimental mode: No
2020-09-28 19:00:45.035 - Thread: 26 -> CheckPoint Experimental mode reason: 0
2020-09-28 19:00:45.037 - Thread: 26 -> LoadSession() - End
2020-09-28 19:00:45.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2020-09-28 19:00:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2020-09-28 19:00:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2020-09-28 19:00:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2020-09-28 19:00:45.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2020-09-28 19:00:45.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2020-09-28 19:00:45.086 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
2020-09-28 19:00:45.087 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
2020-09-28 19:00:45.268 - Thread: 1 -> RunLoadingAction - START
2020-09-28 19:00:45.272 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor
2020-09-28 19:00:45.848 - Thread: 1 -> GC Memory: 1,136,556,464 B
2020-09-28 19:00:45.854 - Thread: 1 -> Process Memory: 2,744,188,928 B
2020-09-28 19:00:45.855 - Thread: 1 -> Experimental mode: No
2020-09-28 19:00:45.855 - Thread: 1 -> Experimental mode reason: 0
2020-09-28 19:00:46.330 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
2020-09-28 19:00:46.330 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
2020-09-28 19:00:46.330 - Thread: 8 -> MySandboxGame.PerformPreload() - END
2020-09-28 19:00:47.155 - Thread: 1 -> MyScriptManager.LoadData() - START
2020-09-28 19:00:47.179 - Thread: 1 -> MyScriptManager.LoadData() - END
2020-09-28 19:00:47.184 - Thread: 1 -> MyDefinitionManager.LoadData() - START
2020-09-28 19:00:47.185 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2020-09-28 19:00:47.187 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee
2020-09-28 19:00:47.339 - Thread: 1 -> Loading scenarios
2020-09-28 19:00:47.342 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2020-09-28 19:00:47.342 - Thread: 1 -> List of used mods (0) - START
2020-09-28 19:00:47.343 - Thread: 1 -> List of used mods - END
2020-09-28 19:00:47.419 - Thread: 1 -> Loading behaviors
2020-09-28 19:00:47.420 - Thread: 1 -> Loading ammo magazines
2020-09-28 19:00:47.423 - Thread: 1 -> Loading ammo definitions
2020-09-28 19:00:47.425 - Thread: 1 -> Loading animations
2020-09-28 19:00:47.428 - Thread: 1 -> Loading animations
2020-09-28 19:00:47.429 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions
2020-09-28 19:00:47.430 - Thread: 1 -> Loading category classes
2020-09-28 19:00:47.431 - Thread: 1 -> Loading category classes
2020-09-28 19:00:47.431 - Thread: 1 -> Loading blueprint classes
2020-09-28 19:00:47.432 - Thread: 1 -> Loading blueprint class entries
2020-09-28 19:00:47.433 - Thread: 1 -> Loading blueprint class entries
2020-09-28 19:00:47.433 - Thread: 1 -> Loading blueprints
2020-09-28 19:00:47.435 - Thread: 1 -> Loading blueprints
2020-09-28 19:00:47.435 - Thread: 1 -> Loading agent definitions
2020-09-28 19:00:47.437 - Thread: 1 -> Loading character definitions
2020-09-28 19:00:47.449 - Thread: 1 -> Loading character definitions
2020-09-28 19:00:47.450 - Thread: 1 -> Loading components
2020-09-28 19:00:47.451 - Thread: 1 -> Loading components
2020-09-28 19:00:47.451 - Thread: 1 -> Loading configuration
2020-09-28 19:00:47.452 - Thread: 1 -> Loading container types
2020-09-28 19:00:47.454 - Thread: 1 -> Loading Contract Types
2020-09-28 19:00:47.460 - Thread: 1 -> Loading block positions
2020-09-28 19:00:47.463 - Thread: 1 -> Loading block positions
2020-09-28 19:00:47.463 - Thread: 1 -> Loading curve definitions
2020-09-28 19:00:47.466 - Thread: 1 -> Loading debris
2020-09-28 19:00:47.467 - Thread: 1 -> Loading environment items entries
2020-09-28 19:00:47.468 - Thread: 1 -> Loading decal global definitions
2020-09-28 19:00:47.468 - Thread: 1 -> Loading decal definitions
2020-09-28 19:00:47.470 - Thread: 1 -> Loading drone behaviors
2020-09-28 19:00:47.473 - Thread: 1 -> Loading edges
2020-09-28 19:00:47.473 - Thread: 1 -> Loading emissive color definitions
2020-09-28 19:00:47.477 - Thread: 1 -> Loading emissive color default states
2020-09-28 19:00:47.482 - Thread: 1 -> Loading animations
2020-09-28 19:00:47.482 - Thread: 1 -> Loading entity components
2020-09-28 19:00:47.494 - Thread: 1 -> Loading component containers
2020-09-28 19:00:47.508 - Thread: 1 -> Loading environment items entries
2020-09-28 19:00:47.508 - Thread: 1 -> Loading Faction Names
2020-09-28 19:00:47.509 - Thread: 1 -> Loading factions
