merege blocks incorrectly merging

Tom Hathaway shared this bug 7 hours ago
Submitted

If 2 Merge Blocks are directly adjacent to each other when 1 or both are turned on, they do not merge correctly. They will functionally merge (the grids will merge together as one) but only 1 of the blocks will merge, the other will not. This can be best seen by looking at the coloured lights. The lights of one of the blocks will turn green, but the other will stay white. If you move the blocks a short distance from each other, then turn them on, then move them back together, they will function correctly. There are a few minor issues caused by this, but the main problem is that it will fail to trigger Event Controllers. This is easily replicable. I believe this is the main reason that Event Controllers are unreliable with Merge Blocks.

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