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Dedicated Server, Exception while loading world:

john a inabinet shared this bug 4 years ago
Won't Fix

https://forum.keenswh.com/threads/new-mod-causing-dedicated-server-to-error.7403069/

2019-04-22 19:05:53.817 - Thread:   1 ->  Log Started
2019-04-22 19:05:53.817 - Thread:   1 ->  Timezone (local - UTC): -4h
2019-04-22 19:05:53.817 - Thread:   1 ->  App Version: 01_190_009
2019-04-22 19:05:53.817 - Thread:   1 ->  Steam build: Always true
2019-04-22 19:05:53.817 - Thread:   1 ->  Is official: True [NO][IS][NAMP]
2019-04-22 19:05:53.817 - Thread:   1 ->  Environment.ProcessorCount: 24
2019-04-22 19:05:53.895 - Thread:   1 ->  Environment.OSVersion: Microsoft Windows Server 2016 Datacenter (Microsoft Windows NT 6.2.9200.0)
2019-04-22 19:05:53.911 - Thread:   1 ->  Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64\SpaceEngineersDedicated.exe"  -noconsole -ignorelastsession -checkAlive
2019-04-22 19:05:53.911 - Thread:   1 ->  Environment.Is64BitProcess: True
2019-04-22 19:05:53.911 - Thread:   1 ->  Environment.Is64BitOperatingSystem: True
2019-04-22 19:05:53.911 - Thread:   1 ->  Environment.Version: 4.6.2 or later (394802)
2019-04-22 19:05:53.911 - Thread:   1 ->  Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64
2019-04-22 19:05:55.989 - Thread:   1 ->  CPU Info: Intel(R) Xeon(R) CPU           L5640  @ 2.27GHz
2019-04-22 19:05:55.989 - Thread:   1 ->  IntPtr.Size: 8
2019-04-22 19:05:55.989 - Thread:   1 ->  Default Culture: en-US
2019-04-22 19:05:55.989 - Thread:   1 ->  Default UI Culture: en-US
2019-04-22 19:05:55.989 - Thread:   1 ->  IsAdmin: True
2019-04-22 19:05:56.692 - Thread:   1 ->  MySandboxGame.Constructor() - START
2019-04-22 19:05:56.692 - Thread:   1 ->     MyScreenManager()
2019-04-22 19:05:56.692 - Thread:   1 ->     Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\DedicatedServer64
2019-04-22 19:05:56.692 - Thread:   1 ->     Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content
2019-04-22 19:05:56.692 - Thread:   1 ->     Found processor count: 24
2019-04-22 19:05:56.692 - Thread:   1 ->     Using processor count: 16
2019-04-22 19:06:00.379 - Thread:   1 ->     Preallocate - START
2019-04-22 19:06:00.379 - Thread:   1 ->        MySpaceWorldGenerator - START
2019-04-22 19:06:00.411 - Thread:   1 ->        MySpaceWorldGenerator - END
2019-04-22 19:06:00.411 - Thread:   1 ->        MySpaceBuildComponent - START
2019-04-22 19:06:00.411 - Thread:   1 ->        MySpaceBuildComponent - END
2019-04-22 19:06:00.411 - Thread:   1 ->        MyEntities - START
2019-04-22 19:06:00.458 - Thread:   7 ->  MyDefinitionManager.LoadScenarios() - START
2019-04-22 19:06:00.489 - Thread:   7 ->     1b6066886cf475c4b203d9ec5e2fb76ee50acc55
2019-04-22 19:06:00.504 - Thread:   1 ->        MyEntities - END
2019-04-22 19:06:00.504 - Thread:   1 ->        MyObjectBuilder_Base - START
2019-04-22 19:06:00.504 - Thread:   1 ->        MyObjectBuilder_Base - END
2019-04-22 19:06:00.504 - Thread:   1 ->        MyTransparentGeometry - START
2019-04-22 19:06:00.520 - Thread:   1 ->        MyTransparentGeometry - END
2019-04-22 19:06:00.520 - Thread:   1 ->        MyCubeGridDeformationTables - START
2019-04-22 19:06:00.551 - Thread:   1 ->        MyCubeGridDeformationTables - END
2019-04-22 19:06:00.551 - Thread:   1 ->        MyMath - START
2019-04-22 19:06:00.551 - Thread:   1 ->        MyMath - END
2019-04-22 19:06:00.551 - Thread:   1 ->        MySimpleObjectDraw - START
2019-04-22 19:06:00.551 - Thread:   1 ->        MySimpleObjectDraw - END
2019-04-22 19:06:00.583 - Thread:   1 ->        MyEntityComponentsDebugDraw - START
2019-04-22 19:06:00.583 - Thread:   1 ->        MyEntityComponentsDebugDraw - END
2019-04-22 19:06:00.583 - Thread:   1 ->        MyDedicatedServerBase - START
2019-04-22 19:06:00.583 - Thread:   1 ->        MyDedicatedServerBase - END
2019-04-22 19:06:00.583 - Thread:   1 ->        MyMultiplayerClientBase - START
2019-04-22 19:06:00.583 - Thread:   1 ->        MyMultiplayerClientBase - END
2019-04-22 19:06:00.583 - Thread:   1 ->        MyMultiplayerLobbyClient - START
2019-04-22 19:06:00.583 - Thread:   1 ->        MyMultiplayerLobbyClient - END
2019-04-22 19:06:00.583 - Thread:   1 ->        MyMultiplayerServerBase - START
2019-04-22 19:06:00.583 - Thread:   1 ->        MyMultiplayerServerBase - END
2019-04-22 19:06:00.583 - Thread:   1 ->        MyServerDebugCommands - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyServerDebugCommands - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyClientDebugCommands - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyClientDebugCommands - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyMultiplayerClient - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyMultiplayerClient - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyMultiplayerLobby - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyMultiplayerLobby - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyMultiplayerBase - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyMultiplayerBase - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyDedicatedServer - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyDedicatedServer - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyAIActionsParser - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyAIActionsParser - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MySyncDestructions - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MySyncDestructions - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MySyncScenario - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MySyncScenario - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MySyncEntity - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MySyncEntity - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyGuiScreenAdminMenu - START
2019-04-22 19:06:00.598 - Thread:   1 ->        MyGuiScreenAdminMenu - END
2019-04-22 19:06:00.598 - Thread:   1 ->        MyGuiIngameScriptsPage - START
2019-04-22 19:06:00.676 - Thread:   1 ->        MyGuiIngameScriptsPage - END
2019-04-22 19:06:00.676 - Thread:   1 ->        MyCommandCharacter - START
2019-04-22 19:06:00.692 - Thread:   1 ->        MyCommandCharacter - END
2019-04-22 19:06:00.692 - Thread:   1 ->        MyCommandConsole - START
2019-04-22 19:06:00.692 - Thread:   1 ->        MyCommandConsole - END
2019-04-22 19:06:00.692 - Thread:   1 ->        MyCommandEntity - START
2019-04-22 19:06:00.692 - Thread:   1 ->        MyCommandEntity - END
2019-04-22 19:06:00.692 - Thread:   1 ->        MyAiTargetManager - START
2019-04-22 19:06:00.692 - Thread:   1 ->        MyAiTargetManager - END
2019-04-22 19:06:00.692 - Thread:   1 ->        MyDefinitionManager - START
2019-04-22 19:06:00.692 - Thread:   1 ->        MyDefinitionManager - END
2019-04-22 19:06:00.692 - Thread:   1 ->        MyCubeGridDefinitions - START
2019-04-22 19:06:00.864 - Thread:   1 ->        MyCubeGridDefinitions - END
2019-04-22 19:06:00.864 - Thread:   1 ->     Preallocate - END
2019-04-22 19:06:00.864 - Thread:   1 ->     Bind IP : 0.0.0.0:27016
2019-04-22 19:06:01.567 - Thread:   7 ->     Loading scenarios
2019-04-22 19:06:01.692 - Thread:   7 ->  MyDefinitionManager.LoadScenarios() - END
2019-04-22 19:06:10.645 - Thread:   1 ->     Server successfully started
2019-04-22 19:06:10.645 - Thread:   1 ->     Product name: Space Engineers
2019-04-22 19:06:10.645 - Thread:   1 ->     Desc: Space Engineers
2019-04-22 19:06:10.645 - Thread:   1 ->     Public IP: 98.121.218.44
2019-04-22 19:06:10.645 - Thread:   1 ->     Steam ID: 90125260825920520
2019-04-22 19:06:10.676 - Thread:   1 ->     MyCampaignManager.Constructor() - START
2019-04-22 19:06:10.754 - Thread:   1 ->     MyCampaignManager.Constructor() - END
2019-04-22 19:06:10.754 - Thread:   1 ->  MySandboxGame.Constructor() - END
2019-04-22 19:06:10.754 - Thread:   1 ->  Server Name: Unified Authority Dedicated
2019-04-22 19:06:10.754 - Thread:   1 ->  World Name: test1
2019-04-22 19:06:11.067 - Thread:  37 ->  Remote Server Listener started. Listening on port 8080
2019-04-22 19:06:11.223 - Thread:   1 ->  Auto Restart Enabled
2019-04-22 19:06:11.239 - Thread:   1 ->  MySandboxGame.Initialize() - START
2019-04-22 19:06:11.239 - Thread:   1 ->     Installed DLCs: 
2019-04-22 19:06:11.364 - Thread:   1 ->     MyGuiGameControlsHelpers()
2019-04-22 19:06:11.473 - Thread:   1 ->     Havok: Physics.Init
2019-04-22 19:06:11.473 - Thread:   1 ->     Havok: Version: Release(0), 1800, 
2019-04-22 19:06:11.473 - Thread:   1 ->     HkGameName: SpaceEngineers Release
2019-04-22 19:06:11.661 - Thread:   1 ->     MySandboxGame.LoadData() - START
2019-04-22 19:06:11.661 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - START
2019-04-22 19:06:11.911 - Thread:   1 ->        MyDefinitionManager.PreloadDefinitions() - END
2019-04-22 19:06:12.067 - Thread:   1 ->     MySandboxGame.LoadData() - END
2019-04-22 19:06:12.583 - Thread:  21 ->  MyDefinitionManager.PrepareBaseDefinitions() - START
2019-04-22 19:06:16.223 - Thread:   1 ->     Downloading world mods - START
2019-04-22 19:06:16.254 - Thread:   1 ->        MyWorkshop.GetItemsBlocking: getting 7 items
2019-04-22 19:06:16.723 - Thread:  10 ->  Mod query successful
2019-04-22 19:06:16.739 - Thread:  22 ->  Up to date mod: Id = 312976851, title = '(DX11) Eikesters Decorations and more - Part I'
2019-04-22 19:06:16.754 - Thread:  24 ->  Up to date mod: Id = 603906728, title = 'Light Block Improvements - easy control panel access'
2019-04-22 19:06:16.754 - Thread:   1 ->        Up to date mod: Id = 381591639, title = 'Small Advanced Rotor'
2019-04-22 19:06:16.754 - Thread:  25 ->  Up to date mod: Id = 1157796670, title = 'Eyes Just Got Clear (1.186 Drugs Are Bad Mkay Update)'
2019-04-22 19:06:17.254 - Thread:  10 ->  Workshop item with id 1675862109 download finished. Result: k_EResultFail
2019-04-22 19:06:17.254 - Thread:  10 ->  Error during downloading: Fail
2019-04-22 19:06:17.254 - Thread:  26 ->  Up to date mod: Id = 1675862109, title = 'schon_solar_edit'
2019-04-22 19:06:17.442 - Thread:  10 ->  Workshop item with id 776706275 download finished. Result: k_EResultFail
2019-04-22 19:06:17.442 - Thread:  10 ->  Error during downloading: Fail
2019-04-22 19:06:17.442 - Thread:  23 ->  Up to date mod: Id = 776706275, title = 'Tiered Ship Tools'
2019-04-22 19:06:17.692 - Thread:  10 ->  Workshop item with id 1365616918 download finished. Result: k_EResultFail