2020-09-28 19:00:47.512 - Thread: 1 -> Loading flare definitions
2020-09-28 19:00:47.527 - Thread: 1 -> Loading gas property definitions
2020-09-28 19:00:47.528 - Thread: 1 -> Loading event definitions
2020-09-28 19:00:47.529 - Thread: 1 -> Loading physical items
2020-09-28 19:00:47.534 - Thread: 1 -> Loading chat bot responses
2020-09-28 19:00:47.573 - Thread: 1 -> Loading LCD texture categories
2020-09-28 19:00:47.574 - Thread: 1 -> Loading LCD texture categories
2020-09-28 19:00:47.574 - Thread: 1 -> Loading LCD texture categories
2020-09-28 19:00:47.574 - Thread: 1 -> Loading LCD texture categories
2020-09-28 19:00:47.574 - Thread: 1 -> Loading OffensiveWords definitions
2020-09-28 19:00:47.574 - Thread: 1 -> Loading physical items
2020-09-28 19:00:47.577 - Thread: 1 -> Loading physical items
2020-09-28 19:00:47.577 - Thread: 1 -> Loading physical material properties
2020-09-28 19:00:47.580 - Thread: 1 -> Loading pirate antennas
2020-09-28 19:00:47.588 - Thread: 1 -> Loading research blocks definitions
2020-09-28 19:00:47.589 - Thread: 1 -> Loading research groups definitions
2020-09-28 19:00:47.590 - Thread: 1 -> Loading resource distribution groups
2020-09-28 19:00:47.591 - Thread: 1 -> Loading shadow textures definitions
2020-09-28 19:00:47.591 - Thread: 1 -> Loading ship sound groups
2020-09-28 19:00:47.605 - Thread: 1 -> Loading ship sound groups
2020-09-28 19:00:47.605 - Thread: 1 -> Loading sound categories
2020-09-28 19:00:47.608 - Thread: 1 -> Loading stat definitions
2020-09-28 19:00:47.609 - Thread: 1 -> Loading grid creators
2020-09-28 19:00:47.611 - Thread: 1 -> Loading transparent material properties
2020-09-28 19:00:47.612 - Thread: 1 -> Loading planet definition
2020-09-28 19:00:47.613 - Thread: 1 -> Loading voxel map storage definitions
2020-09-28 19:00:47.614 - Thread: 1 -> Loading voxel material definitions
2020-09-28 19:00:47.615 - Thread: 1 -> Loading voxel material definitions
2020-09-28 19:00:47.615 - Thread: 1 -> Loading voxel material definitions
2020-09-28 19:00:47.615 - Thread: 1 -> Loading Weather Effects
2020-09-28 19:00:47.620 - Thread: 1 -> Audio effects definitions
2020-09-28 19:00:47.623 - Thread: 1 -> Loading environment items definitions
2020-09-28 19:00:47.625 - Thread: 1 -> Loading environment items definitions
2020-09-28 19:00:47.625 - Thread: 1 -> Loading physical material properties
2020-09-28 19:00:47.630 - Thread: 1 -> Loading particle effect definitions
2020-09-28 19:00:47.719 - Thread: 1 -> Loading particle effect definitions
2020-09-28 19:00:47.720 - Thread: 1 -> Loading environment item definitions
2020-09-28 19:00:47.724 - Thread: 1 -> Loading weapon definitions
2020-09-28 19:00:47.730 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.766 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.767 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.810 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.817 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.820 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.820 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.822 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.822 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.824 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.824 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.825 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.826 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.829 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.829 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.830 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.831 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.836 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.837 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.843 - Thread: 1 -> Created block definitions
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2020-09-28 19:00:47.844 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.845 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.845 - Thread: 1 -> Created block definitions
