Change speed measurement from m/s to km/h
Submitted
Because meters per second means pretty much nothing to 99% of players- kilometers an hour however is far more meaningful and will cause players to be more cautious and understanding of collision damage.
This doesn't have to be a permanent change- it simply needs to be a tick-box option in the Game Settings menu so that players can choose their speed units ( m/s, km/h, or even mph ).
This. The reality is that SE supports a broad variety of use cases. Not all use cases are the same, and each one has an 'ideal' speed measurement. Neil's idea doesn't say m/s is bad, it says that some people might find kph/mph more intuitive under certain conditions and an option to reflect that would be nice.
Some examples:
SE's social media is rife with complaints that rovers flip too easily, or are broken. I think a large part of this is that they are trying to make turns at say a 'reasonable' 50m/s which is crazy considering that's like 180 kph. Something everyone who ever operated any land vehicle ever would understand immediately without having to flip the rover to learn it.
How far is the Moon in Solar System start? Who long would it take to get there? What about to Mars?
if you answered "~2.5x10^5 meters and therefore ~2500 seconds" you aren't seeing the point. Try again.
Of course m/s is better for the engineering calculations, and for small distance maneuvers in space. Nobody said it isn't.
This. The reality is that SE supports a broad variety of use cases. Not all use cases are the same, and each one has an 'ideal' speed measurement. Neil's idea doesn't say m/s is bad, it says that some people might find kph/mph more intuitive under certain conditions and an option to reflect that would be nice.
Some examples:
SE's social media is rife with complaints that rovers flip too easily, or are broken. I think a large part of this is that they are trying to make turns at say a 'reasonable' 50m/s which is crazy considering that's like 180 kph. Something everyone who ever operated any land vehicle ever would understand immediately without having to flip the rover to learn it.
How far is the Moon in Solar System start? Who long would it take to get there? What about to Mars?
if you answered "~2.5x10^5 meters and therefore ~2500 seconds" you aren't seeing the point. Try again.
Of course m/s is better for the engineering calculations, and for small distance maneuvers in space. Nobody said it isn't.
That makes no sense. 1m/s = 60 m/m = 3600 m/h = 3.6 km/h. Everything closer than 1000m would then be a small decimal, like ore deposits. I could maybe see wanting to use ft/s ft/m m/h but really North America needs to convert to the world standard. Aside from that, with a speed cap of 100 m/s, it doesn’t really help with scale. Finally, using imperial measurements would be a lot of unnecessary calculations to convert between non decimal systems.
That makes no sense. 1m/s = 60 m/m = 3600 m/h = 3.6 km/h. Everything closer than 1000m would then be a small decimal, like ore deposits. I could maybe see wanting to use ft/s ft/m m/h but really North America needs to convert to the world standard. Aside from that, with a speed cap of 100 m/s, it doesn’t really help with scale. Finally, using imperial measurements would be a lot of unnecessary calculations to convert between non decimal systems.
International System of units... this unknow...
https://en.wikipedia.org/wiki/International_System_of_Units
(see the velocity part ;) )
International System of units... this unknow...
https://en.wikipedia.org/wiki/International_System_of_Units
(see the velocity part ;) )
I get your point and I personally think it's a good idea. I've been reading these comments and it's like talking to robots and there response is always, "Stupid human that does not compute." Yes it would help, and I believe wheels are already in km/h and I would like to see it on my air and space crafts; sometimes I point my ship at another planet and drift towards the next planet and have to use calculators to figure out how long it is going to take me, would be nice if I could look at my speed and say ohh that's gonna take 5 days better use a jump drive.
I get your point and I personally think it's a good idea. I've been reading these comments and it's like talking to robots and there response is always, "Stupid human that does not compute." Yes it would help, and I believe wheels are already in km/h and I would like to see it on my air and space crafts; sometimes I point my ship at another planet and drift towards the next planet and have to use calculators to figure out how long it is going to take me, would be nice if I could look at my speed and say ohh that's gonna take 5 days better use a jump drive.
Can you both just stop, you both are just hurtling insults at each other. I liked the idea really just so I could do easy math of how long it would take me to get to another planet or a long distance GPS point. You may not like the idea that's fine, but that is really the only reason I like it, doesn't have to be complicated.
