custom turret tracking
I've been testing custom PDC turrets since the upcoming Warfare3 update will have guided missiles, and all custom turrets regardless of gating guns attached have only been able to eliminate one rocket out of 19 from a large grid rocket launcher. I've varied the lock-on distance, angle deviation, velocity multipliers, and hinge/rotor limits, but no setting ever increased the number of rockets that were shot down.
It appears only one turret will attack one rocket at a time, and only the nearest rocket will get targeted, after the first rocket is destroyed there's a pause before any turret tries locking onto another target and only a few shots are fired at rockets after the first regardless of how many turrets there are.
I'm concerned that if this isn't fixed by or at the release of Warfare3 that guided missiles will be impossible to defend against without excessive flares.
I have the same bug
Hello!
Thank you for contacting us. Since this is a question directly related to the game and its content, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards,
Keen Software House
Hello!
Thank you for contacting us. Since this is a question directly related to the game and its content, I'm moving your ticket to our support page, where our QA team will take care of you.
Kind Regards,
Keen Software House
Replies have been locked on this page!