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Experimental mode not working for clients in multiplayer.
Solved
If I try to spawn a blueprint that requires experimental mode it refuses to spawn; the "experimental mode" checkbox is on, and the host can paste things fine. In singleplayer or if I am the host I can paste things fine. This issue purely affects clients.
Hello, Alex!
Thank you for contacting us, issue reported.
Thank you for your patience.
Kind Regards
Keen Software House: QA Department
Hello, Alex!
Thank you for contacting us, issue reported.
Thank you for your patience.
Kind Regards
Keen Software House: QA Department
Fixed in v195.019
Fixed in v195.019
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