On Mon, Feb 18, 2019 at 5:50 PM <support@support.keenswh.com> wrote:
Can you both just stop, you both are just hurtling insults at each other. I liked the idea really just so I could do easy math of how long it would take me to get to another planet or a long distance GPS point. You may not like the idea that's fine, but that is really the only reason I like it, doesn't have to be complicated.
On Mon, Feb 18, 2019 at 5:50 PM <support@support.keenswh.com> wrote:
No! No! No! No! No! No!
I am a real-life Engineer, and m/s is my bread and butter. Calculate acceleration of your space-ship considering the weight and the thrust of your engines? You end up in m/s. Want to know how long it takes for your fully loaded miner to come to a full stop? You end up with m/s. How fast do I need to accelerate my big stone balls to crush through the enemy armor blocks? m/s! What is the average air speed velocity of a laden swallow?! METERS PER SECOND!!!
If you can't speak Engineer in a game that has Engineer in the title, then learn it!
No! No! No! No! No! No!
I am a real-life Engineer, and m/s is my bread and butter. Calculate acceleration of your space-ship considering the weight and the thrust of your engines? You end up in m/s. Want to know how long it takes for your fully loaded miner to come to a full stop? You end up with m/s. How fast do I need to accelerate my big stone balls to crush through the enemy armor blocks? m/s! What is the average air speed velocity of a laden swallow?! METERS PER SECOND!!!
If you can't speak Engineer in a game that has Engineer in the title, then learn it!
Just an FYI for visitors to this page- I'm suggesting that we be given the OPTION to use kph ( or even mph ) for measuring speed, primarily with ROVERS since speed measured in those units is far more common in ground-based vehicles compared to meters per second. This may be an engineering game but that doesn't mean we can't have fun seeing how fast our cars, trucks, tanks and buggies can go in more familiar units of speed :)
Just an FYI for visitors to this page- I'm suggesting that we be given the OPTION to use kph ( or even mph ) for measuring speed, primarily with ROVERS since speed measured in those units is far more common in ground-based vehicles compared to meters per second. This may be an engineering game but that doesn't mean we can't have fun seeing how fast our cars, trucks, tanks and buggies can go in more familiar units of speed :)
It was km/h when using wheeled vehicles before. But they changed it to m/s.
It was km/h when using wheeled vehicles before. But they changed it to m/s.
A very simple script with speed conversion output to corner LCD would sort you out. Or you write it to custom name of the cockpit (or some other block) and tick "Show on Hud".
A very simple script with speed conversion output to corner LCD would sort you out. Or you write it to custom name of the cockpit (or some other block) and tick "Show on Hud".
Yeah, it would be very easy to do it with a mod or script, but we all know the issue with those ( they break easily- thanks keen ).
Yeah, it would be very easy to do it with a mod or script, but we all know the issue with those ( they break easily- thanks keen ).
Hello, about rover tilt over, please see my topic about camera:
https://support.keenswh.com/spaceengineers/general/topic/camera-orientation-when-driving-related-to-tilt-over
Hello, about rover tilt over, please see my topic about camera:
https://support.keenswh.com/spaceengineers/general/topic/camera-orientation-when-driving-related-to-tilt-over
This guy is obnoxious. He seams to swears, using the word Fuck and is aggressivly trolling several theads i see.. he is now suggesting people should remove themselves by assisted suicide.
I am going to unsubscribe all threads for now. Do your forums not have some form of code of conduct?
Regards
Sandie
On Wed, Mar 6, 2019 at 8:01 PM +0000, <support@support.keenswh.com> wrote:
This guy is obnoxious. He seams to swears, using the word Fuck and is aggressivly trolling several theads i see.. he is now suggesting people should remove themselves by assisted suicide.
I am going to unsubscribe all threads for now. Do your forums not have some form of code of conduct?
Regards
Sandie
On Wed, Mar 6, 2019 at 8:01 PM +0000, <support@support.keenswh.com> wrote:
I don't think it would be a good idea to change this, but a setting in the menu would be great.
I don't think it would be a good idea to change this, but a setting in the menu would be great.
Replies have been locked on this page!