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Game crashes when loading single player

MADevers 1 shared this bug 4 years ago
Won't Fix
I tried starting a new single player and when it starts loading it crashes 2020-09-28 19:00:22.305 - Thread: 1 -> Log Started 2020-09-28 19:00:22.306 - Thread: 1 -> Timezone (local - UTC): -7h 2020-09-28 19:00:22.306 - Thread: 1 -> App Version: 01_196_016 2020-09-28 19:00:22.323 - Thread: 1 -> Steam build: Always true 2020-09-28 19:00:22.324 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2020-09-28 19:00:22.324 - Thread: 1 -> Environment.ProcessorCount: 4 2020-09-28 19:00:22.408 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.18362.0) 2020-09-28 19:00:22.408 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2020-09-28 19:00:22.408 - Thread: 1 -> Environment.Is64BitProcess: True 2020-09-28 19:00:22.408 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2020-09-28 19:00:22.410 - Thread: 1 -> Environment.Version: .NET Framework 4.8.4220.0 2020-09-28 19:00:22.410 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-09-28 19:00:22.416 - Thread: 1 -> CPU Info: AMD Ryzen 3 2300X Quad-Core Processor 2020-09-28 19:00:22.416 - Thread: 1 -> IntPtr.Size: 8 2020-09-28 19:00:22.416 - Thread: 1 -> Default Culture: 2020-09-28 19:00:22.416 - Thread: 1 -> Default UI Culture: 2020-09-28 19:00:22.425 - Thread: 1 -> MyConfig.Load() - START 2020-09-28 19:00:22.430 - Thread: 1 -> Path: C:\Users\13605\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-09-28 19:00:22.651 - Thread: 1 -> NewNewGameScreen: False 2020-09-28 19:00:22.651 - Thread: 1 -> EnableDamageEffects: False 2020-09-28 19:00:22.651 - Thread: 1 -> GraphicsRenderer: DirectX 11 2020-09-28 19:00:22.651 - Thread: 1 -> EnableReverb: False 2020-09-28 19:00:22.651 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2020-09-28 19:00:22.651 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String] 2020-09-28 19:00:22.651 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]] 2020-09-28 19:00:22.651 - Thread: 1 -> FirstTimeRun: False 2020-09-28 19:00:22.652 - Thread: 1 -> ExperimentalMode: False 2020-09-28 19:00:22.652 - Thread: 1 -> VideoAdapter: 0 2020-09-28 19:00:22.652 - Thread: 1 -> ScreenWidth: 2560 2020-09-28 19:00:22.652 - Thread: 1 -> ScreenHeight: 1440 2020-09-28 19:00:22.652 - Thread: 1 -> RefreshRate: 60000 2020-09-28 19:00:22.652 - Thread: 1 -> WindowMode: 1 2020-09-28 19:00:22.652 - Thread: 1 -> VerticalSync: 0 2020-09-28 19:00:22.652 - Thread: 1 -> FieldOfView: 70 2020-09-28 19:00:22.652 - Thread: 1 -> PostProcessingEnabled: True 2020-09-28 19:00:22.652 - Thread: 1 -> FlaresIntensity: 1 2020-09-28 19:00:22.652 - Thread: 1 -> TreeViewDistance: 500 2020-09-28 19:00:22.652 - Thread: 1 -> GrassDensity: 0 2020-09-28 19:00:22.652 - Thread: 1 -> GrassDrawDistance: 49 2020-09-28 19:00:22.652 - Thread: 1 -> AntialiasingMode: 0 2020-09-28 19:00:22.652 - Thread: 1 -> ShadowMapResolution: 0 2020-09-28 19:00:22.652 - Thread: 1 -> AmbientOcclusionEnabled: False 2020-09-28 19:00:22.652 - Thread: 1 -> TextureQuality: 0 2020-09-28 19:00:22.652 - Thread: 1 -> AnisotropicFiltering: 0 2020-09-28 19:00:22.652 - Thread: 1 -> ModelQuality: 0 2020-09-28 19:00:22.652 - Thread: 1 -> VoxelQuality: 0 2020-09-28 19:00:22.652 - Thread: 1 -> ShaderQuality: 1 2020-09-28 19:00:22.652 - Thread: 1 -> LowMemSwitchToLow: 0 2020-09-28 19:00:22.652 - Thread: 1 -> FirstVTTimeRun: False 2020-09-28 19:00:22.652 - Thread: 1 -> WelcomeScreenCurrentStatus: 1 2020-09-28 19:00:22.652 - Thread: 1 -> GDPRConsent: True 2020-09-28 19:00:22.652 - Thread: 1 -> GDPRConsentSentUpdated: True 2020-09-28 19:00:22.652 - Thread: 1 -> HudState: 1 2020-09-28 19:00:22.652 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2020-09-28 19:00:22.652 - Thread: 1 -> MutedPlayers: 2020-09-28 19:00:22.652 - Thread: 1 -> FirstTimeTutorials: True 2020-09-28 19:00:22.652 - Thread: 1 -> ShowCrosshair2: 0 2020-09-28 19:00:22.652 - Thread: 1 -> EnableTrading: True 2020-09-28 19:00:22.652 - Thread: 1 -> EnableSteamCloud: False 2020-09-28 19:00:22.652 - Thread: 1 -> UiTransparency: 1 2020-09-28 19:00:22.652 - Thread: 1 -> UiBkTransparency: 0.8 2020-09-28 19:00:22.652 - Thread: 1 -> HUDBkTransparency: 0.6 2020-09-28 19:00:22.652 - Thread: 1 -> AreaInteraction: True 2020-09-28 19:00:22.652 - Thread: 1 -> CubeBuilderBuildingMode: 0 2020-09-28 19:00:22.652 - Thread: 1 -> ControlsHints: True 2020-09-28 19:00:22.652 - Thread: 1 -> GoodBotHints: True 2020-09-28 19:00:22.652 - Thread: 1 -> RotationHints: True 2020-09-28 19:00:22.652 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2020-09-28 19:00:22.652 - Thread: 1 -> GameVolume: 1 2020-09-28 19:00:22.652 - Thread: 1 -> Music_Volume: 0.5 2020-09-28 19:00:22.653 - Thread: 1 -> VoiceChatVolume: 1 2020-09-28 19:00:22.653 - Thread: 1 -> HudWarnings: True 2020-09-28 19:00:22.653 - Thread: 1 -> VoiceChat: True 2020-09-28 19:00:22.653 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2020-09-28 19:00:22.653 - Thread: 1 -> EnableDynamicMusic: True 2020-09-28 19:00:22.653 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2020-09-28 19:00:22.653 - Thread: 1 -> EnableDoppler: True 2020-09-28 19:00:22.653 - Thread: 1 -> ZoomMultiplier: 0.2 2020-09-28 19:00:22.653 - Thread: 1 -> GamepadScheme: 0 2020-09-28 19:00:22.655 - Thread: 1 -> MyConfig.Load() - END 2020-09-28 19:00:23.219 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2020-09-28 19:00:23.637 - Thread: 1 -> Found processor count: 4 2020-09-28 19:00:23.637 - Thread: 1 -> Using processor count: 4 2020-09-28 19:00:23.897 - Thread: 1 -> All detected adapters: 2020-09-28 19:00:23.914 - Thread: 1 -> Radeon RX 570 Series - VendorID=4098, SubsystemID=-982509950, DeviceID=26591 2020-09-28 19:00:23.914 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140 2020-09-28 19:00:24.067 - Thread: 1 -> AdapterInfo = { 2020-09-28 19:00:24.068 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1 2020-09-28 19:00:24.068 - Thread: 1 -> Description = dev id: 26591, mem: 4237361152, shared mem: 4258496512, Luid: 47049, rev: 239, subsys id: -982509950, vendor id: 4098, feature_level 11.1: True 2020-09-28 19:00:24.068 - Thread: 1 -> Driver version = 26.20.13001.40003 2020-09-28 19:00:24.068 - Thread: 1 -> Driver date = 20190823000000.000000-000 2020-09-28 19:00:24.068 - Thread: 1 -> DriverUpdateNecessary = False 2020-09-28 19:00:24.068 - Thread: 1 -> AftermathSupported = False 2020-09-28 19:00:24.068 - Thread: 1 -> Adapter id = 0 2020-09-28 19:00:24.068 - Thread: 1 -> Supported = True 2020-09-28 19:00:24.068 - Thread: 1 -> RAM = 4237361152 2020-09-28 19:00:24.068 - Thread: 1 -> Priority = 2 2020-09-28 19:00:24.068 - Thread: 1 -> Multithreaded rendering supported = False 2020-09-28 19:00:24.068 - Thread: 1 -> Output is attached = True 2020-09-28 19:00:24.068 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-09-28 19:00:24.068 - Thread: 1 -> Display modes = { 2020-09-28 19:00:24.069 - Thread: 1 -> DXGIOutput id = 0 2020-09-28 19:00:24.069 - Thread: 1 -> 640x480@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 640x480@75Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 640x480@59.94006Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x400@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x400@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x400@70Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x480@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x480@59.94006Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x576@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x576@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 720x576@50Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 800x600@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 800x600@75Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1024x768@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1024x768@75Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1152x864@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1152x864@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1152x864@75Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1280x720@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1280x720@50Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1280x720@59.94006Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1280x800@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1280x1024@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1280x1024@75Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1600x900@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1600x900@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1600x1200@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1680x1050@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@50Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@50Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@59.94006Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1080@59.94006Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 1920x1200@60Hz 2020-09-28 19:00:24.069 - Thread: 1 -> 2560x1440@60Hz 2020-09-28 19:00:24.070 - Thread: 1 -> } 2020-09-28 19:00:24.070 - Thread: 1 -> } 2020-09-28 19:00:24.070 - Thread: 1 -> AdapterInfo = { 2020-09-28 19:00:24.070 - Thread: 1 -> Name = Radeon RX 570 Series + DISPLAY1 2020-09-28 19:00:24.070 - Thread: 1 -> Description = dev id: 26591, mem: 4237361152, shared mem: 4258496512, Luid: 47049, rev: 239, subsys id: -982509950, vendor id: 4098, feature_level 11.1: True 2020-09-28 19:00:24.070 - Thread: 1 -> Driver version = 26.20.13001.40003 2020-09-28 19:00:24.070 - Thread: 1 -> Driver date = 20190823000000.000000-000 2020-09-28 19:00:24.070 - Thread: 1 -> DriverUpdateNecessary = False 2020-09-28 19:00:24.070 - Thread: 1 -> AftermathSupported = False 2020-09-28 19:00:24.070 - Thread: 1 -> Adapter id = 0 2020-09-28 19:00:24.070 - Thread: 1 -> Supported = True 2020-09-28 19:00:24.070 - Thread: 1 -> RAM = 4237361152 2020-09-28 19:00:24.070 - Thread: 1 -> Priority = 2 2020-09-28 19:00:24.070 - Thread: 1 -> Multithreaded rendering supported = False 2020-09-28 19:00:24.070 - Thread: 1 -> Output is attached = True 2020-09-28 19:00:24.070 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440} 2020-09-28 19:00:24.070 - Thread: 1 -> Display modes = { 2020-09-28 19:00:24.071 - Thread: 1 -> DXGIOutput id = 0 2020-09-28 19:00:24.071 - Thread: 1 -> 640x480@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 640x480@75Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 640x480@59.94006Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x400@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x400@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x400@70Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x480@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x480@59.94006Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x576@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x576@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 720x576@50Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 800x600@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 800x600@75Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1024x768@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1024x768@75Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1152x864@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1152x864@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1152x864@75Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1280x720@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1280x720@50Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1280x720@59.94006Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1280x800@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1280x1024@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1280x1024@75Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1600x900@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1600x900@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1600x1200@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1680x1050@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@50Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@50Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@59.94006Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1080@59.94006Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 1920x1200@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> 2560x1440@60Hz 2020-09-28 19:00:24.071 - Thread: 1 -> } 2020-09-28 19:00:24.071 - Thread: 1 -> } 2020-09-28 19:00:24.077 - Thread: 1 -> Steam.IsActive: True 2020-09-28 19:00:24.077 - Thread: 1 -> Steam.IsOnline: