Crash with MyVisualScriptLogicProvider.SpawnBot when in space
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I made a script attached to a sensor to spawn bots (wolves, spiders) and it works fine when being on a planet, but as soon I spawn them on a gravity supplied platform in space the game crashes instantly.
I can clearly say its not because of my script causing the error, cause the game loads up fine with it without any loading errors.
See attached logfile.
Files:
SpaceEngineers.log
Btw this bug appears in PLAYTEST AND NORMAL branch.
Btw this bug appears in PLAYTEST AND NORMAL branch.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
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Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
I doubt they support that or have even tested it.
I doubt they support that or have even tested it.
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