[1.197.170][SP][DS] Error Messages when Adding Mod-Collection to the game
to maintain our servers more easily instead of manually adding each and every mod we want to use we just added a Mod Collection we Set up.
<ModItem FriendlyName="Alehouse Gaming PVE Modded Server Collection"> <Name>2036468035.sbm</Name> <PublishedFileId>2036468035</PublishedFileId> <PublishedServiceName>Steam</PublishedServiceName> </ModItem>
However upon joining the Server we get the following error displayed on screen
It loads all mods correctly, but shows this dialog due to not being able to load the collection itself:
2021-03-07 15:52:56.845 - Thread: 1 -> MyLocalizationSessionComponent: Problem deserializing G:\SteamLibrary\steamapps\workshop\content\244850\2036468035\1026198995867834957_legacy.bin System.IO.InvalidDataException: End of Central Directory record could not be found. at System.IO.Compression.ZipArchive.ReadEndOfCentralDirectory() at System.IO.Compression.ZipArchive.Init(Stream stream, ZipArchiveMode mode, Boolean leaveOpen) at System.IO.Compression.ZipFile.Open(String archiveFileName, ZipArchiveMode mode, Encoding entryNameEncoding) at VRage.FileSystem.MyZipFileProvider.TryGetZipArchive(String zipFile, String subpath) at VRage.FileSystem.MyZipFileProvider.<GetFiles>d__8.MoveNext() at VRage.Game.Components.Session.MyLocalizationSessionComponent.BeforeStart()Which makes sense, its a collection that has no game files or anything like that uploaded.
However interestingly the game still downloads something upon loading the world. Its not an archive at least I am not able to open it using 7Zip.
Expected behavior would be that all mods the collection has are loaded (as it is doing right now) but the collection itself is being ignored because it is a collection. My assumption is that upon retrieving the Moditems from Steam, Steam should be able to tell you that it is a collection and not an actual mod.
LordTylus (Alehouse Gaming Communityserver Admin)