Ai block bug after prosperity update

Станислав Славов shared this bug 20 days ago
Reported

After the prosperity update my AI drones stopped working. They have a ai basic(task), ai move and ai recorder (task), the drone follows the gps path just fine, but on the recorder task it just loops near the third point (the connector one) yesterday (before the update) all 5 drones where just fine, following the paths, connecting, and returned ok. Today all of the drones just hover until they are out of power and just drop. The drone was suppose to go to drill rig, recharge/load ores, then go to base, recharge/unload. Here is a fresh vanilla save with the drone not working press 8, and it'll go to the rig, and hover over it.

https://steamcommunity.com/sharedfiles/filedetails/?id=3773400855

Replies (5)

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Hello Engineer,

Thank you for your report.

Could you please provide a description of the issue, exact reproduction steps, and the following files:

  • Game log: %AppData%\Roaming\SpaceEngineers\SpaceEngineers_.log
  • Affected saved world: %AppData%\Roaming\SpaceEngineers\Saves\<SteamID>\
  • Blueprint of the grid with the affected AI blocks: %AppData%\Roaming\SpaceEngineers\Blueprints\local\

Please also let us know the game mode, build number, affected AI blocks, and whether the issue occurs in a new vanilla world without mods.

Kind regards,

Keen Software House QA Department

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build number 1.210.011 b1 default

Affected blocks: ai recorder (task)

The drone after triggering first timer block is suppose to unlock from the connector go to first gps, go to second gps, then trigger ai recorder with 3 prerecorded points and land to the connector. It was working before the update, now it's just hovering near the third recorded point. I tried to rerecod all points and even made new gps paths, but still not working. I made new clean vanilla save, tried to turn collision avoidance, precision mode and align to P gravity on and off, with no results. The problem occurs at both ways (to mine and to base) with same results (hovering near the last point and can't land)

Since the game didn't crash, i don't have log of the save.

Attached the save and blueprint

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I Just tried the same blueprint on older beta (1.209.024 b0) the drone works perfectly. So it is a bug with an ai block.

Attached 2 clips: landing from 1.209.024 b0 and hovering from 1.210.011 b1

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Hello Engineer,

Thank you for providing the requested information.

We were able to reproduce the issue and have reported it in our internal system for further investigation.

Thank you for your help.

Kind regards,

Keen Software House QA Department

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Yeah, I seem to have the same bug. My refueling drone seems to stop short of the last waypoint, right before it gets into connector range. It does not even trigger this waypoint since it does not trigger the landing timer block. Only affecting one path because it'll land at my H2 rig just fine, but fails on delivery. Precision alignment is on, and collision avoidance is off. This drone was able to perform this route many times, without fail, before this update, so something has changed.

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Same issue the drone stop short of the connector about 1 meter away.

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I had to stop playing from this issue, my main world relies on drones pretty heavily.

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I just rollback to previous beta from steam properties, while i wait for them to fix it.

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