Fix assemblers - improve functionality.

Michael Lattimore shared this bug 4 years ago
Outdated

So there are some issues with assemblers. This isn't game breaking. But I'd love for Keen to do a review of all of them (basic and full assembler).


Here are the issues:

1. Not all vanilla blocks show in the list for their appropriate assembler. The recipes exist in the game but aren't in the list of blocks that can be produced. Please review and fix.2. GUI for production blocks. There's a massive number of slots for the assemblers component inventory. But above it is a relatively small list for the cue. The space on the GUI between the CUE'ed components and the inventory is massive. So why not use more of this space? Also, reduce the compenent inventory to two lines and devote the rest of the space to components being cued for assembly. Also, a component being completed forces the cue list to scroll back to the beginning of the list even if the player has scrolled to a different part of the list. This shouldn't happen if possible. Managing the cue'ed list may be important when trying to consolidate all the cue'd components manually.

3. A button to consolidate all like components. Pressing the button will parse the list of cue'ed items and create a separate stack for each unique component type in the cue.

Replies (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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