True 2020-09-28 19:00:24.077 - Thread: 1 -> Steam.OwnsGame: False 2020-09-28 19:00:24.077 - Thread: 1 -> Steam.UserId: 76561199029238271 2020-09-28 19:00:24.078 - Thread: 1 -> Steam.UserName: pichulover0 2020-09-28 19:00:24.078 - Thread: 1 -> Steam.Branch: default 2020-09-28 19:00:24.078 - Thread: 1 -> Build date: 2000-01-02 12:00 2020-09-28 19:00:24.078 - Thread: 1 -> Build version: 0.1.1.0 2020-09-28 19:00:24.093 - Thread: 1 -> MyScreenManager() 2020-09-28 19:00:24.217 - Thread: 11 -> CreateDeviceInternal - CheckSettings() 2020-09-28 19:00:24.218 - Thread: 11 -> CreateDeviceInternal - GetAdapter() 2020-09-28 19:00:24.221 - Thread: 11 -> CreateDeviceInternal - FixSettings() 2020-09-28 19:00:24.222 - Thread: 11 -> CreateDeviceInternal - Create device 2020-09-28 19:00:24.254 - Thread: 11 -> CreateDeviceInternal Steam Overlay integration 2020-09-28 19:00:24.273 - Thread: 11 -> CreateDeviceInternal Steam Overlay OK 2020-09-28 19:00:24.274 - Thread: 11 -> CreateDeviceInternal create swapchain 2020-09-28 19:00:24.275 - Thread: 11 -> Mode not found: 2560x1440 @ 60000 2020-09-28 19:00:26.584 - Thread: 11 -> Mode not found: 2560x1440 @ 60000 2020-09-28 19:00:26.658 - Thread: 1 -> MySandboxGame.Constructor() - START 2020-09-28 19:00:26.659 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2020-09-28 19:00:26.659 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2020-09-28 19:00:28.049 - Thread: 1 -> Preallocate - START 2020-09-28 19:00:28.053 - Thread: 1 -> MySpaceWorldGenerator - START 2020-09-28 19:00:28.061 - Thread: 1 -> MySpaceWorldGenerator - END 2020-09-28 19:00:28.061 - Thread: 1 -> MySpaceBuildComponent - START 2020-09-28 19:00:28.061 - Thread: 1 -> MySpaceBuildComponent - END 2020-09-28 19:00:28.062 - Thread: 1 -> MyEntities - START 2020-09-28 19:00:28.081 - Thread: 1 -> MyEntities - END 2020-09-28 19:00:28.081 - Thread: 1 -> MyObjectBuilder_Base - START 2020-09-28 19:00:28.081 - Thread: 1 -> MyObjectBuilder_Base - END 2020-09-28 19:00:28.081 - Thread: 1 -> MyTransparentGeometry - START 2020-09-28 19:00:28.081 - Thread: 1 -> MyTransparentGeometry - END 2020-09-28 19:00:28.081 - Thread: 1 -> MyCubeGridDeformationTables - START 2020-09-28 19:00:28.092 - Thread: 1 -> MyCubeGridDeformationTables - END 2020-09-28 19:00:28.092 - Thread: 1 -> MyMath - START 2020-09-28 19:00:28.092 - Thread: 1 -> MyMath - END 2020-09-28 19:00:28.092 - Thread: 1 -> MySimpleObjectDraw - START 2020-09-28 19:00:28.092 - Thread: 1 -> MySimpleObjectDraw - END 2020-09-28 19:00:28.108 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2020-09-28 19:00:28.108 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2020-09-28 19:00:28.108 - Thread: 1 -> MyGuiIngameScriptsPage - START 2020-09-28 19:00:28.174 - Thread: 1 -> MyGuiIngameScriptsPage - END 2020-09-28 19:00:28.174 - Thread: 1 -> MyGuiScreenAdminMenu - START 2020-09-28 19:00:28.175 - Thread: 1 -> MyGuiScreenAdminMenu - END 2020-09-28 19:00:28.175 - Thread: 1 -> MySyncDestructions - START 2020-09-28 19:00:28.175 - Thread: 1 -> MySyncDestructions - END 2020-09-28 19:00:28.175 - Thread: 1 -> MySyncEntity - START 2020-09-28 19:00:28.175 - Thread: 1 -> MySyncEntity - END 2020-09-28 19:00:28.175 - Thread: 1 -> MySyncScenario - START 2020-09-28 19:00:28.175 - Thread: 1 -> MySyncScenario - END 2020-09-28 19:00:28.175 - Thread: 1 -> MyCommandCharacter - START 2020-09-28 19:00:28.178 - Thread: 1 -> MyCommandCharacter - END 2020-09-28 19:00:28.178 - Thread: 1 -> MyCommandConsole - START 2020-09-28 19:00:28.179 - Thread: 1 -> MyCommandConsole - END 2020-09-28 19:00:28.179 - Thread: 1 -> MyCommandEntity - START 2020-09-28 19:00:28.180 - Thread: 1 -> MyCommandEntity - END 2020-09-28 19:00:28.180 - Thread: 1 -> MyAiTargetManager - START 2020-09-28 19:00:28.180 - Thread: 1 -> MyAiTargetManager - END 2020-09-28 19:00:28.180 - Thread: 1 -> MyClientDebugCommands - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyClientDebugCommands - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServer - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServer - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServerBase - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyDedicatedServerBase - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerBase - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerBase - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClient - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClient - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClientBase - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerClientBase - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobby - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobby - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobbyClient - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerLobbyClient - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerServerBase - START 2020-09-28 19:00:28.181 - Thread: 1 -> MyMultiplayerServerBase - END 2020-09-28 19:00:28.181 - Thread: 1 -> MyServerDebugCommands - START 2020-09-28 19:00:28.182 - Thread: 1 -> MyServerDebugCommands - END 2020-09-28 19:00:28.182 - Thread: 1 -> MyAIActionsParser - START 2020-09-28 19:00:28.182 - Thread: 1 -> MyAIActionsParser - END 2020-09-28 19:00:28.182 - Thread: 1 -> MyCubeGridDefinitions - START 2020-09-28 19:00:28.249 - Thread: 1 -> MyCubeGridDefinitions - END 2020-09-28 19:00:28.249 - Thread: 1 -> MyDefinitionManager - START 2020-09-28 19:00:28.270 - Thread: 1 -> MyDefinitionManager - END 2020-09-28 19:00:28.270 - Thread: 1 -> Preallocate - END 2020-09-28 19:00:28.276 - Thread: 1 -> MyCampaignManager.Constructor() - START 2020-09-28 19:00:28.626 - Thread: 1 -> MyCampaignManager.Constructor() - END 2020-09-28 19:00:28.626 - Thread: 1 -> MySandboxGame.Constructor() - END 2020-09-28 19:00:28.640 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2020-09-28 19:00:28.641 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2020-09-28 19:00:28.641 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2020-09-28 19:00:28.643 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2020-09-28 19:00:28.649 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: To Be Filled By O.E.M. 2020-09-28 19:00:28.649 - Thread: 1 -> Win32_ComputerSystem.Model: To Be Filled By O.E.M. 2020-09-28 19:00:28.649 - Thread: 1 -> Virtualized: False 2020-09-28 19:00:28.652 - Thread: 1 -> Environment.ProcessorName: AMD Ryzen 3 2300X Quad-Core Processor 2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 8,516,993,024 bytes 2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 4,942,663,680 bytes 2020-09-28 19:00:28.653 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,741,487,104 bytes 2020-09-28 19:00:28.659 - Thread: 1 -> Drive C: | Capacity: 255,381,729,280 bytes | Free space: 142,783,500,288 bytes 2020-09-28 19:00:28.659 - Thread: 1 -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 999,997,747,200 bytes 2020-09-28 19:00:28.659 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2020-09-28 19:00:28.662 - Thread: 1 -> MySandboxGame.Initialize() - START 2020-09-28 19:00:28.662 - Thread: 1 -> Installed DLCs: 2020-09-28 19:00:28.682 - Thread: 1 -> MyGuiGameControlsHelpers() 2020-09-28 19:00:28.771 - Thread: 1 -> Havok: Physics.Init 2020-09-28 19:00:28.933 - Thread: 1 -> Havok: Version: Release(0), 1800, [S} 2020-09-28 19:00:28.951 - Thread: 1 -> HkGameName: SpaceEngineers 2020-09-28 19:00:28.959 - Thread: 1 -> MySandboxGame.LoadData() - START 2020-09-28 19:00:28.962 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-09-28 19:00:28.967 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-09-28 19:00:29.264 - Thread: 1 -> Loading scenarios 2020-09-28 19:00:29.311 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-09-28 19:00:29.312 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2020-09-28 19:00:29.702 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:29.834 - Thread: 1 -> Loading OffensiveWords definitions 2020-09-28 19:00:29.834 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words' 2020-09-28 19:00:29.835 - Thread: 1 -> Loading shadow textures definitions 2020-09-28 19:00:29.835 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2020-09-28 19:00:29.839 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2020-09-28 19:00:29.852 - Thread: 1 -> MyAudio.LoadData - START 2020-09-28 19:00:29.951 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 4 - S2719DGF (AMD High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-09-28 19:00:30.121 - Thread: 1 -> MyAudio.LoadData - END 2020-09-28 19:00:30.133 - Thread: 8 -> MySandboxGame.PerformPreload() - START 2020-09-28 19:00:30.134 - Thread: 1 -> MyGuiManager() 2020-09-28 19:00:30.139 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-09-28 19:00:30.295 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-09-28 19:00:30.398 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-09-28 19:00:30.417 - Thread: 8 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS 2020-09-28 19:00:30.419 - Thread: 8 -> ReloadVoxelMaterials 2020-09-28 19:00:30.432 - Thread: 1 -> MyGuiManager.LoadContent() - START 2020-09-28 19:00:30.432 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-09-28 19:00:30.432 - Thread: 1 -> MyGuiManager.LoadContent() - END 2020-09-28 19:00:30.486 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2' 2020-09-28 19:00:30.486 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2' 2020-09-28 19:00:30.535 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2' 2020-09-28 19:00:30.535 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2' 2020-09-28 19:00:30.550 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2' 2020-09-28 19:00:30.556 - Thread: 1 -> MySandboxGame.LoadData() - END 2020-09-28 19:00:30.565 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2' 2020-09-28 19:00:30.589 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2' 2020-09-28 19:00:30.609 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2' 2020-09-28 19:00:30.622 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2' 2020-09-28 19:00:30.624 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2' 2020-09-28 19:00:30.627 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2' 2020-09-28 19:00:30.629 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2' 2020-09-28 19:00:30.630 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2' 2020-09-28 19:00:30.630 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2' 2020-09-28 19:00:30.632 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2' 2020-09-28 19:00:30.632 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2' 2020-09-28 19:00:30.659 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2' 2020-09-28 19:00:30.665 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2' 2020-09-28 19:00:30.753 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2' 2020-09-28 19:00:30.758 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2' 2020-09-28 19:00:30.788 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2' 2020-09-28 19:00:30.794 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2' 2020-09-28 19:00:30.795 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2' 2020-09-28 19:00:30.798 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2' 2020-09-28 19:00:30.799 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2' 2020-09-28 19:00:30.824 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2' 2020-09-28 19:00:30.826 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2' 2020-09-28 19:00:30.829 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2' 2020-09-28 19:00:30.872 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2' 2020-09-28 19:00:30.874 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2' 2020-09-28 19:00:30.884 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2' 2020-09-28 19:00:30.888 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2' 2020-09-28 19:00:30.891 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2' 2020-09-28 19:00:30.903 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2' 2020-09-28 19:00:30.908 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2' 2020-09-28 19:00:30.910 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2' 2020-09-28 19:00:30.910 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2' 2020-09-28 19:00:30.911 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2' 2020-09-28 19:00:30.912 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2' 2020-09-28 19:00:30.912 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2' 2020-09-28 19:00:30.916 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2' 2020-09-28 19:00:30.929 