2019-04-22 19:06:17.692 - Thread:  10 ->  Error during downloading: Fail
2019-04-22 19:06:17.692 - Thread:  28 ->  Up to date mod: Id = 1365616918, title = 'DefenseShields - v1.9(56)'
2019-04-22 19:06:17.692 - Thread:   1 ->        Mod download time: 0.96 seconds
2019-04-22 19:06:17.692 - Thread:   1 ->     Downloading world mods - END
2019-04-22 19:06:17.692 - Thread:   1 ->     Loading session: C:\Users\Administrator\AppData\Roaming\SpaceEngineersDedicated\Saves\test1
2019-04-22 19:06:19.583 - Thread:   1 ->     GC Memory: 103,147,944 B
2019-04-22 19:06:19.583 - Thread:   1 ->     Process Memory: 282,267,648 B
2019-04-22 19:06:19.583 - Thread:   1 ->     Experimental mode: Yes
2019-04-22 19:06:19.583 - Thread:   1 ->     Experimental mode reason: ExperimentalMode, MaxPlayers, ProceduralDensity, BlockLimitsEnabled, EnableSpectator, EnableCopyPaste, EnableIngameScripts
2019-04-22 19:06:19.629 - Thread:  21 ->  MyDefinitionManager.PrepareBaseDefinitions() - END
2019-04-22 19:06:19.629 - Thread:  21 ->  ReloadVoxelMaterials
2019-04-22 19:06:19.739 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Arabian_Border_7.vx2'
2019-04-22 19:06:19.817 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:19.817 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
2019-04-22 19:06:19.848 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:19.848 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\AsteroidBase2.vx2'
2019-04-22 19:06:20.083 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.083 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Barths_moon_base.vx2'
2019-04-22 19:06:20.145 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.145 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\barths_moon_camp.vx2'
2019-04-22 19:06:20.254 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.254 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Bioresearch.vx2'
2019-04-22 19:06:20.458 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.458 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
2019-04-22 19:06:20.567 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.567 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
2019-04-22 19:06:20.614 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.614 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Chinese_Mines_Side.vx2'
2019-04-22 19:06:20.645 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.645 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
2019-04-22 19:06:20.661 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.661 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
2019-04-22 19:06:20.676 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.676 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
2019-04-22 19:06:20.676 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.676 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
2019-04-22 19:06:20.692 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.692 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
2019-04-22 19:06:20.708 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:20.708 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\EacPrisonAsteroid.vx2'
2019-04-22 19:06:21.161 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:21.161 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\EngineersOutpost.vx2'
2019-04-22 19:06:21.301 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:21.301 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Fortress_Sanc_1.vx2'
2019-04-22 19:06:21.333 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:21.333 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\hopebase512.vx2'
2019-04-22 19:06:22.348 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.348 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\hopefood128.vx2'
2019-04-22 19:06:22.364 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.364 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
2019-04-22 19:06:22.458 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.458 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
2019-04-22 19:06:22.489 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.489 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\many_medium_asteroids.vx2'
2019-04-22 19:06:22.504 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.504 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\many_small_asteroids.vx2'
2019-04-22 19:06:22.520 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.520 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\many2_small_asteroids.vx2'
2019-04-22 19:06:22.536 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.536 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
2019-04-22 19:06:22.629 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.629 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Nearby_Station_7.vx2'
2019-04-22 19:06:22.645 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.645 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
2019-04-22 19:06:22.661 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.661 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
2019-04-22 19:06:22.708 - Thread:   1 ->     MyScriptManager.LoadData() - START
2019-04-22 19:06:22.786 - Thread:   1 ->        Exception while loading world: Value cannot be null.
Parameter name: path1
2019-04-22 19:06:22.786 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.786 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
2019-04-22 19:06:22.801 - Thread:   1 ->           at System.IO.Path.Combine(String path1, String path2)
   at VRage.Game.MyModContext.Init(ModItem modItem)
   at Sandbox.Game.World.MyScriptManager.LoadData()
   at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)
   at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)
   at Sandbox.MySandboxGame.InitQuickLaunch()
2019-04-22 19:06:22.801 - Thread:   1 ->     MySandboxGame.Initialize() - END
2019-04-22 19:06:22.801 - Thread:   1 ->     Timer Frequency: 2213619
2019-04-22 19:06:22.801 - Thread:   1 ->     Ticks per frame: 36894
2019-04-22 19:06:22.801 - Thread:   1 ->     Exiting..
2019-04-22 19:06:22.833 - Thread:   1 ->     MySession::Unload START
2019-04-22 19:06:22.833 - Thread:   1 ->     AutoSaveInMinutes: 5
2019-04-22 19:06:22.833 - Thread:   1 ->     MySandboxGame.IsDedicated: True
2019-04-22 19:06:22.833 - Thread:   1 ->     IsServer: True
2019-04-22 19:06:22.833 - Thread:   1 ->     Autosave in unload
2019-04-22 19:06:22.864 - Thread:   1 ->     Saving world - START
2019-04-22 19:06:22.864 - Thread:   1 ->        Making world state snapshot.
2019-04-22 19:06:22.864 - Thread:   1 ->        Before snapshot.: GC Memory: 241,924,904 B
2019-04-22 19:06:22.942 - Thread:   1 ->        Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
   at Sandbox.Game.World.MySession.GetCheckpoint(String saveName)
   at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName)
2019-04-22 19:06:22.958 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.958 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
2019-04-22 19:06:22.973 - Thread:   1 ->     Network readers disposed
2019-04-22 19:06:22.989 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.989 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\reef_ast.vx2'
2019-04-22 19:06:22.989 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:22.989 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\rift_base_smaller.vx2'
2019-04-22 19:06:23.004 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.004 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Russian_Transmitter_2.vx2'
2019-04-22 19:06:23.051 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.051 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
2019-04-22 19:06:23.067 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.067 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
2019-04-22 19:06:23.067 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.083 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
2019-04-22 19:06:23.083 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.083 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
2019-04-22 19:06:23.098 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.098 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\small2_asteroids.vx2'
2019-04-22 19:06:23.114 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.114 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\small3_asteroids.vx2'
2019-04-22 19:06:23.114 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.114 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
2019-04-22 19:06:23.176 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.176 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
2019-04-22 19:06:23.208 - Thread:   1 ->     Network readers disposed
2019-04-22 19:06:23.208 - Thread:   1 ->     Logging off Steam...
2019-04-22 19:06:23.208 - Thread:   1 ->     Shutting down server...
2019-04-22 19:06:23.223 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.223 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VangelisBase.vx2'
2019-04-22 19:06:23.301 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.301 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
2019-04-22 19:06:23.317 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.317 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
2019-04-22 19:06:23.348 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.348 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
2019-04-22 19:06:23.395 - Thread:  21 ->  Voxel storage was in old format. It is updated but needs to be saved.
2019-04-22 19:06:23.395 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\small_largestone.vx2'
2019-04-22 19:06:23.411 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\AsteroidDebris.vx2'
2019-04-22 19:06:23.426 - Thread:   1 ->     Done
2019-04-22 19:06:23.426 - Thread:   1 ->     MyDefinitionManager.PreloadDefinitions() - START
2019-04-22 19:06:23.458 - Thread:   1 ->     MyDefinitionManager.PreloadDefinitions() - END
2019-04-22 19:06:23.583 - Thread:   1 ->     MySession::Unload END
2019-04-22 19:06:23.598 - Thread:   1 ->     MySandboxGame.UnloadData() - START
2019-04-22 19:06:23.598 - Thread:   1 ->     MySandboxGame.UnloadData() - END
2019-04-22 19:06:23.598 - Thread:   1 ->     Havok memory statistics:
hkFreeListMemorySystem memory overview:
=======================================

