Dedicated Server - Modded Doors/hatches cause rubber banding
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The majority of the mods on the workshop for doors and hatches are causing bad rubber banding/pushback on dedicated servers if you go near/through them while the ship they are on is moving. This is 100% reproducible, I've reproduced it on different computers and servers. This does not occur in single player and does not occur on dedicated servers if the ship is stationary. It mimics the effects of rubber banding from server lag, but is not server lag.
A few of the Mods I have found to be affected by this bug:
- https://steamcommunity.com/sharedfiles/filedetails/?id=539501493
- https://steamcommunity.com/sharedfiles/filedetails/?id=515572036
- https://steamcommunity.com/sharedfiles/filedetails/?id=821764014
- https://steamcommunity.com/sharedfiles/filedetails/?id=663633357
- https://steamcommunity.com/sharedfiles/filedetails/?id=1277464562
- https://steamcommunity.com/workshop/filedetails/?id=1749855063
I remember there was a bug in the past where this situation was killing players, so possibly related to the fix for 'killer doors'. Anyway, this affects a lot of mods and players likely think its just server lag, but I believe it's a model issue or something.
To Reproduce:
Add the mods above to a dedicated server.
Place the doors/hatches etc. on the ship.
Make sure the ship is moving, its more obvious at higher speeds so go 100m/s.
Walk through the door or approach them. Sometimes whether they are open or closed matters or which angle you approach from.
If you have trouble reproducing this i can create a world file for you.
Thanks!
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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