Drilling trees crashing server

slimeradio shared this bug 4 years ago
Outdated

System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Weapons.MyDrillBase.DrillEnvironmentSector(DetectionInfo entry, Single speedMultiplier, MyStringHash& targetMaterial)
at Sandbox.Game.Weapons.MyDrillBase.Drill(Boolean collectOre, Boolean performCutout, Boolean assignDamagedMaterial, Single speedMultiplier)
at Patched_Sandbox.Game.Weapons.MyShipDrillUpdateBeforeSimulation10_0(Object )
at Patched_Sandbox.Game.Entities.MyEntities+<>c<UpdateBeforeSimulation>b__110_1_0(Object , MyEntity )
at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
at Sandbox.Game.Entities.MyEntities.UpdateBeforeSimulation()
at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
at Patched_Sandbox.Game.World.MySessionUpdateComponents_0(Object )
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
Sometimes drilling trees crashing server.

Replies (2)

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It was before Frostbite update

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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