Enable Toolbar Slot Locking

Stollie shared this feedback 6 years ago
Submitted

I would like the ability to 'lock' certain toolbar slots.

I'm always overwriting my tools slots with other stuff. It would be awesome if I could 'lock' certain slots to my selection from the G menu.

E.g. 1-6 slots on Toolbar 1 I lock to each of the tool types and scroll-able armor block and scroll-able conveyors, so when I next double click something from the G menu it would replace whats in slot 7 instead.

Replies (1)

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In addition to above request, could we get another slot? With the addition of several dlc adding new blocks, can we get addition of another toolbar slot for number 0. 1-9 are used currently.

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Yes, PLEASE! Wasting an entire hotbar slot just to put things away is ridiculous and an insult to literally decades of game UI/UX design that have de-facto standardised the ten-slot hotbar standard. (Laughable console ports nonwithstanding.) The amount of times I accidentally used something in the 0 slot in another game when I wanted to put away, or holster, whatever I was holding just because SE corrupted my muscle memory with this idiotic convention is staggering.

Please, for the love of sanity, give us some other, not hard-coded key to put a selected tool or block away!

Here's another use case: I often find myself with a dedicated toolbar for actuators, say, for up/down, forward/reverse, invert/lock, and others. Meaning, for one set of actuators, I always need a pair of hotkeys. As in, two. As in, an even number. In comes your moronic nine-slot hotkey which, as I hope the genius (or the unlucky guy who failed to take a step back when people were being volunteered for it) responsible for the unfunny joke you call SE's UI/UX design remembers from basic maths, provides an uneven number of slots, usually leaving me with one slot too few for the set of controls I do need readily available.

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You can use " ' I use a brazilian keyboard, so for me it's the first key before the 1

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