Post Processing/Possible Depth Buffer Bug
Submitted
Ever since the Core Designs Update I have noticed a strange bug with Post Processing effects and Filters applied through Nvidias Freestyle Feature. I figured it would be patched out relatively quickly and have not played Space Engineers 1 since the update released. But alas, the issue still persists.
I recorded this video to showcase the issue at hand:
https://youtu.be/tEYfijsLSMw?si=_KlqsXe32g4fG_9P
Hardware:
OS: Windows 11 Home, 24H2
All drivers are up to date.
Geforce GameReady Driver 591.86
Access denied
I have the same bug
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