Bugs/Memory Leak [SE current stable version]
Mining with a small ship which has 3 sorters set to white list stone to pass through them and go right to 3 ejecters that are ejecting stone and within 10-15 seconds the game then starts to stutter and there after freeze for 2-3 seconds. This also applies to small connectors that are set to collect all and throw out.
The above then leads on to the game crashing, almost all the time no crash log, however Windows states it is running out of memory and needs to close the game down, which to me points to a memory leak (16GB seems not enough and wants more or it'll CTD).
Another bug, if you will, I start game up, get to menu, load save, then decide not to play and exit to main menu and there after exit game, all is well untill Windows shows an error message pop up that SE has seemingly crashed and I get it every single time, don't even need to load a save up just start game get to menu and exit and it'll still show said error message. Been well over 8 months, if not longer and that hasn't been delt with, surely I'm not the only one who is seeing such things.
Another bug, 'speed of death', meaning player using jet pack and within a foot gets to full speed (110m/s) which leads to player death (still yet to be fixed), well this has now translated to small ships somewhat, pressing 'W' to go forward a couple of times in a row seems to lock it in going forward, even when said key is not pressed.
Yet another bug, Medbay some times does not work, won't refill o2/h2/power. Player would have to save and then load for it to work there after but does not fix as it'll happen again, same applies to newly built Medbays.
Another bug, Some times toolbar keys ',' & '.' do not work if switching from player view/control to spectator. Temp fix is to switch to player view/control to spectator back to player view/control. Seems to lock up the toolbar in one or the other.
All the above happen with and without modded blocks