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(Frostbite) Nvidia Ansel - Particle Effects does not freeze

Firebird_528 shared this bug 4 years ago
Solved

Since the Frostbite Update, Ansel was upgraded with âdditional Filters and other useful features but then I realized that the particles dont freeze when I use Ansel. For Example: I want to make a screenshot of a fighter which uses his rocket launchers, but I am not able to capture the explosion of the rocket impact in time, because the explosion effect does not freeze. Furthermore the smoke of rockets is now not a nice tail behind the rocket, it is a big cloud of smoke around the projectile. I also want to say something about the gatling guns, the bullets freeze perfectly as always, but the gatling guns shooting particle effects do not freeze so sometimes I make a screenshot of a fighter with only one gun shooting, which makes this screenshot technically wrong and useless. This is also the case with welding and grinding particle effects, they also keep moving when I use Ansel. Or damage effects on modules like the solar panel. The interesting thing about this is, that this also happens when you pause the game. This means that every particle effect continues, while pausing the game. This is not that horrific in the menu screen, but it is a very remarkable limitation for Ansel and the most annoying thing about this bug is, that it worked perfectly before Frostbite! Please I would be very happy if you can fix this problem :)

Best Answer
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Hello!


This issue will be fixed in the next Major update. Thank you for your patience.


Kind Regards

Keen Software House: QA Department

Replies (3)

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1

Hello!


Thank you for contacting us. Issue has been reproduced and forwarded to our programmers to fix it.


Kind Regards

Keen Software House: QA Department

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1

Thank you very much, I hope you will be able to fix it!

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1

Hello!


This issue will be fixed in the next Major update. Thank you for your patience.


Kind Regards

Keen Software House: QA Department

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1

Fixed in v195

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