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2' 2020-09-28 19:00:30.932 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2' 2020-09-28 19:00:30.947 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2' 2020-09-28 19:00:30.957 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2' 2020-09-28 19:00:30.960 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2' 2020-09-28 19:00:30.967 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2' 2020-09-28 19:00:30.968 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2' 2020-09-28 19:00:31.779 - Thread: 1 -> MySandboxGame.Initialize() - END 2020-09-28 19:00:31.792 - Thread: 1 -> Timer Frequency: 10000000 2020-09-28 19:00:31.792 - Thread: 1 -> Ticks per frame: 166667 2020-09-28 19:00:32.286 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2' 2020-09-28 19:00:32.324 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2020-09-28 19:00:32.324 - Thread: 1 -> Flares Intensity: 1 2020-09-28 19:00:32.324 - Thread: 1 -> Field of view: 1.22173 2020-09-28 19:00:32.324 - Thread: 1 -> PostProcessingEnabled: True 2020-09-28 19:00:32.324 - Thread: 1 -> Render.GrassDensityFactor: 0 2020-09-28 19:00:32.324 - Thread: 1 -> Render.GrassDrawDistance: 49 2020-09-28 19:00:32.324 - Thread: 1 -> Render.DistanceFade: 500 2020-09-28 19:00:32.324 - Thread: 1 -> Render.AntialiasingMode: NONE 2020-09-28 19:00:32.324 - Thread: 1 -> Render.ShadowQuality: LOW 2020-09-28 19:00:32.324 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL 2020-09-28 19:00:32.324 - Thread: 1 -> Render.AmbientOcclusionEnabled: False 2020-09-28 19:00:32.324 - Thread: 1 -> Render.TextureQuality: LOW 2020-09-28 19:00:32.324 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2020-09-28 19:00:32.324 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2020-09-28 19:00:32.324 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2020-09-28 19:00:32.324 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2020-09-28 19:00:32.324 - Thread: 1 -> Render.ParticleQuality: NORMAL 2020-09-28 19:00:32.336 - Thread: 1 -> Analytics uuid: 7407c7bc-abbd-9199-6251-4e67f7fc9676 2020-09-28 19:00:32.463 - Thread: 1 -> Analytics helper process start reported 2020-09-28 19:00:32.717 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2' 2020-09-28 19:00:33.326 - Thread: 22 -> Analytics session error 2020-09-28 19:00:33.641 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2' 2020-09-28 19:00:34.289 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2' 2020-09-28 19:00:34.474 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2' 2020-09-28 19:00:34.475 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2' 2020-09-28 19:00:34.487 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2' 2020-09-28 19:00:34.490 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2' 2020-09-28 19:00:34.492 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2' 2020-09-28 19:00:34.500 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2' 2020-09-28 19:00:34.504 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2' 2020-09-28 19:00:34.506 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2' 2020-09-28 19:00:34.508 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2' 2020-09-28 19:00:34.522 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2' 2020-09-28 19:00:34.526 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2' 2020-09-28 19:00:34.536 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2' 2020-09-28 19:00:34.545 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2' 2020-09-28 19:00:34.555 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2' 2020-09-28 19:00:34.563 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2' 2020-09-28 19:00:34.574 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2' 2020-09-28 19:00:34.639 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2' 2020-09-28 19:00:34.704 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2' 2020-09-28 19:00:34.775 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2' 2020-09-28 19:00:34.822 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2' 2020-09-28 19:00:34.884 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2' 2020-09-28 19:00:34.932 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2' 2020-09-28 19:00:34.979 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2' 2020-09-28 19:00:35.041 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2' 2020-09-28 19:00:35.077 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2' 2020-09-28 19:00:35.121 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2' 2020-09-28 19:00:35.240 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2' 2020-09-28 19:00:35.291 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2' 2020-09-28 19:00:35.334 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2' 2020-09-28 19:00:35.374 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2' 2020-09-28 19:00:35.442 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2' 2020-09-28 19:00:35.473 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2' 2020-09-28 19:00:35.514 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2' 2020-09-28 19:00:35.534 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2' 2020-09-28 19:00:35.555 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2' 2020-09-28 19:00:35.573 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2' 2020-09-28 19:00:35.819 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2' 2020-09-28 19:00:35.863 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2' 2020-09-28 19:00:36.028 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2' 2020-09-28 19:00:36.122 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2' 2020-09-28 19:00:36.137 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2' 2020-09-28 19:00:36.231 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2' 2020-09-28 19:00:36.391 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2' 2020-09-28 19:00:36.396 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2' 2020-09-28 19:00:36.578 - Thread: 8 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2' 2020-09-28 19:00:36.630 - Thread: 9 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2' 2020-09-28 19:00:36.673 - Thread: 10 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2' 2020-09-28 19:00:39.681 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START 2020-09-28 19:00:39.