    Allocation totals:

              438712 allocated by heap
                1600 allocated by debug
            16777216 allocated by solver
             -------
            17217528 computed total
            17217528 reported total

    Heap usage:

               78800 (17%) unused in thread local freelists
              144248 (32%) unused in main heap
              215664 (49%) used in main heap
             -------
              438712 allocated by heap

    Peak usage:

              362976 (59%) peak heap used (versus current)
                   0 ( 0%) peak solver used (versus available)

2019-04-22 19:06:26.004 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Leedah_Asteroid.vx2'
2019-04-22 19:06:28.661 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Quantorea.vx2'
2019-04-22 19:06:30.739 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\SuperRock_001.vx2'
2019-04-22 19:06:31.864 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\SuperRock_002.vx2'
2019-04-22 19:06:32.692 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid_011.vx2'
2019-04-22 19:06:35.083 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\stone_mediumstone.vx2'
2019-04-22 19:06:35.083 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
2019-04-22 19:06:35.114 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-001.vx2'
2019-04-22 19:06:35.114 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-002.vx2'
2019-04-22 19:06:35.129 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-003.vx2'
2019-04-22 19:06:35.129 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-004.vx2'
2019-04-22 19:06:35.145 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-005.vx2'
2019-04-22 19:06:35.161 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid64-006.vx2'
2019-04-22 19:06:35.161 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-001.vx2'
2019-04-22 19:06:35.192 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-002.vx2'
2019-04-22 19:06:35.208 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-003.vx2'
2019-04-22 19:06:35.223 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-004.vx2'
2019-04-22 19:06:35.239 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-005.vx2'
2019-04-22 19:06:35.270 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-006.vx2'
2019-04-22 19:06:35.286 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid128-007.vx2'
2019-04-22 19:06:35.317 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-001.vx2'
2019-04-22 19:06:35.395 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-002.vx2'
2019-04-22 19:06:35.473 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-003.vx2'
2019-04-22 19:06:35.567 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-004.vx2'
2019-04-22 19:06:35.629 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-005.vx2'
2019-04-22 19:06:35.708 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-006.vx2'
2019-04-22 19:06:35.786 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-007.vx2'
2019-04-22 19:06:35.864 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-008.vx2'
2019-04-22 19:06:35.926 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-009.vx2'
2019-04-22 19:06:35.989 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-010.vx2'
2019-04-22 19:06:36.067 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-011.vx2'
2019-04-22 19:06:36.129 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-012.vx2'
2019-04-22 19:06:36.208 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-013.vx2'
2019-04-22 19:06:36.270 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-014.vx2'
2019-04-22 19:06:36.348 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-015.vx2'
2019-04-22 19:06:36.411 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-016.vx2'
2019-04-22 19:06:36.458 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-017.vx2'
2019-04-22 19:06:36.504 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-018.vx2'
2019-04-22 19:06:36.567 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-019.vx2'
2019-04-22 19:06:36.629 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid256-020.vx2'
2019-04-22 19:06:36.692 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-001.vx2'
2019-04-22 19:06:37.145 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-002.vx2'
2019-04-22 19:06:37.489 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-003.vx2'
2019-04-22 19:06:37.833 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-004.vx2'
2019-04-22 19:06:38.036 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-006.vx2'
2019-04-22 19:06:38.333 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-007.vx2'
2019-04-22 19:06:38.536 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-008.vx2'
2019-04-22 19:06:38.895 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-009.vx2'
2019-04-22 19:06:39.254 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-011.vx2'
2019-04-22 19:06:39.676 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-012.vx2'
2019-04-22 19:06:40.020 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-013.vx2'
2019-04-22 19:06:40.411 - Thread:  21 ->  Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineersDedicatedServer\Content\VoxelMaps\Asteroid512-014.vx2'
2019-04-22 19:06:41.333 - Thread:   1 ->     Steam closed
2019-04-22 19:06:41.364 - Thread:   1 ->     Log Closed

Replies (20)

photo
2

2019-04-22 16:43:47.820 - Thread: 6 -> Log Started

2019-04-22 16:43:47.820 - Thread: 6 -> Timezone (local - UTC): -7h

2019-04-22 16:43:47.820 - Thread: 6 -> App Version: 01_190_009

2019-04-22 16:43:47.820 - Thread: 6 -> Steam build: Always true

2019-04-22 16:43:47.820 - Thread: 6 -> Is official: True [NO][NIS][NAMP]

2019-04-22 16:43:47.820 - Thread: 6 -> Environment.ProcessorCount: 8

2019-04-22 16:43:47.883 - Thread: 6 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 6.2.9200.0)

2019-04-22 16:43:47.883 - Thread: 6 -> Environment.CommandLine: "D:\Server Files\SE\DedicatedServer64\SpaceEngineersDedicated.exe"