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2020-09-28 19:00:47.847 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.848 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.848 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.849 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.849 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.850 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.850 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.851 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.855 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.856 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.858 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.859 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.860 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.861 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.866 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.867 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.869 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.870 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.871 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.874 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.874 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.876 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.878 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.879 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.881 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.882 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.884 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.886 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.887 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.889 - Thread: 1 -> Loading cube blocks
2020-09-28 19:00:47.889 - Thread: 1 -> Created block definitions
2020-09-28 19:00:47.893 - Thread: 1 -> Loading block variant groups
2020-09-28 19:00:47.897 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Aggressive Miner.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmo Constructor.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ATV-Survivor.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-60 Bulk Freighter.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\B-980 Hauler.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Ambassador Explorer.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK1.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Blue Drone MK2.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BossDroneL 1RL.2GT.1MT.2IT.sbc
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2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Bumblebee.sbc
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2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CarrierShipProjector.sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civic Hauler.sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Combatant mk.1_13 Weapons Ready.sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
2020-09-28 19:00:47.899 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
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2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
2020-09-28 19:00:47.906 - Thread: 1 -> Loading asteroid generators
2020-09-28 19:00:47.907 - Thread: 1 -> Loading spawn groups
2020-09-28 19:00:47.911 - Thread: 1 -> Loading drop containers
2020-09-28 19:00:47.912 - Thread: 1 -> Loading spawn groups
2020-09-28 19:00:47.913 - Thread: 1 -> Loading spawn groups
2020-09-28 19:00:47.913 - Thread: 1 -> Loading radial menu definitions
2020-09-28 19:00:47.933 - Thread: 1 -> Loading respawn ships
2020-09-28 19:00:47.935 - Thread: 1 -> Loading spawn groups
2020-09-28 19:00:47.935 - Thread: 1 -> Loading wheel speeds
2020-09-28 19:00:47.987 - Thread: 1 -> MyAudio.UnloadData - START
2020-09-28 19:00:47.997 - Thread: 1 -> MyAudio.UnloadData - END
2020-09-28 19:00:47.997 - Thread: 1 -> MyAudio.LoadData - START
2020-09-28 19:00:48.029 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 4 - S2719DGF (AMD High Definition Audio Device) - Channel #: 2 - Sample rate: 48000
2020-09-28 19:00:48.673 - Thread: 1 -> MyAudio.LoadData - END
2020-09-28 19:00:48.732 - Thread: 1 -> MyDefinitionManager.LoadData() - END
2020-09-28 19:00:48.739 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:48.778 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:48.779 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:48.779 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:48.800 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
2020-09-28 19:00:49.283 - Thread: 27 -> External debugger: listening...
2020-09-28 19:00:49.305 - Thread: 1 -> MyLights.LoadData() - START
2020-09-28 19:00:49.308 - Thread: 1 -> Info: MyLights preallocated lights cache created.
2020-09-28 19:00:49.308 - Thread: 1 -> MyLights.LoadData() - END
2020-09-28 19:00:49.308 - Thread: 1 -> Info: MyLights initialized.