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-09-28 19:00:39.899 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-09-28 19:00:42.863 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2020-09-28 19:00:44.545 - Thread: 1 -> MyConfig.Save() - START 2020-09-28 19:00:44.547 - Thread: 1 -> Path: C:\Users\13605\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2020-09-28 19:00:44.620 - Thread: 1 -> MyConfig.Save() - END 2020-09-28 19:00:44.667 - Thread: 26 -> LoadSession() - Start 2020-09-28 19:00:44.667 - Thread: 26 -> C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor 2020-09-28 19:00:44.793 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-09-28 19:00:44.794 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-09-28 19:00:45.025 - Thread: 26 -> Loading Sandbox world configuration file C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor\Sandbox_config.sbc 2020-09-28 19:00:45.030 - Thread: 26 -> Sandbox world configuration file found, overriding checkpoint settings. 2020-09-28 19:00:45.035 - Thread: 26 -> CheckPoint Experimental mode: No 2020-09-28 19:00:45.035 - Thread: 26 -> CheckPoint Experimental mode reason: 0 2020-09-28 19:00:45.037 - Thread: 26 -> LoadSession() - End 2020-09-28 19:00:45.045 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-09-28 19:00:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-09-28 19:00:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-09-28 19:00:45.046 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-09-28 19:00:45.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2020-09-28 19:00:45.047 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2020-09-28 19:00:45.086 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2020-09-28 19:00:45.087 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2020-09-28 19:00:45.268 - Thread: 1 -> RunLoadingAction - START 2020-09-28 19:00:45.272 - Thread: 1 -> Loading session: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor 2020-09-28 19:00:45.848 - Thread: 1 -> GC Memory: 1,136,556,464 B 2020-09-28 19:00:45.854 - Thread: 1 -> Process Memory: 2,744,188,928 B 2020-09-28 19:00:45.855 - Thread: 1 -> Experimental mode: No 2020-09-28 19:00:45.855 - Thread: 1 -> Experimental mode reason: 0 2020-09-28 19:00:46.330 - Thread: 8 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END 2020-09-28 19:00:46.330 - Thread: 8 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS 2020-09-28 19:00:46.330 - Thread: 8 -> MySandboxGame.PerformPreload() - END 2020-09-28 19:00:47.155 - Thread: 1 -> MyScriptManager.LoadData() - START 2020-09-28 19:00:47.179 - Thread: 1 -> MyScriptManager.LoadData() - END 2020-09-28 19:00:47.184 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2020-09-28 19:00:47.185 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2020-09-28 19:00:47.187 - Thread: 1 -> f3e9d915b744819076b7689d6fd2029ac79708ee 2020-09-28 19:00:47.339 - Thread: 1 -> Loading scenarios 2020-09-28 19:00:47.342 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2020-09-28 19:00:47.342 - Thread: 1 -> List of used mods (0) - START 2020-09-28 19:00:47.343 - Thread: 1 -> List of used mods - END 2020-09-28 19:00:47.419 - Thread: 1 -> Loading behaviors 2020-09-28 19:00:47.420 - Thread: 1 -> Loading ammo magazines 2020-09-28 19:00:47.423 - Thread: 1 -> Loading ammo definitions 2020-09-28 19:00:47.425 - Thread: 1 -> Loading animations 2020-09-28 19:00:47.428 - Thread: 1 -> Loading animations 2020-09-28 19:00:47.429 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:47.430 - Thread: 1 -> Loading sound definitions 2020-09-28 19:00:47.430 - Thread: 1 -> Loading category classes 2020-09-28 19:00:47.431 - Thread: 1 -> Loading category classes 2020-09-28 19:00:47.431 - Thread: 1 -> Loading blueprint classes 2020-09-28 19:00:47.432 - Thread: 1 -> Loading blueprint class entries 2020-09-28 19:00:47.433 - Thread: 1 -> Loading blueprint class entries 2020-09-28 19:00:47.433 - Thread: 1 -> Loading blueprints 2020-09-28 19:00:47.435 - Thread: 1 -> Loading blueprints 2020-09-28 19:00:47.435 - Thread: 1 -> Loading agent definitions 2020-09-28 19:00:47.437 - Thread: 1 -> Loading character definitions 2020-09-28 19:00:47.449 - Thread: 1 -> Loading character definitions 2020-09-28 19:00:47.450 - Thread: 1 -> Loading components 2020-09-28 19:00:47.451 - Thread: 1 -> Loading components 2020-09-28 19:00:47.451 - Thread: 1 -> Loading configuration 2020-09-28 19:00:47.452 - Thread: 1 -> Loading container types 2020-09-28 19:00:47.454 - Thread: 1 -> Loading Contract Types 2020-09-28 19:00:47.460 - Thread: 1 -> Loading block positions 2020-09-28 19:00:47.463 - Thread: 1 -> Loading block positions 2020-09-28 19:00:47.463 - Thread: 1 -> Loading curve definitions 2020-09-28 19:00:47.466 - Thread: 1 -> Loading debris 2020-09-28 19:00:47.467 - Thread: 1 -> Loading environment items entries 2020-09-28 19:00:47.468 - Thread: 1 -> Loading decal global definitions 2020-09-28 19:00:47.468 - Thread: 1 -> Loading decal definitions 2020-09-28 19:00:47.470 - Thread: 1 -> Loading drone behaviors 2020-09-28 19:00:47.473 - Thread: 1 -> Loading edges 2020-09-28 19:00:47.473 - Thread: 1 -> Loading emissive color definitions 2020-09-28 19:00:47.477 - Thread: 1 -> Loading emissive color default states 2020-09-28 19:00:47.482 - Thread: 1 -> Loading animations 2020-09-28 19:00:47.482 - Thread: 1 -> Loading entity components 2020-09-28 19:00:47.494 - Thread: 1 -> Loading component containers 2020-09-28 19:00:47.508 - Thread: 1 -> Loading environment items entries 2020-09-28 19:00:47.508 - Thread: 1 -> Loading Faction Names 2020-09-28 19:00:47.509 - Thread: 1 -> Loading factions 2020-09-28 19:00:47.512 - Thread: 1 -> Loading flare definitions 2020-09-28 19:00:47.527 - Thread: 1 -> Loading gas property definitions 2020-09-28 19:00:47.528 - Thread: 1 -> Loading event definitions 2020-09-28 19:00:47.529 - Thread: 1 -> Loading physical items 2020-09-28 19:00:47.534 - Thread: 1 -> Loading chat bot responses 2020-09-28 19:00:47.573 - Thread: 1 -> Loading LCD texture categories 2020-09-28 19:00:47.574 - Thread: 1 -> Loading LCD texture categories 2020-09-28 19:00:47.574 - Thread: 1 -> Loading LCD texture categories 2020-09-28 19:00:47.574 - Thread: 1 -> Loading LCD texture categories 2020-09-28 