Camera Bug: 3rd person camera sticking to voxels
Outdated
As of ver-1.189.041,
there has been a weird bug involving the 3rd person camera where if you are flying a modest size ship and happen to fly near Asteroid Voxels the 3rd person Camera sticks to them weirdly and it is quite annoying when trying to get nice cinematic shots in Survival
Same issue here. This also happens in small ships in tight spaces. Even if zoomed all the way in, the camera wants to snap to a voxel that's even further away. I have a video of it here: https://youtu.be/ixSnAoXeV_A
Same issue here. This also happens in small ships in tight spaces. Even if zoomed all the way in, the camera wants to snap to a voxel that's even further away. I have a video of it here: https://youtu.be/ixSnAoXeV_A
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Replies have been locked on this page!