2019-04-22 16:43:47.883 - Thread: 6 -> Environment.Is64BitProcess: True

2019-04-22 16:43:47.883 - Thread: 6 -> Environment.Is64BitOperatingSystem: True

2019-04-22 16:43:47.899 - Thread: 6 -> Environment.Version: 4.6.2 or later (461808)

2019-04-22 16:43:47.899 - Thread: 6 -> Environment.CurrentDirectory: C:\WINDOWS\system32

2019-04-22 16:43:49.023 - Thread: 6 -> CPU Info: Intel(R) Xeon(R) CPU E3-1275 v6 @ 3.80GHz

2019-04-22 16:43:49.023 - Thread: 6 -> IntPtr.Size: 8

2019-04-22 16:43:49.023 - Thread: 6 -> Default Culture:

2019-04-22 16:43:49.023 - Thread: 6 -> Default UI Culture:

2019-04-22 16:43:49.023 - Thread: 6 -> IsAdmin: True

2019-04-22 16:43:49.133 - Thread: 6 -> MySandboxGame.Constructor() - START

2019-04-22 16:43:49.133 - Thread: 6 -> MyScreenManager()

2019-04-22 16:43:49.133 - Thread: 6 -> Game dir: D:\Server Files\SE\DedicatedServer64

2019-04-22 16:43:49.133 - Thread: 6 -> Content dir: D:\Server Files\SE\Content

2019-04-22 16:43:49.133 - Thread: 6 -> Found processor count: 8

2019-04-22 16:43:49.133 - Thread: 6 -> Using processor count: 8

2019-04-22 16:43:50.539 - Thread: 6 -> Preallocate - START

2019-04-22 16:43:50.539 - Thread: 6 -> MySpaceWorldGenerator - START

2019-04-22 16:43:50.539 - Thread: 6 -> MySpaceWorldGenerator - END

2019-04-22 16:43:50.539 - Thread: 6 -> MySpaceBuildComponent - START

2019-04-22 16:43:50.539 - Thread: 6 -> MySpaceBuildComponent - END

2019-04-22 16:43:50.539 - Thread: 6 -> MyEntities - START

2019-04-22 16:43:50.555 - Thread: 5 -> MyDefinitionManager.LoadScenarios() - START

2019-04-22 16:43:50.555 - Thread: 5 -> dad1ef7b55a736db14f804915754f0feb0b78d6e

2019-04-22 16:43:50.570 - Thread: 6 -> MyEntities - END

2019-04-22 16:43:50.570 - Thread: 6 -> MyObjectBuilder_Base - START

2019-04-22 16:43:50.570 - Thread: 6 -> MyObjectBuilder_Base - END

2019-04-22 16:43:50.570 - Thread: 6 -> MyTransparentGeometry - START

2019-04-22 16:43:50.570 - Thread: 6 -> MyTransparentGeometry - END

2019-04-22 16:43:50.570 - Thread: 6 -> MyCubeGridDeformationTables - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyCubeGridDeformationTables - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyMath - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyMath - END

2019-04-22 16:43:50.586 - Thread: 6 -> MySimpleObjectDraw - START

2019-04-22 16:43:50.586 - Thread: 6 -> MySimpleObjectDraw - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyEntityComponentsDebugDraw - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyEntityComponentsDebugDraw - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyDedicatedServerBase - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyDedicatedServerBase - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyMultiplayerClientBase - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyMultiplayerClientBase - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyMultiplayerLobbyClient - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyMultiplayerLobbyClient - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyMultiplayerServerBase - START

2019-04-22 16:43:50.586 - Thread: 6 -> MyMultiplayerServerBase - END

2019-04-22 16:43:50.586 - Thread: 6 -> MyServerDebugCommands - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyServerDebugCommands - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyClientDebugCommands - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyClientDebugCommands - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyMultiplayerClient - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyMultiplayerClient - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyMultiplayerLobby - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyMultiplayerLobby - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyMultiplayerBase - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyMultiplayerBase - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyDedicatedServer - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyDedicatedServer - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyAIActionsParser - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyAIActionsParser - END

2019-04-22 16:43:50.602 - Thread: 6 -> MySyncDestructions - START

2019-04-22 16:43:50.602 - Thread: 6 -> MySyncDestructions - END

2019-04-22 16:43:50.602 - Thread: 6 -> MySyncScenario - START

2019-04-22 16:43:50.602 - Thread: 6 -> MySyncScenario - END

2019-04-22 16:43:50.602 - Thread: 6 -> MySyncEntity - START

2019-04-22 16:43:50.602 - Thread: 6 -> MySyncEntity - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyGuiScreenAdminMenu - START

2019-04-22 16:43:50.602 - Thread: 6 -> MyGuiScreenAdminMenu - END

2019-04-22 16:43:50.602 - Thread: 6 -> MyGuiIngameScriptsPage - START

2019-04-22 16:43:50.617 - Thread: 6 -> MyGuiIngameScriptsPage - END

2019-04-22 16:43:50.617 - Thread: 6 -> MyCommandCharacter - START

2019-04-22 16:43:50.633 - Thread: 6 -> MyCommandCharacter - END

2019-04-22 16:43:50.633 - Thread: 6 -> MyCommandConsole - START

2019-04-22 16:43:50.633 - Thread: 6 -> MyCommandConsole - END

2019-04-22 16:43:50.633 - Thread: 6 -> MyCommandEntity - START

2019-04-22 16:43:50.633 - Thread: 6 -> MyCommandEntity - END

2019-04-22 16:43:50.633 - Thread: 6 -> MyAiTargetManager - START

2019-04-22 16:43:50.633 - Thread: 6 -> MyAiTargetManager - END

2019-04-22 16:43:50.633 - Thread: 6 -> MyDefinitionManager - START

2019-04-22 16:43:50.633 - Thread: 6 -> MyDefinitionManager - END

2019-04-22 16:43:50.633 - Thread: 6 -> MyCubeGridDefinitions - START

2019-04-22 16:43:50.680 - Thread: 6 -> MyCubeGridDefinitions - END

2019-04-22 16:43:50.680 - Thread: 6 -> Preallocate - END

2019-04-22 16:43:50.680 - Thread: 6 -> Bind IP : 0.0.0.0:27016

2019-04-22 16:43:50.945 - Thread: 5 -> Loading scenarios

2019-04-22 16:43:50.976 - Thread: 5 -> MyDefinitionManager.LoadScenarios() - END

2019-04-22 16:43:53.882 - Thread: 6 -> Server successfully started

2019-04-22 16:43:53.882 - Thread: 6 -> Product name: Space Engineers

2019-04-22 16:43:54.398 - Thread: 6 -> Desc: Space Engineers

2019-04-22 16:43:54.398 - Thread: 6 -> Public IP: 72.194.166.216

2019-04-22 16:43:54.398 - Thread: 6 -> Steam ID: 90125261113606155

2019-04-22 16:43:54.413 - Thread: 6 -> MyCampaignManager.Constructor() - START

2019-04-22 16:43:54.429 - Thread: 6 -> MyCampaignManager.Constructor() - END

2019-04-22 16:43:54.429 - Thread: 6 -> MySandboxGame.Constructor() - END

2019-04-22 16:43:54.429 - Thread: 6 -> Server Name: Founding Fathers (Steam Group Access)

2019-04-22 16:43:54.429 - Thread: 6 -> World Name: Anocratic Coalition of Planets

2019-04-22 16:43:54.444 - Thread: 25 -> Remote Server Listener started. Listening on port 28080

2019-04-22 16:43:54.538 - Thread: 6 -> MySandboxGame.Initialize() - START

2019-04-22 16:43:54.538 - Thread: 6 -> Installed DLCs:

2019-04-22 16:43:54.569 - Thread: 6 -> MyGuiGameControlsHelpers()

2019-04-22 16:43:54.585 - Thread: 6 -> Havok: Physics.Init

2019-04-22 16:43:54.601 - Thread: 6 -> Havok: Version: Release(0), 1800, [S]

2019-04-22 16:43:54.601 - Thread: 6 -> HkGameName: SpaceEngineers Release

2019-04-22 16:43:54.616 - Thread: 6 -> MySandboxGame.LoadData() - START

2019-04-22 16:43:54.616 - Thread: 6 -> MyDefinitionManager.PreloadDefinitions() - START