2020-09-28 19:00:49.308 - Thread: 1 -> MyExplosions.LoadData() - START
2020-09-28 19:00:49.316 - Thread: 1 -> MyExplosions.LoadData() - END
2020-09-28 19:00:49.381 - Thread: 1 -> Pre-loading neutral ship spawn groups...
2020-09-28 19:00:49.381 - Thread: 1 -> End pre-loading neutral ship spawn groups.
2020-09-28 19:00:49.409 - Thread: 1 -> Loading Procedural World Generator
2020-09-28 19:00:49.410 - Thread: 1 -> Loading Procedural World Generator: Seed = '1041586795' = 1041586795, Density = 0.35
2020-09-28 19:00:49.824 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
2020-09-28 19:00:50.728 - Thread: 1 -> Entities loaded
2020-09-28 19:00:50.911 - Thread: 1 -> Entities initialized
2020-09-28 19:00:51.078 - Thread: 1 -> Checkpoint.CameraAttachedTo: 88034022095450917
2020-09-28 19:00:51.099 - Thread: 1 -> MySession.Static.LogSettings - START
2020-09-28 19:00:51.100 - Thread: 1 -> Name = Lone Survivor
2020-09-28 19:00:51.100 - Thread: 1 -> Description =
2020-09-28 19:00:51.100 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:14
2020-09-28 19:00:51.100 - Thread: 1 -> Password =
2020-09-28 19:00:51.100 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor
2020-09-28 19:00:51.100 - Thread: 1 -> WorkshopId =
2020-09-28 19:00:51.100 - Thread: 1 -> CameraController = Default_Astronaut
2020-09-28 19:00:51.100 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor\thumb.jpg
2020-09-28 19:00:51.102 - Thread: 1 -> Settings:
2020-09-28 19:00:51.102 - Thread: 1 -> GameMode = Creative
2020-09-28 19:00:51.102 - Thread: 1 -> MaxPlayers = 4
2020-09-28 19:00:51.102 - Thread: 1 -> OnlineMode = OFFLINE
2020-09-28 19:00:51.102 - Thread: 1 -> AutoHealing = True
2020-09-28 19:00:51.102 - Thread: 1 -> WeaponsEnabled = True
2020-09-28 19:00:51.102 - Thread: 1 -> ThrusterDamage = True
2020-09-28 19:00:51.102 - Thread: 1 -> EnableSpectator = False
2020-09-28 19:00:51.102 - Thread: 1 -> EnableCopyPaste = True
2020-09-28 19:00:51.102 - Thread: 1 -> MaxFloatingObjects = 56
2020-09-28 19:00:51.102 - Thread: 1 -> MaxGridSize = 0
2020-09-28 19:00:51.102 - Thread: 1 -> MaxBlocksPerPlayer = 0
2020-09-28 19:00:51.102 - Thread: 1 -> CargoShipsEnabled = True
2020-09-28 19:00:51.102 - Thread: 1 -> EnvironmentHostility = NORMAL
2020-09-28 19:00:51.102 - Thread: 1 -> ShowPlayerNamesOnHud = True
2020-09-28 19:00:51.102 - Thread: 1 -> InventorySizeMultiplier = 3
2020-09-28 19:00:51.102 - Thread: 1 -> RefinerySpeedMultiplier = 3
2020-09-28 19:00:51.102 - Thread: 1 -> AssemblerSpeedMultiplier = 3
2020-09-28 19:00:51.102 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
2020-09-28 19:00:51.102 - Thread: 1 -> WelderSpeedMultiplier = 2
2020-09-28 19:00:51.102 - Thread: 1 -> GrinderSpeedMultiplier = 2
2020-09-28 19:00:51.102 - Thread: 1 -> ClientCanSave = False
2020-09-28 19:00:51.102 - Thread: 1 -> HackSpeedMultiplier = 0.33
2020-09-28 19:00:51.102 - Thread: 1 -> PermanentDeath = False
2020-09-28 19:00:51.102 - Thread: 1 -> DestructibleBlocks = True
2020-09-28 19:00:51.102 - Thread: 1 -> EnableScripts = False
2020-09-28 19:00:51.102 - Thread: 1 -> AutoSaveInMinutes = 5
2020-09-28 19:00:51.102 - Thread: 1 -> SpawnShipTimeMultiplier = 0
2020-09-28 19:00:51.102 - Thread: 1 -> ProceduralDensity = 0.35
2020-09-28 19:00:51.102 - Thread: 1 -> ProceduralSeed = 1041586795
2020-09-28 19:00:51.102 - Thread: 1 -> DestructibleBlocks = True