19:00:47.574 - Thread: 1 -> Loading OffensiveWords definitions 2020-09-28 19:00:47.574 - Thread: 1 -> Loading physical items 2020-09-28 19:00:47.577 - Thread: 1 -> Loading physical items 2020-09-28 19:00:47.577 - Thread: 1 -> Loading physical material properties 2020-09-28 19:00:47.580 - Thread: 1 -> Loading pirate antennas 2020-09-28 19:00:47.588 - Thread: 1 -> Loading research blocks definitions 2020-09-28 19:00:47.589 - Thread: 1 -> Loading research groups definitions 2020-09-28 19:00:47.590 - Thread: 1 -> Loading resource distribution groups 2020-09-28 19:00:47.591 - Thread: 1 -> Loading shadow textures definitions 2020-09-28 19:00:47.591 - Thread: 1 -> Loading ship sound groups 2020-09-28 19:00:47.605 - Thread: 1 -> Loading ship sound groups 2020-09-28 19:00:47.605 - Thread: 1 -> Loading sound categories 2020-09-28 19:00:47.608 - Thread: 1 -> Loading stat definitions 2020-09-28 19:00:47.609 - Thread: 1 -> Loading grid creators 2020-09-28 19:00:47.611 - Thread: 1 -> Loading transparent material properties 2020-09-28 19:00:47.612 - Thread: 1 -> Loading planet definition 2020-09-28 19:00:47.613 - Thread: 1 -> Loading voxel map storage definitions 2020-09-28 19:00:47.614 - 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Thread: 1 -> Loading cube blocks 2020-09-28 19:00:47.889 - Thread: 1 -> Created block definitions 2020-09-28 19:00:47.893 - Thread: 1 -> Loading block variant groups 2020-09-28 19:00:47.897 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc 2020-09-28 19:00:47.898 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc 2020-09-28 19:00:47.898 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Red Drone MK1.sbc 2020-09-28 19:00:47.903 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Beacon2.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Comm.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_EscapePod.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_FuelTank.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Lab.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Mine.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Observatory.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenFarm.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_OxygenModule.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_PerimeterGun.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Satalite2.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Repair_Surveyor.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Rescue Rover 1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnMoonPod.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnPlanetPod.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnSpacePod.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Salvage Drone.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Scout Miner.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Seeker Mine.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Snub Fighter.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Solar Scout.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stash-satellite.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The Pilgrims Curiosity.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\T-Ion Fade.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2020-09-28 19:00:47.904 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-15 Freighter.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TT-420 Freighter.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Turtle Miner.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\U-92 Patrol Craft.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\V2-Gunboat.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Vulture Drone.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2020-09-28 19:00:47.905 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2020-09-28 19:00:47.906 - Thread: 1 -> Loading asteroid generators 2020-09-28 19:00:47.907 - Thread: 1 -> Loading spawn groups 2020-09-28 19:00:47.911 - Thread: 1 -> Loading drop containers 2020-09-28 19:00:47.912 - Thread: 1 -> Loading spawn groups 2020-09-28 19:00:47.913 - Thread: 1 -> Loading spawn groups 2020-09-28 19:00:47.913 - Thread: 1 -> Loading radial menu definitions 2020-09-28 19:00:47.933 - Thread: 1 -> Loading respawn ships 2020-09-28 19:00:47.935 - Thread: 1 -> Loading spawn groups 2020-09-28 19:00:47.935 - Thread: 1 -> Loading wheel speeds 2020-09-28 19:00:47.987 - Thread: 1 -> MyAudio.UnloadData - START 2020-09-28 19:00:47.997 - Thread: 1 -> MyAudio.UnloadData - END 2020-09-28 19:00:47.997 - Thread: 1 -> MyAudio.LoadData - START 2020-09-28 19:00:48.029 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: 4 - S2719DGF (AMD High Definition Audio Device) - Channel #: 2 - Sample rate: 48000 2020-09-28 19:00:48.673 - Thread: 1 -> MyAudio.LoadData - END 2020-09-28 19:00:48.732 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2020-09-28 19:00:48.739 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:48.778 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:48.779 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:48.779 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:48.800 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null 2020-09-28 19:00:49.283 - Thread: 27 -> External debugger: listening... 2020-09-28 19:00:49.305 - Thread: 1 -> MyLights.LoadData() - START 2020-09-28 19:00:49.308 - Thread: 1 -> Info: MyLights preallocated lights cache created. 2020-09-28 19:00:49.308 - Thread: 1 -> MyLights.LoadData() - END 2020-09-28 19:00:49.308 - Thread: 1 -> Info: MyLights initialized. 