2019-04-22 16:43:54.694 - Thread: 6 -> MyDefinitionManager.PreloadDefinitions() - END

2019-04-22 16:43:54.757 - Thread: 6 -> MySandboxGame.LoadData() - END

2019-04-22 16:43:54.897 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - START

2019-04-22 16:43:56.428 - Thread: 6 -> Downloading world mods - START

2019-04-22 16:43:56.444 - Thread: 6 -> Server connected to Steam

2019-04-22 16:43:56.444 - Thread: 6 -> Server PolicyResponse (1)

2019-04-22 16:43:56.741 - Thread: 10 -> Mod dependencies query successful

2019-04-22 16:43:56.741 - Thread: 6 -> Reference issue detected (circular reference or wrong order) for mod 858883451

2019-04-22 16:43:56.741 - Thread: 6 -> MyWorkshop.GetItemsBlocking: getting 8 items

2019-04-22 16:43:56.959 - Thread: 10 -> Mod query successful

2019-04-22 16:43:56.975 - Thread: 19 -> Up to date mod: Id = 844344346, title = 'Long Range Lights v2 ADDER'

2019-04-22 16:43:56.975 - Thread: 20 -> Up to date mod: Id = 321588701, title = 'Automated Inventory Sorting'

2019-04-22 16:43:57.053 - Thread: 19 -> Up to date mod: Id = 1172408535, title = 'Easy NPC Takeovers'

2019-04-22 16:43:57.522 - Thread: 10 -> Workshop item with id 1359954841 download finished. Result: k_EResultFail

2019-04-22 16:43:57.522 - Thread: 10 -> Error during downloading: Fail

2019-04-22 16:43:57.522 - Thread: 19 -> Up to date mod: Id = 1359954841, title = 'Rotary Airlock'

2019-04-22 16:43:57.662 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - END

2019-04-22 16:43:57.662 - Thread: 18 -> ReloadVoxelMaterials

2019-04-22 16:43:57.694 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Arabian_Border_7.vx2'

2019-04-22 16:43:57.725 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.725 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Arabian_Border_Arabian.vx2'

2019-04-22 16:43:57.725 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.725 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\AsteroidBase2.vx2'

2019-04-22 16:43:57.787 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.787 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Barths_moon_base.vx2'

2019-04-22 16:43:57.803 - Thread: 10 -> Workshop item with id 1379837654 download finished. Result: k_EResultFail

2019-04-22 16:43:57.803 - Thread: 10 -> Error during downloading: Fail

2019-04-22 16:43:57.803 - Thread: 19 -> Up to date mod: Id = 1379837654, title = 'MA Fighter Gunner Cockpit'

2019-04-22 16:43:57.803 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.803 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\barths_moon_camp.vx2'

2019-04-22 16:43:57.834 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.834 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Bioresearch.vx2'

2019-04-22 16:43:57.881 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.881 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'

2019-04-22 16:43:57.912 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.912 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'

2019-04-22 16:43:57.928 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.928 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Chinese_Mines_Side.vx2'

2019-04-22 16:43:57.928 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.928 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'

2019-04-22 16:43:57.928 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.928 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'

2019-04-22 16:43:57.944 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.944 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'

2019-04-22 16:43:57.944 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.944 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'

2019-04-22 16:43:57.944 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.944 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'

2019-04-22 16:43:57.944 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:57.944 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\EacPrisonAsteroid.vx2'

2019-04-22 16:43:57.990 - Thread: 10 -> Workshop item with id 1351695612 download finished. Result: k_EResultFail

2019-04-22 16:43:58.069 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.069 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\EngineersOutpost.vx2'

2019-04-22 16:43:58.100 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.100 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Fortress_Sanc_1.vx2'

2019-04-22 16:43:58.115 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.115 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\hopebase512.vx2'

2019-04-22 16:43:58.115 - Thread: 10 -> Error during downloading: Fail

2019-04-22 16:43:58.115 - Thread: 20 -> Up to date mod: Id = 1351695612, title = 'Small Hydrogen Tank'

2019-04-22 16:43:58.178 - Thread: 10 -> Workshop item with id 597867323 download finished. Result: k_EResultFail

2019-04-22 16:43:58.178 - Thread: 10 -> Error during downloading: Fail

2019-04-22 16:43:58.178 - Thread: 17 -> Up to date mod: Id = 597867323, title = 'Founding Fathers Encounter Expansion Mod 3.1'

2019-04-22 16:43:58.303 - Thread: 10 -> Workshop item with id 858883451 download finished. Result: k_EResultFail

2019-04-22 16:43:58.303 - Thread: 10 -> Error during downloading: Fail

2019-04-22 16:43:58.303 - Thread: 6 -> Up to date mod: Id = 858883451, title = 'Founding Fathers Server Mod V2.1'

2019-04-22 16:43:58.303 - Thread: 6 -> Mod download time: 1.35 seconds

2019-04-22 16:43:58.318 - Thread: 6 -> Downloading world mods - END

2019-04-22 16:43:58.318 - Thread: 6 -> Loading session: C:\ProgramData\SpaceEngineersDedicated\FF-SE-RELEASE\Saves\Anocratic Coalition of Planets

2019-04-22 16:43:58.443 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.443 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\hopefood128.vx2'

2019-04-22 16:43:58.459 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.459 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'

2019-04-22 16:43:58.490 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.490 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'

2019-04-22 16:43:58.490 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.490 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\many_medium_asteroids.vx2'

2019-04-22 16:43:58.490 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.490 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\many_small_asteroids.vx2'

2019-04-22 16:43:58.506 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.506 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\many2_small_asteroids.vx2'

2019-04-22 16:43:58.506 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.506 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Mission01_asteroid_mine.vx2'

2019-04-22 16:43:58.537 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.537 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Nearby_Station_7.vx2'

2019-04-22 16:43:58.537 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.537 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'

2019-04-22 16:43:58.537 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.537 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'

2019-04-22 16:43:58.600 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.600 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'

2019-04-22 16:43:58.662 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.662 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'

2019-04-22 16:43:58.662 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.662 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\reef_ast.vx2'

2019-04-22 16:43:58.662 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.662 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\rift_base_smaller.vx2'

2019-04-22 16:43:58.662 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.662 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Russian_Transmitter_2.vx2'

2019-04-22 16:43:58.678 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.678 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'

2019-04-22 16:43:58.693 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.693 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'

2019-04-22 16:43:58.693 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.693 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'

2019-04-22 16:43:58.693 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.693 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'

2019-04-22 16:43:58.709 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.709 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\small2_asteroids.vx2'

2019-04-22 16:43:58.709 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.709 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\small3_asteroids.vx2'

2019-04-22 16:43:58.709 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.709 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'

2019-04-22 16:43:58.725 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.725 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'

2019-04-22 16:43:58.771 - Thread: 6 -> GC Memory: 230,408,840 B

2019-04-22 16:43:58.771 - Thread: 6 -> Process Memory: 418,410,496 B

2019-04-22 16:43:58.787 - Thread: 6 -> Experimental mode: Yes

2019-04-22 16:43:58.787 - Thread: 6 -> Experimental mode reason: ExperimentalMode, ProceduralDensity, MaxFloatingObjects, SyncDistance, TotalPCU, EnableSpectator, EnableCopyPaste, EnableIngameScripts

2019-04-22 16:43:58.787 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.787 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\VangelisBase.vx2'

2019-04-22 16:43:58.818 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.818 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'

2019-04-22 16:43:58.818 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.818 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'

2019-04-22 16:43:58.834 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.834 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'

2019-04-22 16:43:58.850 - Thread: 18 -> Voxel storage was in old format. It is updated but needs to be saved.

2019-04-22 16:43:58.850 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\small_largestone.vx2'

2019-04-22 16:43:58.850 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\AsteroidDebris.vx2'

2019-04-22 16:43:59.693 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Leedah_Asteroid.vx2'

2019-04-22 16:44:00.318 - Thread: 6 -> MyScriptManager.LoadData() - START

2019-04-22 16:44:00.318 - Thread: 6 -> Exception while loading world: Value cannot be null.

