Conveyor system refuses to evenly distribute resources
Another 'bug' that dates back to the very start of SE and has still not been addressed, at all.
Example:
you have 10 H2/O2 Generators, and place 100k of Ice into your cargo container/connector. 1 Generator will grab ~70% of the Ice, another grabs 20%, and the remaining 10% gets spread across a few more generators, with the remainder getting nothing.
Why? How is it so difficult to code the game so that resources get spread evenly across H2/O2 Generators; I was once told this was 'by design' which is utterly ridiculous and makes crafting a well laid out production facility ( large one at that ) utterly pointless unless you babysit it constantly, or run scripts that break every time there is an update.
The same problem occurs with Uranium Ingots and Reactors- a few Reactors grab most of the Uranium and the rest get very little or none- same with turrets, rocket launchers and gatlings.
This is a game in final release, such basic issues should have been addressed by now, rather than ignored or dismissed due to ineptitude, or sheer laziness. Fix the game please...
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Neil,
thanks for bumping it :) It is indeed still an issue, I manage to successfully reproduce it. Put it into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Neil,
thanks for bumping it :) It is indeed still an issue, I manage to successfully reproduce it. Put it into our internal system.
Kind Regards
Keen Software House: QA Department
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