2020-09-28 19:00:49.308 - Thread: 1 -> MyExplosions.LoadData() - START 2020-09-28 19:00:49.316 - Thread: 1 -> MyExplosions.LoadData() - END 2020-09-28 19:00:49.381 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2020-09-28 19:00:49.381 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2020-09-28 19:00:49.409 - Thread: 1 -> Loading Procedural World Generator 2020-09-28 19:00:49.410 - Thread: 1 -> Loading Procedural World Generator: Seed = '1041586795' = 1041586795, Density = 0.35 2020-09-28 19:00:49.824 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2020-09-28 19:00:50.728 - Thread: 1 -> Entities loaded 2020-09-28 19:00:50.911 - Thread: 1 -> Entities initialized 2020-09-28 19:00:51.078 - Thread: 1 -> Checkpoint.CameraAttachedTo: 88034022095450917 2020-09-28 19:00:51.099 - Thread: 1 -> MySession.Static.LogSettings - START 2020-09-28 19:00:51.100 - Thread: 1 -> Name = Lone Survivor 2020-09-28 19:00:51.100 - Thread: 1 -> Description = 2020-09-28 19:00:51.100 - Thread: 1 -> GameDateTime = 01/01/2081 00:14:14 2020-09-28 19:00:51.100 - Thread: 1 -> Password = 2020-09-28 19:00:51.100 - Thread: 1 -> CurrentPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor 2020-09-28 19:00:51.100 - Thread: 1 -> WorkshopId = 2020-09-28 19:00:51.100 - Thread: 1 -> CameraController = Default_Astronaut 2020-09-28 19:00:51.100 - Thread: 1 -> ThumbPath = C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Lone Survivor\thumb.jpg 2020-09-28 19:00:51.102 - Thread: 1 -> Settings: 2020-09-28 19:00:51.102 - Thread: 1 -> GameMode = Creative 2020-09-28 19:00:51.102 - Thread: 1 -> MaxPlayers = 4 2020-09-28 19:00:51.102 - Thread: 1 -> OnlineMode = OFFLINE 2020-09-28 19:00:51.102 - Thread: 1 -> AutoHealing = True 2020-09-28 19:00:51.102 - Thread: 1 -> WeaponsEnabled = True 2020-09-28 19:00:51.102 - Thread: 1 -> ThrusterDamage = True 2020-09-28 19:00:51.102 - Thread: 1 -> EnableSpectator = False 2020-09-28 19:00:51.102 - Thread: 1 -> EnableCopyPaste = True 2020-09-28 19:00:51.102 - Thread: 1 -> MaxFloatingObjects = 56 2020-09-28 19:00:51.102 - Thread: 1 -> MaxGridSize = 0 2020-09-28 19:00:51.102 - Thread: 1 -> MaxBlocksPerPlayer = 0 2020-09-28 19:00:51.102 - Thread: 1 -> CargoShipsEnabled = True 2020-09-28 19:00:51.102 - Thread: 1 -> EnvironmentHostility = NORMAL 2020-09-28 19:00:51.102 - Thread: 1 -> ShowPlayerNamesOnHud = True 2020-09-28 19:00:51.102 - Thread: 1 -> InventorySizeMultiplier = 3 2020-09-28 19:00:51.102 - Thread: 1 -> RefinerySpeedMultiplier = 3 2020-09-28 19:00:51.102 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2020-09-28 19:00:51.102 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2020-09-28 19:00:51.102 - Thread: 1 -> WelderSpeedMultiplier = 2 2020-09-28 19:00:51.102 - Thread: 1 -> GrinderSpeedMultiplier = 2 2020-09-28 19:00:51.102 - Thread: 1 -> ClientCanSave = False 2020-09-28 19:00:51.102 - Thread: 1 -> HackSpeedMultiplier = 0.33 2020-09-28 19:00:51.102 - Thread: 1 -> PermanentDeath = False 2020-09-28 19:00:51.102 - Thread: 1 -> DestructibleBlocks = True 2020-09-28 19:00:51.102 - Thread: 1 -> EnableScripts = False 2020-09-28 19:00:51.102 - Thread: 1 -> AutoSaveInMinutes = 5 2020-09-28 19:00:51.102 - Thread: 1 -> SpawnShipTimeMultiplier = 0 2020-09-28 19:00:51.102 - Thread: 1 -> ProceduralDensity = 0.35 2020-09-28 19:00:51.102 - Thread: 1 -> ProceduralSeed = 1041586795 2020-09-28 19:00:51.102 - Thread: 1 -> DestructibleBlocks = True 2020-09-28 19:00:51.102 - Thread: 1 -> EnableIngameScripts = False 2020-09-28 19:00:51.102 - Thread: 1 -> ViewDistance = 15000 2020-09-28 19:00:51.102 - Thread: 1 -> Voxel destruction = True 2020-09-28 19:00:51.102 - Thread: 1 -> EnableStructuralSimulation = False 2020-09-28 19:00:51.102 - Thread: 1 -> MaxActiveFracturePieces = 50 2020-09-28 19:00:51.102 - Thread: 1 -> EnableContainerDrops = True 2020-09-28 19:00:51.103 - Thread: 1 -> MinDropContainerRespawnTime = 5 2020-09-28 19:00:51.103 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2020-09-28 19:00:51.103 - Thread: 1 -> EnableTurretsFriendlyFire = False 2020-09-28 19:00:51.103 - Thread: 1 -> EnableSubgridDamage = False 2020-09-28 19:00:51.103 - Thread: 1 -> SyncDistance = 3000 2020-09-28 19:00:51.103 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2020-09-28 19:00:51.103 - Thread: 1 -> AFKTimeoutMin = 0 2020-09-28 19:00:51.103 - Thread: 1 -> StopGridsPeriodMin = 15 2020-09-28 19:00:51.103 - Thread: 1 -> ExperimentalMode = False 2020-09-28 19:00:51.103 - Thread: 1 -> ExperimentalModeReason = 0 2020-09-28 19:00:51.103 - Thread: 1 -> MySession.Static.LogSettings - END 2020-09-28 19:00:51.179 - Thread: 1 -> Session loaded 2020-09-28 19:00:51.179 - Thread: 1 -> RunLoadingAction - END 2020-09-28 19:00:51.180 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2020-09-28 19:00:51.366 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2020-09-28 19:00:51.367 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2020-09-28 19:00:51.367 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2020-09-28 19:00:51.381 - Thread: 1 -> Updating continues. 2020-09-28 19:00:51.570 - Thread: 1 -> GC Memory: 1560.951 / 1560.951 MB 2020-09-28 19:00:52.114 - Thread: 2 -> Exception occured: System.DllNotFoundException: Unable to load DLL 'VRage.Native.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E) at VRage.Voxels.VrVoxelMesh.VrVoxelMesh_Release(IntPtr instance) at VRage.NativeWrapper.PointerHandle.DisposeInternal(Boolean disposing) at VRage.NativeWrapper.PointerHandle.Finalize() 2020-09-28 19:00:52.115 - Thread: 2 -> Showing message 2020-09-28 19:00:53.382 - Thread: 2 -> ================================== CRASH INFO ================================== AppVersion: 01_196_016 GameName: Space Engineers IsOutOfMemory: False IsGPU: False IsNative: False IsTask: False IsExperimental: False ProcessRunTime: 31 PCUCount: 0 ================================== OFNI HSARC ================================== 2020-09-28 19:00:53.383 - Thread: 2 -> Log Closed

Replies (2)

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1

Hello, Engineer!


Thank you for contacting us. Please do following steps:

  • Verify your game files in Steam (Right click on Space Engineers in Steam library → Properties → Local Files → Verify Integrity of game files)
  • Delete SpaceEngineers.cfg file (it means your game configuration will be deleted) and ShaderCache folder (type %appdata% into your windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers)
  • Install VC Redist 2017


Please let us know if it helped you.


Kind Regards

Keen Software House: QA Department

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1

Hello Engineer,

Since there are no new comments in this topic and we are still not able to reproduce it,

we are closing this thread as outdated.


In case anyone is encountering the same or similar bug, which is not already posted in a

different thread, please feel free to create a new thread with all relevant information.

Thank you.


Kind Regards

Keen Software House: QA Department

Replies have been locked on this page!