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Disconnected from server when locking to connector

Irushian shared this bug 2 years ago
Won't Fix

2021-12-06 23:04:29.621 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj) at System.Action`1.Invoke(T obj) at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1) at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block) at Sandbox.Game.Entities.Cube.MyShipConnector.Weld(Nullable`1 masterToSlave) at Sandbox.Game.Entities.Cube.MyShipConnector.Weld() at Sandbox.Game.Entities.Cube.MyShipConnector.TryConnect() at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate) at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate) at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, Nullable`1 position, EndpointId source) at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender, Nullable`1 position) at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender) at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet) at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p) at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p) at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler) 2021-12-06 23:04:29.621 - Thread: 1 -> Packet processing error, disconnecting VRage.Network.Endpoint 2021-12-06 23:04:29.637 - Thread: 1 -> User left Irushian

Replies (4)

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Hello, Engineer!


Could you please provide us with more information regarding the issue you reported? Is it possible to attach here a save of your world? To report a bug into our system it is necessary to have reliable steps to reproduce in order for programmers to fix it.

Any additional information would be greatly appreciated!

Thank you.


Kind Regards

Keen Software House: QA Department

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Unfortunately that was 3 days ago so I no longer have that save.

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Hello, Engineer!

It´s already quite long time from when this issue was originally posted as well as from the last comment.

Are you still experiencing it? Or was it fixed in the meantime.

Thanks in advance for confirming me current situation.

Kind Regards

Keen Software House: QA Department

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Hello, Engineer!

Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.

If you or any other player will experience this issue again, please make a new thread and provide all needed info there.

Thank you for understanding.

Kind Regards

Keen Software House: QA Department

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