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Easy Start Maps economy problem

Peter J LeBlanc shared this bug 3 years ago
Solved

The starting faction on the Easy start maps can't interreact with economy stations. Have to leave that faction and then they work. That makes some game play ideas much much harder to setup. Example our map: We set up a simple scenario with our group. Easy start mars-kill power on base and then respawn in pods on earth. Our mission is to get back to mars to "save" the base, but as long as we are in the "first colonist" faction we can't do interaction with the economy stations. If we leave first colonist faction it becomes hostile. Seems silly to remove a whole element of gameplay on maps that are supposed to be friendlier to new players.


If anyone has a suggestion for a quick way to fix this scenario with admin powers. I'd like the Mars base to be owned by our faction, but I want my players to be able to do use economy stations as I think some of our group would enjoy them.

Replies (3)

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Hello, Peter,

thanks for letting us know about this issue. It was successfully reproduced on our side as well and thus put into our internal system.

Kind Regards

Keen Software House: QA Department

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Hello, Engineer!

I´m happy to announce you that this issue is already fixed and will be introduced to the game in upcoming major update.

Kind Regards

Keen Software House: QA Department

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Awesome we were just discussing playing space engineers again with the group but were waiting for this fix. Do you know what the patch # will be where this is fixed so we can watch for it to drop? Thanks!

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Hello, Engineer!

The fix for this is in v200

Thank you.

Kind Regards,

Keen Software House: QA Department

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