Armor plate corner and half-block sides don't turn black when painted black.

Ian Hartzog shared this bug 2 years ago
Reported

If you paint a half-block or any of the blocks with a non-square armor plate texture on any face black, that non-square face will show as a much lighter gray. I don't know how to give more information, this is easily replicable, just use the normal or clean armor skin and paint it 000000 RGB.

Replies (2)

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Hello, Ian!

Sorry to hear you're experiencing this issue. Could you please supply a screenshot of this happening? I have tested this on multiple armor plates that are non-square and can't seem to notice any differences between the square/non-square faces. Just to double-check, are you testing this in an un-modded world? If not, could you please try?

Kind Regards

Laura, QA Department

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03b5b185c44cbd44ad73d45a9a11d589

In this image, the Small Grid Clean Armor skin shows the problem I am referring to. I tested with large armor and you are correct, the bug does not appear, this is a Small Grid only bug. The reverse is true on the Default, Battered, and Camo armor skins, where the non square blocks appear darker. Thank you for the quick response! All is without mods, I always play vanilla.

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Hello, Ian!

Ah, I see what you mean. I'm just looking through them now and realise it's the smaller blocks. That display is very informative, you possibly attach the blueprint of that? :)

You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Kind Regards

Laura, QA Department

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Hello, Ian!

Ah, I see what you mean. I'm just looking through them now and realise it's the smaller blocks. That display is very informative, you possibly attach the blueprint of that? :)

You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Kind Regards

Laura, QA Department

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Sorry! I didn't think to blueprint it, and removed it without saving it. How badly is it needed? Should I make another one?

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Hello, Ian,

issue has been successfully reproduced on our side and put into our internal system.

Kind Regards

Keen Software House: QA Department

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