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Deformed armor lets objects/projetciles pass through

BookBurner shared this bug 3 years ago
Won't Fix

When hits from weapons or collisions deform armor blocks they form "holes" in the armor mesh I quess and they let projectiles, other blocks and player characters through.


Issue was noticed on vanilla armor and modded armor (which is using the same base models), on vanilla projectile weapons and modded projectile weapons. Player character was able to go through deformed armors on occasion.


Tested by creating a weapon wall and letting the armored brick ship go by it. All but scripted laser weapons (that assign damage directly to the blocks intersecting a ray casted by the weapon barell) that we tested had the same issue.


character going through walls

https://drive.google.com/file/d/14l-HxH7pb8vNhx1r51A3q_jyGC0-KQw-/view?usp=sharing

Replies (4)

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Update, the deformation issue might be another issue entirely. We replicated the problem when ships are moving towards each other. Seems like the bullets are clipping directly through the armor when that happens.

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After some further testing, we can say the behavior is linked to speeds of grids shooting at each other. When grids are closing to each other the faster they move towards themselves, the more bullets go through the armor.

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Hello,

Thank you very much for your feedback. Please, can you attach a world where this happens?

Thank You very much and have a nice day :-)

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Hello Engineer,


Since there are no new comments in this topic and we are still not able to reproduce it,

we are closing this thread as outdated.

In case anyone is encountering the same or similar bug, which is not already posted in a

different thread, please feel free to create a new thread with all relevant information.

Thank you.


Kind Regards

Keen Software House: QA Department

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