Parameter name: path1

2019-04-22 16:44:00.318 - Thread: 6 -> at System.IO.Path.Combine(String path1, String path2)

at VRage.Game.MyModContext.Init(ModItem modItem)

at Sandbox.Game.World.MyScriptManager.LoadData()

at Sandbox.Game.World.MySession.PrepareBaseSession(MyObjectBuilder_Checkpoint checkpoint, MyObjectBuilder_Sector sector)

at Sandbox.Game.World.MySession.Load(String sessionPath, MyObjectBuilder_Checkpoint checkpoint, UInt64 checkpointSizeInBytes, Boolean saveLastStates, Boolean allowXml)

at Sandbox.MySandboxGame.InitQuickLaunch()

2019-04-22 16:44:00.318 - Thread: 6 -> MySandboxGame.Initialize() - END

2019-04-22 16:44:00.318 - Thread: 6 -> Timer Frequency: 3703126

2019-04-22 16:44:00.318 - Thread: 6 -> Ticks per frame: 61719

2019-04-22 16:44:00.318 - Thread: 6 -> Exiting..

2019-04-22 16:44:00.365 - Thread: 6 -> MySession::Unload START

2019-04-22 16:44:00.365 - Thread: 6 -> AutoSaveInMinutes: 5

2019-04-22 16:44:00.365 - Thread: 6 -> MySandboxGame.IsDedicated: True

2019-04-22 16:44:00.365 - Thread: 6 -> IsServer: True

2019-04-22 16:44:00.365 - Thread: 6 -> Autosave in unload

2019-04-22 16:44:00.380 - Thread: 6 -> Saving world - START

2019-04-22 16:44:00.380 - Thread: 6 -> Making world state snapshot.

2019-04-22 16:44:00.380 - Thread: 6 -> Before snapshot.: GC Memory: 438,095,000 B

2019-04-22 16:44:00.427 - Thread: 6 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.

at Sandbox.Game.World.MySession.GetCheckpoint(String saveName)

at Sandbox.Game.World.MySession.Save(MySessionSnapshot& snapshot, String customSaveName)

2019-04-22 16:44:00.443 - Thread: 6 -> Network readers disposed

2019-04-22 16:44:00.677 - Thread: 6 -> Network readers disposed

2019-04-22 16:44:00.677 - Thread: 6 -> Logging off Steam...

2019-04-22 16:44:00.677 - Thread: 6 -> Shutting down server...

2019-04-22 16:44:00.771 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Quantorea.vx2'

2019-04-22 16:44:00.787 - Thread: 6 -> Done

2019-04-22 16:44:00.787 - Thread: 6 -> MyDefinitionManager.PreloadDefinitions() - START

2019-04-22 16:44:00.787 - Thread: 6 -> MyDefinitionManager.PreloadDefinitions() - END

2019-04-22 16:44:00.880 - Thread: 6 -> MySession::Unload END

2019-04-22 16:44:00.880 - Thread: 6 -> MySandboxGame.UnloadData() - START

2019-04-22 16:44:00.880 - Thread: 6 -> MySandboxGame.UnloadData() - END

2019-04-22 16:44:00.880 - Thread: 6 -> Havok memory statistics:

hkFreeListMemorySystem memory overview:

=======================================


Allocation totals:


438712 allocated by heap

832 allocated by debug

16777216 allocated by solver

-------

17216760 computed total

17216760 reported total


Heap usage:


77072 (17%) unused in thread local freelists

146168 (33%) unused in main heap

215472 (49%) used in main heap

-------

438712 allocated by heap


Peak usage:


363424 (59%) peak heap used (versus current)

0 ( 0%) peak solver used (versus available)


2019-04-22 16:44:01.568 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\SuperRock_001.vx2'

2019-04-22 16:44:01.911 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\SuperRock_002.vx2'

2019-04-22 16:44:02.271 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid_011.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\stone_mediumstone.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\VoxelstoneStoneFe.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid64-001.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid64-002.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid64-003.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid64-004.vx2'

2019-04-22 16:44:03.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid64-005.vx2'

2019-04-22 16:44:03.286 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid64-006.vx2'

2019-04-22 16:44:03.286 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-001.vx2'

2019-04-22 16:44:03.286 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-002.vx2'

2019-04-22 16:44:03.286 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-003.vx2'

2019-04-22 16:44:03.286 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-004.vx2'

2019-04-22 16:44:03.302 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-005.vx2'

2019-04-22 16:44:03.302 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-006.vx2'

2019-04-22 16:44:03.302 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid128-007.vx2'

2019-04-22 16:44:03.317 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-001.vx2'

2019-04-22 16:44:03.333 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-002.vx2'

2019-04-22 16:44:03.364 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-003.vx2'

2019-04-22 16:44:03.395 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-004.vx2'

2019-04-22 16:44:03.427 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-005.vx2'

2019-04-22 16:44:03.458 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-006.vx2'

2019-04-22 16:44:03.489 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-007.vx2'

2019-04-22 16:44:03.505 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-008.vx2'

2019-04-22 16:44:03.536 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-009.vx2'

2019-04-22 16:44:03.567 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-010.vx2'

2019-04-22 16:44:03.583 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-011.vx2'

2019-04-22 16:44:03.614 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-012.vx2'

2019-04-22 16:44:03.645 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-013.vx2'

2019-04-22 16:44:03.677 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-014.vx2'

2019-04-22 16:44:03.770 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-015.vx2'

2019-04-22 16:44:03.802 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-016.vx2'

2019-04-22 16:44:03.817 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-017.vx2'

2019-04-22 16:44:03.833 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-018.vx2'

2019-04-22 16:44:03.848 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-019.vx2'

2019-04-22 16:44:03.864 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid256-020.vx2'

2019-04-22 16:44:03.864 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-001.vx2'

2019-04-22 16:44:03.989 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-002.vx2'

2019-04-22 16:44:04.098 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-003.vx2'

2019-04-22 16:44:04.208 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-004.vx2'

2019-04-22 16:44:04.270 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-006.vx2'

2019-04-22 16:44:04.364 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-007.vx2'

2019-04-22 16:44:04.426 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-008.vx2'

2019-04-22 16:44:04.536 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-009.vx2'

2019-04-22 16:44:04.645 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-011.vx2'

2019-04-22 16:44:04.770 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-012.vx2'

2019-04-22 16:44:04.879 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-013.vx2'

2019-04-22 16:44:04.989 - Thread: 18 -> Loading voxel storage from file 'D:\Server Files\SE\Content\VoxelMaps\Asteroid512-014.vx2'

2019-04-22 16:44:05.270 - Thread: 6 -> Steam closed

2019-04-22 16:44:05.270 - Thread: 6 -> Log Closed

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4

I HAVE A WORKAROUND!!!!

So I figured something was different in how SE and DS interacted with Steam after 1.187, so I started looking into what Steam related files changed between DS and SE versions. I was able to copy a few files from my Steam install location into the Dedicated Server path and I got it to download all recently updated mods!

Copy the following files from your Steam client location (Program Files (x86)\Steam\) Into your Dedicated Server (SpaceEngineersDedicatedServer\DedicatedServer64\:

steamclient.dll


steamclient64.dll


tier0_s.dll


tier0_s64.dll


vstdlib_s.dll


vstdlib_s64.dll


Make sure you COPY (and overwrite) them and NOT MOVE them. If you are using DS on your local machine, the files may move if they're on the same root drive. All the files may not be necessary, but I just copied all of them for good measure.

Also, make sure you turn auto-update off on your servers, or the update checker may overwrite the fix!

Good luck! Hopefully the devs patch this into the next DS soon!

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Nice find, I can confirm it functions as a workaround.

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Nice find! It seems quite a few third-party services don't give you access to that folder (or at least write access to make that kind of change)

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Sadly this did not work for me but may work for others. Currently have the same error when downloading mods as most all others

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Deleted *duplicate post*

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In the folder containing your logs and saves for your DS world, you should delete everything in "/content/" as well as the "appworkshop_244850.acf" file. That has helped some peole with my workaround.

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It works for me, with a Nitrado server. Awsome Mods again

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This worked for me and solved the issue on my server

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Thank you, this is still working @Thomas_jefferson

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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This needs a hotfix Asap

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Is this still being looked at for a hotfix?


I'm unable to add things to my dedicated server and I'm unable to access the files used in the work around for my host.

