Game Crash when executing script with IMyTerminalBlock.SetValue("Font", x) at TextPanel
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I have a little script which is working perfectly. But if I add a block.SetValue("Font", x) where block is a IMyTextPanel and x a long, and I press "OK" on the Ingame Editor, the Game crashes completely.
block.SetValue("alignment", y) works perfectly for the same block and also y = long.
Files:
SpaceEngineers.log
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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