2020-09-28 19:00:51.102 - Thread: 1 -> EnableIngameScripts = False
2020-09-28 19:00:51.102 - Thread: 1 -> ViewDistance = 15000
2020-09-28 19:00:51.102 - Thread: 1 -> Voxel destruction = True
2020-09-28 19:00:51.102 - Thread: 1 -> EnableStructuralSimulation = False
2020-09-28 19:00:51.102 - Thread: 1 -> MaxActiveFracturePieces = 50
2020-09-28 19:00:51.102 - Thread: 1 -> EnableContainerDrops = True
2020-09-28 19:00:51.103 - Thread: 1 -> MinDropContainerRespawnTime = 5
2020-09-28 19:00:51.103 - Thread: 1 -> MaxDropContainerRespawnTime = 20
2020-09-28 19:00:51.103 - Thread: 1 -> EnableTurretsFriendlyFire = False
2020-09-28 19:00:51.103 - Thread: 1 -> EnableSubgridDamage = False
2020-09-28 19:00:51.103 - Thread: 1 -> SyncDistance = 3000
2020-09-28 19:00:51.103 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
2020-09-28 19:00:51.103 - Thread: 1 -> AFKTimeoutMin = 0
2020-09-28 19:00:51.103 - Thread: 1 -> StopGridsPeriodMin = 15
2020-09-28 19:00:51.103 - Thread: 1 -> ExperimentalMode = False
2020-09-28 19:00:51.103 - Thread: 1 -> ExperimentalModeReason = 0
2020-09-28 19:00:51.103 - Thread: 1 -> MySession.Static.LogSettings - END
2020-09-28 19:00:51.179 - Thread: 1 -> Session loaded
2020-09-28 19:00:51.179 - Thread: 1 -> RunLoadingAction - END
2020-09-28 19:00:51.180 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
2020-09-28 19:00:51.366 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
2020-09-28 19:00:51.367 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
2020-09-28 19:00:51.367 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
2020-09-28 19:00:51.381 - Thread: 1 -> Updating continues.
2020-09-28 19:00:51.570 - Thread: 1 -> GC Memory: 1560.951 / 1560.951 MB
2020-09-28 19:00:52.114 - Thread: 2 -> Exception occured: System.DllNotFoundException: Unable to load DLL 'VRage.Native.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at VRage.Voxels.VrVoxelMesh.VrVoxelMesh_Release(IntPtr instance)
at VRage.NativeWrapper.PointerHandle.DisposeInternal(Boolean disposing)
at VRage.NativeWrapper.PointerHandle.Finalize()
2020-09-28 19:00:52.115 - Thread: 2 -> Showing message
2020-09-28 19:00:53.382 - Thread: 2 ->
================================== CRASH INFO ==================================
AppVersion: 01_196_016
GameName: Space Engineers
IsOutOfMemory: False
IsGPU: False
IsNative: False
IsTask: False
IsExperimental: False
ProcessRunTime: 31
PCUCount: 0
================================== OFNI HSARC ==================================
2020-09-28 19:00:53.383 - Thread: 2 -> Log Closed
Hello, Engineer!
Thank you for contacting us. Please do following steps:
Please let us know if it helped you.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for contacting us. Please do following steps:
Please let us know if it helped you.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Since there are no new comments in this topic and we are still not able to reproduce it,
we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a
different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Since there are no new comments in this topic and we are still not able to reproduce it,
we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a
different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
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