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getting the same issue as well since friday.

download finished. Result: k_EResultFail

for every mod on my dedicated server (i cleaned things out to attempt to fix)

I ended up trying out torch and i was able to install the new mods i wanted working but.... torch is a little buggy on my server and crashes once in a while.

i'm not sure why torch is able to download the mods but SEdedicatedserver is not able to but perhpas this may help.

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I have been able to get two mods to download correctly but a 3rd is always failing. Hopefully this helps get a repro in house.


Working Ids: 295393216 445996030


Failing Id: 1521905890


Logs from workshop_log.txt:

[2019-04-24 06:55:11] [AppID 244850] Loaded workshop items in "C:\TCAFiles\Users\user\10318\Content\Workshop" (0 installed, 0 needed)

[2019-04-24 06:55:13] [AppID 244850] Unloaded installed workshop items

[2019-04-24 06:55:13] [AppID 244850] Loaded workshop items in "C:\TCAFiles\Users\user\10318\WORLD" (2 installed, 3 needed)

[2019-04-24 06:55:14] [AppID 244850] Starting Workshop download job

[2019-04-24 06:55:14] [AppID 244850] Workshop update job started while app is running, commit : yes

[2019-04-24 06:55:14] [AppID 244850] Update canceled: No servers found for depot 244850, manifest 6264352600496841210 (No connection to content servers)

[2019-04-24 06:55:14] [AppID 244850] Cleared workshop info for item 1521905890

[2019-04-24 06:55:14] [AppID 244850] Download item 1521905890 result : Failure

[2019-04-24 06:55:14] [AppID 244850] Finished Workshop download job : No connection to content servers

[2019-04-24 06:55:15] [AppID 244850] Detected workshop change : changed cached item 1521905890, new manifest 6264352600496841210

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So I have noticed that the mods that do NOT fail are packaged as a "7498374983187_legacy.bin" file, and the mods that are producing the "k_EResultFail" error are in a normal folder/file hierarchy.

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I had speculated that this was the case but I had not done enough sampling to be confident in that assessment.

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Just speculating but, I wonder if steam changed something on Friday that borked the way the DS downloads/handles mods under their new system.?

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Some mods still work for me with fresh installs so if it is completly on steam's side it might only be triggered when a workshop item changes?

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One mod I have that is working was updated on the 24th, and is still showing the "6864821_legacy.bin" . It will load and work fine. I have wiped every space engineers file from my server twice now, and still have the same issues. I even copied the mod's over from my desktop. It doesn't make much since to me why the client works, and the DS doesn't all of a sudden.

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I tried the same thing. I'm pretty sure the "legacy.bin" is something the DS software is appending to the file, not Steam. I've also tried downloading the mods on my client and copying them to the server, changing files around, re-updating my own mods, etc. Nothing works. There is a good chance that something changed in Steam on some servers somewhere, which may explain why some people are having issues and some aren't, as different locations will connect to different Steam servers. Anyone else here in or near Arizona?

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I also noticed "appworkshop_244850.acf" contains different data for the failing mods, such as missing manifest hashes and stuff.

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My server is located in South Carolina, My steam client is set to download from the Charlotte NC server, but i have no idea how to tell where the DS is pulling files from.

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Hmm, then it's unlikely that it's a Steam SERVER issue, but something else could have changed somewhere on Steam's end. If you're in South Carolina, then it's likely that the server is automatically selecting a Steam server near you.

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chatting with one of the mod authors it seems its related to mods updated after 1.188

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I have done a lot of testing looking into this, for some reason. Torch in most cases allows the mods to download fully.

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I have tried bluefang, survivalservers, and gameservers all of them it happens on. I had one on verygames that worked fine but they didn't have west coast servers so the ping was high.

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Kind of irritating I keep getting blamed for this crash when people try to use my mods which have been updated within the last couple of weeks on a DS.

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I probably found a reliable way of replicating this, but with cancelled status.


2019-05-05 14:28:18.746 - Thread:  10 ->  Workshop item with id 776706275 download finished. Result: k_EResultCancelled
2019-05-05 14:28:18.747 - Thread:  10 ->  Error during downloading: Cancelled
2019-05-05 14:28:18.747 - Thread:   1 ->        Up to date mod: Id = 776706275, title = 'Tiered Ship Tools'


Steps:


1. Have SEDS installed via Steam and make sure it's not running.

2. In %appdata%/SpaceEngineersDedicated/ move/delete everything.

3. Extract the contents of the attached appdataSEDS.zip into it.

4. Run SEDS from Steam and start it without changing anything.


It should crash and auto-restart, the 2nd launch will probably download it fine, but that's not really the important bit.


@everyone Unless someone that has the fail result one can supply some kind of minimal size package for someone else to replicate with then they'll probably never fix it xD

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Further to Digi's comment above, this zip file contains a basic starting solar system world with nothing built yet and it consistently returns k_EResultFail on attempting to download one of my own mods. I've tried several other mods with the same result, have left just one in there for easy testing. I didn't realise that all of my mods are currently returning this error when people try to use them on DS...


The zip contains the save folder and the SpaceEngineers-Dedicated.cfg file.

On my local machine these files go in C:\ProgramData\SpaceEngineersDedicated\ however if yours is in appdata then follow Digi's instructions. I will assume Keen devs know where these files need to go :P


Like I said, for me this is consistently returning the k_EResultFail on mod downloads which then sends the server into a crash/reboot loop resulting in me needing to force close the application to get it to shutdown.


2019-05-05 15:44:13.576 - Thread:   9 ->  Workshop item with id 1721343031 download finished. Result: k_EResultFail
2019-05-05 15:44:13.576 - Thread:   9 ->  Workshop item with id 1721343031 download finished. Result: k_EResultFail
2019-05-05 15:44:13.581 - Thread:   9 ->  Error during downloading: Fail
2019-05-05 15:44:13.582 - Thread:  18 ->  Up to date mod: Id = 1721343031, title = '1x1 Solar Panels Rebuilt'

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That is the exact issue I have with this workaround I don't have access to these files. I am going to see if I can put in a ticket to get this change made on my server but I'm not hopeful. This issue should be addressed with an update.

On Mon, May 6, 2019 at 10:24 AM <support@support.keenswh.com> wrote:

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Just ran into this issue on my end while setting up a new server. Sadly, it means I can't use most of my favorite mods.

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Hmmmm. Maybe. I'm reluctant to mess too much with it right now. I have it working for the moment, and I'm a volunteer server admin for the community. :)

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Okay, just attempted the work-around, and it doesn't appear to be possible on HostHavoc. They protect that directory.

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Wow. Just submitted this thread to HostHavoc with a note that they might want to track the status of the bug internally, and noted that there was a workaround available. Didn't expect anything, and really did just mean it as a heads-up for them.


In 30 minutes, I had a button on their control panel to apply the work-around, and my server is now working perfectly.


BRAVO to them.

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My Host Gameservers.com fixed it for us. they changed something in the Config.vdf \DedicatedServer64\config\config.vdf hope ithelps some to find a fix :)

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On Nitrado it is also impossible to access this directory

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I noticed that the file "config.vdf" has to do with how SE communicates with Steam, but I couldn't do much without knowing exactly what is wrong there, plus the fact that replacing the DLL files and such in the fix I found, the problem is more likely to be split between the two. I would bet that the config file is written for a different version of the DLLs that are currently shipping with the DS. Hopefully, the fact that you mention this helps the devs find the genuine cause.

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https://pastebin.com/3LAdkdj6 here you go that how it is at Gameservers

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That Works but can you tell us what you changed to get that to work?

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can't take credit for it since it was gameservers.com that made thee config

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It looks like they not only changed the order of the content in the config file, they also appear to have more/different servers listed for downloading Steam content.I suppose either fix would work, as long as you're okay with alternative download servers listed in your config file.

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Well it works so thats all that matters to me. and for most hosts they dont allow upload of dll files

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Glad to see that this is still being looked at as I ran into this issue just today. I hope that this gets fixed soon as my server world is now unplayable until this gets fixed. Thanks for all who have looked into this so far. The work arounds don't seems to work for me. Hopefully there will be an update soon.

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meh workaround wont work for my friends and server we need fix now :( unplayable :( and blank typing field still lmao.. another bug...

