Dedicated Server: Exception of type 'System.OutOfMemoryException' was thrown.
2020-06-03 15:52:29.498 - Thread: 1 -> Exception occured: ParallelTasks.TaskException: An exception(s) was thrown while executing a task.
at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId)
at ParallelTasks.Task.WaitOrExecute(Boolean blocking)
at ParallelTasks.Parallel.For(Int32 startInclusive, Int32 endExclusive, Action`1 body, Int32 stride, WorkPriority priority, Nullable`1 options, Boolean blocking)
at Sandbox.Game.Entities.MyEntities.Load(List`1 objectBuilders)
Task exception, inner exception 0:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Initialize(Int32 capacity)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 1:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 2:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 3:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 4:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Initialize(Int32 capacity)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 5:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 6:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 7:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Resize(Int32 newSize, Boolean forceNewHashCodes)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
Task exception, inner exception 8:
System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
at System.Array.Resize[T](T[]& array, Int32 newSize)
at VRage.Library.Collections.MyFreeList`1.Allocate()
at VRage.Library.Memory.MyMemorySystem.RegisterAllocation(String debugName, Int64 size)
at VRage.Library.NativeArrayAllocator.NativeArrayImpl..ctor(Int32 size, MyMemorySystem memorySystem)
at VRage.Library.NativeArrayAllocator.VRage.Collections.IMyElementAllocator
at VRage.Library.Collections.NativeDictionary`2.UnmanagedMemory`1.Create(Int32 size)
at VRage.Library.Collections.NativeDictionary`2.Initialize(Int32 capacity)
at VRage.Library.Collections.NativeDictionary`2.Insert(TKey key, TValue value, Boolean add)
at Sandbox.Engine.Voxels.MySparseOctree.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyMicroOctreeLeaf.ReadFrom(ChunkHeader header, Stream stream)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadOctreeLeaf(Stream stream, ChunkHeader header, Boolean& isOldFormat, MyStorageDataTypeEnum dataType, UInt64& key, MyMicroOctreeLeaf& contentLeaf)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Game.World.Generator.MyCompositeShapes.CreateAsteroidStorage(MyVoxelMapStorageDefinition definition)
at Sandbox.Game.World.Generator.MyCompositeShapes.FillSpan(MyRandom random, Int32 version, Single idealSize, Span`1 shapes, ListReader`1 voxelMaps, Boolean prefferOnlyBestFittingSize)
at Sandbox.Game.World.Generator.MyCompositeShapes.CombinedGenerator(Int32 version, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapes.<>c__DisplayClass4_0.<.cctor>b__3(Int32 generatorSeed, Int32 seed, Single size)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.InitFromState(State state)
at Sandbox.Game.World.Generator.MyCompositeShapeProvider.VRage.Voxels.IMyStorageDataProvider.ReadFrom(Int32 storageVersion, Stream stream, Int32 size, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyOctreeStorage.ReadDataProvider(Stream stream, ChunkHeader header, Boolean& isOldFormat, IMyStorageDataProvider& provider)
at Sandbox.Engine.Voxels.MyOctreeStorage.LoadInternal(Int32 fileVersion, Stream stream, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Stream stream, MyStorageBase& storage, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.Load(Byte[] memoryBuffer, Boolean& isOldFormat)
at Sandbox.Engine.Voxels.MyStorageBase.LoadFromFile(String absoluteFilePath, Dictionary`2 modifiers, Boolean cache)
at Sandbox.Engine.Voxels.MyStorageBase.Load(String name, Boolean cache)
at Sandbox.Game.Entities.MyVoxelMap.Init(MyObjectBuilder_EntityBase builder)
at Sandbox.Game.Entities.MyEntities.InitEntity(MyObjectBuilder_EntityBase objectBuilder, MyEntity& entity, Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.InitEntityData.CallInitEntity(Boolean tolerateBlacklistedPlanets)
at Sandbox.Game.Entities.MyEntities.LoadEntity(Int32 i, InitEntityData[] results, List`1 objectBuilders)
at Sandbox.Game.Entities.MyEntities.<>c__DisplayClass185_1.
at ParallelTasks.ForLoopWork.DoWork(WorkData workData)
at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
last log files
last log files
Hello, Engineer!
Thank you for contacting us. I see that you use several mods, can you please confirm this issue also occurs without mods?
Thank you!
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for contacting us. I see that you use several mods, can you please confirm this issue also occurs without mods?
Thank you!
Kind Regards
Keen Software House: QA Department
Sorry I can't right now - I would have to start a completely new vanilla DS game for that.
Can I do some monitoring or debugging on my side in rgeads of memory leaks? A memory profiler for example?
Sorry I can't right now - I would have to start a completely new vanilla DS game for that.
Can I do some monitoring or debugging on my side in rgeads of memory leaks? A memory profiler for example?
Hello, Kai
I appreciate this thread is quite old. Is this still an issue that persists with you? If it has since been resolved, I will close this thread for you :) please let me know.
Kind Regards
Laura, QA Department
Hello, Kai
I appreciate this thread is quite old. Is this still an issue that persists with you? If it has since been resolved, I will close this thread for you :) please let me know.
Kind Regards
Laura, QA Department
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