Already in Game: Voxel Hands - Replace Terrain Key Combo

James R shared this bug 4 years ago
Outdated

Hi All,


The tool below already exists in game as part of voxel-hands tool but it seems nobody knows about it as it's not in an tooltips/documentation. I'm suggesting it's an error/bug/oversight that this key combo isn't listed in game or with any documentation.


I'm struggling to remember the button (one of the mouse buttons I think) and a modifier (ctrl?) used with Voxel Hands to replace terrain as it stood when loading the world - not build fresh terrain or paint it but actually replace original terrain as it stood. It only resets the terrain that the voxel brush is covering.

It's great for when there's craters in ice lakes or you've dug out more than you meant to on a cave opening to a mountain. Any voxel that was air will remain air and anything that had a material will return to its original material no matter what material is selected to paint.


Problems that pop up online could definitely use this solution rather than loading a new world and pasting their structures in and re-excavating everything which is what's currently suggested.

I often take large breaks away from the game and this is always one I forget but there's never any info about what the key combos are to access the tool.


I've played around with every variation of ctrl/shift/alt mb1/mb2/mmb that I can think of while in voxel hands which usually gets me there but can't work it out at the moment.


TYIA

Replies (1)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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