Air Vent Pressurization Inconsistency
Submitted
When air vent pressurizes the room, sometimes it will stop before 100 percent(like 95) thus not triggering the action setup when the room becomes pressurized. The room is airtight and also the vent has been supplied with plentiful oxygen. I found this issue when designing an airlock and tested it to only be happening when the player stays in the space with the air vent(in my case it is a one large grid space airlock between two doors with the air vent full block beneath the player).
I have the same bug
This issue only happens in survival where i also notice that it happens with a sudden oxygen drop(or usage spike) like from 100% to 98% when the space gets pressurized. This should not be happening because the steady rate of player oxygen usage is about 0.2%/s in the space i constructed. https://youtu.be/y4fIj85SRgs
This issue only happens in survival where i also notice that it happens with a sudden oxygen drop(or usage spike) like from 100% to 98% when the space gets pressurized. This should not be happening because the steady rate of player oxygen usage is about 0.2%/s in the space i constructed. https://youtu.be/y4fIj85SRgs
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