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See this post: https://support.keenswh.com/spaceengineers/general/topic/dedicated-server-exception-while-loading-world#comment-16973

Those files should be deleted if the server was running at all before the update.


I also have the blank typing field on the website. I have to write all my responses in notepad :/

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I'm the only one who still have this problem?

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I'm the only one who still have this problem?

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I think for many the work around has made this less of an issues. I don't think there has been an official fix from Keen and considering the workarounds detailed here it would be nice to hear an update ato understand why it's taking as long as it is.

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I still have the problem. To the point that I just closed down my Nitrado server because no one has been able to do anything on it for a bit over a month.The work around didn't work for me, and after enough hours or trying to work on it and not seeing a fix coming, we just shut down. Maybe down the line we'll jump back into the game but too many folks have moved on to other games at this point in my group.

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Hi,


we are still trying to reproduce it, unsuccessfully though. I've tried multiple worlds and mods and it didn't happen with none of them.


I would suspect old local mod data could be causing the problem (appworkshop_244850.acf or Content folder in %appdata%). It would help us if someone with the issue would try to remove (and backup) these and tell us if it made a difference.


Thanks for all the feedback!

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Of course you're not going to get the error because you don't take under consideration the fact that people run on home-hosted servers. Everyone has a different setup, not the basic systems you guys at Keen use when you're developing this catastrophe of bugs and optimization. The whole setup process for a dedicated server is garbage compared to what it used to be before the multiplayer "update." I'm getting this error too. Congratulations. I did everything you said. I removed appworkshop_244850.acf and deleted the content folder of the server. That did absolutely nothing. It's a cycle with this game, Keen. Update, break shit, go to these forums, find no solution, rinse and repeat. So in over-simplicity, stop pushing out updates and breaking more, and fix the stuff the developers have already broken.

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Clearly there has been some kind of communications issue. Has someone been testing this before patch 1.191? The problem seems to be fixed on the back-end, aside from a few people, such as salty XLent Gaming Network. If nobody has tested it up to this point, then this should have never been marked as "investigating" months ago.

Prior to update 1.191 all worlds would not load any recently updated mods. My workaround seemed to do the trick for most people, but not all, especially the few unlucky ones that didn't have full access to their server files. Update 1.191 should have fixed the issue on the back-end, and I quote the patch log:

  • Fixed an issue where modded worlds would fail to load on DS due to asynchronously downloading mods from steam

This should have fixed the problem for everyone, especially new worlds AND worlds that had my workaround applied. If anyone is still getting the error, then they need to try starting a new test world with mods. If it errors, upload the new log here. If it doesn't error, completely delete all the mod-related files in your original world save folder for DS and try letting all of them download again. Again, if it errors, upload new logs here.

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Salty? EVERYONE has had this problem. I'm perfectly within my rights to be salty. Every update they manage to break something, and it's getting extremely annoying. You talk about testing it now and how it shouldn't have been marked as "investigating?" Dude, if it's STILL happening, then obviously MORE needs to be done. I started a new test worlds with mod. That was the FIRST thing I did. I made a new world before I even knew this bug existed. Yet, it still happened. I fixed it by hosting my DS on Torch. Unlike the guys who pushed out the default DS software, the guys at Keen who made Torch seem to be getting things right. It's so much better. Everything is much more user friendly and more compatible with different machines. As for deleting mods from the DS server, I doubt you've been reading much of the previous posts. Everything mod-related has been deleted as said from multiple users, and yet that didn't do anything either. So, good day to you.

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Um, clearly you haven't been reading the previous comments buddy. I was the second poster here and the one that figured a workaround. One that even some hosting companies were able to apply for their clients.


This bug is from several versions ago. Have you made a new world in the last week?


Take my suggestion and post your new log. I'm sure the support team and other community members, myself included, would like to take a look and try to help.

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Okay, let me make this so simple and plain that an infant could understand. YES. The world I made was THREE DAYS AGO. The bug is STILL THERE. Unless Keen requires you to update the DS hosting software every time there's an update, something needs to be done. In any case, I'm running on Torch now instead of the crappy default DS hosting software. Updates are automatic and the interface is much more user friendly.

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Xlent, for the third time, give us a log, you won't get any help without one.

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I'm glad to say his fix works. Too bad Keen can't fix it.

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That's the first time you have said that you've RECENTLY tested it and we still haven't seen a log. Good luck getting help if you're going to be a prick to the people trying to solve it for you. I was willing to help despite your salty comment, but your increase in hostility and now childish behavior has torched that bridge.

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Okay, so now Torch has the same error as well. As I've said before repetitively, I have the right to be salty. Keen always manages to break the simplest shit nearly every update. You want your log? Here's your bloody log. Getting sick of having to find a fix every time there's an update.

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I still get that issue and that isn't salt. Probably if keen stop focusing on dlcs and xbox release they fixed the major issues wrong with this game.

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Thank you. I do admit the salt level is high, but I have every right to be as salty as I am. First they broke multiplayer, having a vague instruction and NOT mentioning the fact that you need access to a DNS server and you need to create a static IP, and then they broke anti-missile targeting on turrets. That's like, two major game-breaking glitches within nearly a half-year span. I don't usually play the game often (because of Keen's tendency to break the game every update) so I don't keep track of a lot of bugs. But from the times I HAVE played, those have made the game even more repulsive. I'm not saying I don't like the game, I'm just saying it could be better and more stable. It took them a few months to fix the anti-missile targeting and they still haven't really improved their multiplayer system, but eh. The gameplay works SO FAR. I'm hoping they won't break something so simplistic in the next update.

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Hi all,


After having same issues with medieval engineers + mods on nitrado server, trying for days to get it to work, I will shut down the server and use my own system as server, where every mod works fine. Keen should rent the same kind of gameserver for a day for a few bucks and would probably have the same issues with mods. These gameservers are nothing more than hundreds of virtual servers, running on one big server, what makes the difference.

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In all honesty, you're better off just switching to a new game that's similar to Space Engineers. More importantly NOT developed by Keen. It's a decent game in single player and non-dedicated multiplayer, sure. However with this particular game, the developers are more interested in adding new content than they are making it easier for the community to have a stable game to play with. Dedicated servers are completely garbage for people who want to home host like me. You have to do all of this bullshit setup with DNS servers, switching to a static IP address for your router, and make sure you have multiple ports port-forwarded for the correct services. I lost interest in Space Engineers after the "Multiplayer Update" back around August last year. If you're not going to find an alternative game to Space Engineers, your best bet is to install a program called Torch. It's a wonderful program that solves many issues the shitty, if not basic, Space Engineers Dedicated Server console has. In any case, good luck.

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Hi all. Our self-hosted dedicated server had a similar issue about a week back. The only thing that would allow us to start the server was to transplant the config file from a newly generated server to our existing one. We lost ship/station ownership and a few other things, but the server was playable again.

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Your first mistake was trying to make a dedicated Space Engineers server. Your second mistake was posting here. Keen isn't going to fix this. They don't care. This bug is 14 months old and only now do they begin "investigating" it.

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I FOUND A FIX!!!!!!! on your Dedicated server go to steam, right click on Space Engineers Dedicated Server and go to Properties, Go to the Beta tab and revert your game to version 1.194 (built for/around frostbite) DO THE SAME on your gaming pc, Run space engineers on your pc and create a new frostbite game, When it loads hit ESC and SAVE AS, then go to your C:\Users\ACCOUNTNAME\AppData\Roaming\SpaceEngineers\Saves\[YOURSTEAMID]\frostbite 2020-30-10blablabla and copy the top frostbite save to your servers SE DS game save mine is C:\ProgramData\SpaceEngineersDedicated\Raider

Run your server and you shouldn't have any errors

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Hello, All!

It has been quite a while since anyone has reported that they have come across this issue again.

I appreciate there have been a number of updates since this was first reported. Is this still an issue that persists with you or has it since been resolved?

Kind Regards

Laura, QA Department

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You're a bit late to the party.

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Hello, Engineers!

Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.

If you or any other player will experience this issue again, please make a new thread and provide all needed info there.

Thank you for understanding.

Kind Regards

Keen Software House: QA Department

Replies have been locked on this page!