Big grid wheeled vehicles - pressing "P" drops any small grid drones connected

Alex shared this bug 2 years ago
Outdated

How to reproduce the bug:

1. make a big grid wheeled vehicle on a planet and add at least one big connectors

2. make small grid drone with a small connector

3. connect the drone to the wheeled vehicle

4. press "P" and see how your drones will deconnect automatically from the connector and fall into the ground

Situation: When using a wheeled vehicle it is common to use the "P" key to activate the brakes.

Every time i press "P" all drones will fall into the ground which is indeed very annoying.

If i do not press "P" my vehicle will start to move when the terrain is uneven.

When i try to change the key-binding via game-menue for the "brake" it seems not to have any effect. If I press the new key for brakes the "brake" will not activate. If i press "P" the drones will again fall into the ground and the brake will activate.

Question: Is this the desired function of the "P" key to deconnect any grids connected via connectors? At least to my opinion it should not be. Why? When you build a starship and connect drones to it the "P" key will not automatically deconnect any drones in space.

Should you have any questions please do not hesitate to contact me.

Thank you for your attention and best regards.

Replies (4)

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As a workaround, I use the G menu to assign the cockpit's brake action to one of the numbered slots. And I brake by pressing that number, and train myself to never use P for that ever again. :(

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AFAIK this is desired behaviour as "P" disconnects a grid from all girds it is connected to. i.e. when you are connected to a station via connector it should disconnect you from that station.

But I agree that this has a lot of undesired side effects. maybe make it so that "P" is only for the handbreak or only disconnects you from large grids. On the other hand the second suggestion would lead to unclear behaviour for many people. So the probably best think would be to only use "P" for the handbreak of wheeled vehicles.

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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1

Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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