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Dedicated server cant load plugin dll
Solved
Using the dedicated server downloadable through steam, I tried to load a plugin using the GUI of the server. Adding it using the respective button won't load nor add it to the list of plugins. Even adding it manually through the SpaceEngineers-Dedicated.cfg config file won't load the plugin. It used to work in previous versions, and I verified, that it is not the plugins .dll file that causes the issue, since other plugins won't work as well.
Hello!
Thank you very much for reporting this. I see this was a few weeks ago, are you still having the issue? Could I please ask which plugin you're having an issue with? Any other information would be a great help!
Kind Regards
Laura, QA Department
Hello!
Thank you very much for reporting this. I see this was a few weeks ago, are you still having the issue? Could I please ask which plugin you're having an issue with? Any other information would be a great help!
Kind Regards
Laura, QA Department
Hello again!
Thank you for the extra information and I have passed this on to be looked into for you. Thank you very much for reporting this, hopefully, we can work out what is causing the issue for you.
Kind Regards
Laura, QA Department
Hello again!
Thank you for the extra information and I have passed this on to be looked into for you. Thank you very much for reporting this, hopefully, we can work out what is causing the issue for you.
Kind Regards
Laura, QA Department
I am also experiencing this problem. I have a POC plugin project, DedicatedServerPluginTest, that looks like it was produced by Keen in 2018 which is refusing to load. I also edited the SpaceEngineers-Dedicated.cfg file to include a path to the plugin in the Plugins element, and it still did not load. I also added a call to MyLog.Default.WriteLineAndConsole in the plugin's init method, and my log message does not show in the console.
I am also experiencing this problem. I have a POC plugin project, DedicatedServerPluginTest, that looks like it was produced by Keen in 2018 which is refusing to load. I also edited the SpaceEngineers-Dedicated.cfg file to include a path to the plugin in the Plugins element, and it still did not load. I also added a call to MyLog.Default.WriteLineAndConsole in the plugin's init method, and my log message does not show in the console.
I was having issues even after manually adding a plugin string in .cfg file - dedicated server for SE using multigrid projector plugin
ERROR: Could not load necessary assembly dependencies. C# redistributable may be missing. Affected file: file:///C:\Users\MarkS\Documents\MultigridProjectorDedicated-v0.4.1\MultigridProjectorDedicated.dll
I was having issues even after manually adding a plugin string in .cfg file - dedicated server for SE using multigrid projector plugin
ERROR: Could not load necessary assembly dependencies. C# redistributable may be missing. Affected file: file:///C:\Users\MarkS\Documents\MultigridProjectorDedicated-v0.4.1\MultigridProjectorDedicated.dll
This started happening to me recently. I used to be able to load Multigrid projector just fine, until I wanted to update the plugin to the latest version released a few days ago. I'm now getting the error "Could not load selected assembly", and oddly enough, I can't even load the previous version anymore. It gives me the same error!
This started happening to me recently. I used to be able to load Multigrid projector just fine, until I wanted to update the plugin to the latest version released a few days ago. I'm now getting the error "Could not load selected assembly", and oddly enough, I can't even load the previous version anymore. It gives me the same error!
Hello, Engineers!
I appreciate this thread is quite old. We have had a number of updates since this and wonder if this is still an issue or, has since resolved itself.
Please let me know :)
Kind Regards
Laura, QA Department
Hello, Engineers!
I appreciate this thread is quite old. We have had a number of updates since this and wonder if this is still an issue or, has since resolved itself.
Please let me know :)
Kind Regards
Laura, QA Department
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