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Experimental mode not working for clients in multiplayer.

M.Kirby shared this bug 3 years ago
Solved

If I try to spawn a blueprint that requires experimental mode it refuses to spawn; the "experimental mode" checkbox is on, and the host can paste things fine. In singleplayer or if I am the host I can paste things fine. This issue purely affects clients.

Replies (2)

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Hello, Alex!


Thank you for contacting us, issue reported.


Thank you for your patience.


Kind Regards

Keen Software House: QA Department

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Fixed in v195.019

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