Block Groups disappearing when someone disconnects
Solved
This issue appeared after 1.189.
After a non-host person leaves a P2P server, every block group from at least every friendly ship disappears.
This issue came to light in a modded world, but was successfully replicated in a completely new modless world.
However, it seems that if a non-host person force quits the game instead of exiting to main menu (we tested the Steam Overlay's force quit in the upper right corner), the block groups will not disappear.
However, it seems that if a non-host person force quits the game instead of exiting to main menu (we tested the Steam Overlay's force quit in the upper right corner), the block groups will not disappear.
We are reproducing this in "Never Surrender" mode without any mods. The force quit option indeed works for us aswell. A normal disconnect deletes all Block groups.
We are reproducing this in "Never Surrender" mode without any mods. The force quit option indeed works for us aswell. A normal disconnect deletes all Block groups.
To add to this, I've noticed that the groups remain on the hotbar, as "removed block" icons. If the group is recreated in the terminal, the hotbar icon will switch back to being whatever icon the group has. Hopefully this will save people some headache when recreating their groups.
To add to this, I've noticed that the groups remain on the hotbar, as "removed block" icons. If the group is recreated in the terminal, the hotbar icon will switch back to being whatever icon the group has. Hopefully this will save people some headache when recreating their groups.
Happened to us earlier, successfully replicated with another friend:
https://imgur.com/a/yrhGtSk
Happened to us earlier, successfully replicated with another friend:
https://imgur.com/a/yrhGtSk
Same happening with me. Replicated many times!
Same happening with me. Replicated many times!
Hi guys,
We were able to reproduce the issue, but with different repro than player logging off the server. Hopefully it will fix also this issue, but can you provide more information. Was it DS or Lobby multiplayer game? Can you upload blueprint of the grid loosing the groups? It would be very helpful.
Thank you very much for your feedback and have a nice day :-)
Hi guys,
We were able to reproduce the issue, but with different repro than player logging off the server. Hopefully it will fix also this issue, but can you provide more information. Was it DS or Lobby multiplayer game? Can you upload blueprint of the grid loosing the groups? It would be very helpful.
Thank you very much for your feedback and have a nice day :-)
Hello, QA Department
Unfortunately, the game has become unplayable for me and my friends.
The game has been getting worse since release anyway (minor bugs everywhere) so you have to restart the game very..very often. We have many ships and a HQ with a lot of blockgroups. With the long loading times (5 min for starting, up to 8 min loading save with ssd), unacceptable.
We decided to take a look at the end of this year and hope that the game will reach the quality it had before the early access release.
Until then
Players of the Faction Nemesis
Hello, QA Department
Unfortunately, the game has become unplayable for me and my friends.
The game has been getting worse since release anyway (minor bugs everywhere) so you have to restart the game very..very often. We have many ships and a HQ with a lot of blockgroups. With the long loading times (5 min for starting, up to 8 min loading save with ssd), unacceptable.
We decided to take a look at the end of this year and hope that the game will reach the quality it had before the early access release.
Until then
Players of the Faction Nemesis
Appreciate the fix guys!
Appreciate the fix guys!
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