Ship and player INVINCIBILITY
Won't Fix
In the Factorum instance with the safezone, the station appears to be on a timer. A set time after the safezone is dropped (by destroying the relays) the station will become a ship. If you hack the station's safezone before this timer elapses, enable it and set DAMAGE to off, the timer will elapse disabling the safezone but all contained grid and player objects will retain the DAMAGE OFF status until server restart.
I have the same bug
Hello, Engineer!
Thank you for contacting us. We're sorry to hear you're experiencing this issue.
Unfortunately we've not had success reproducing the issue you're describing. Could you please tell us if you're claiming the PCU of the grid or performing any other steps after grinding and building the Safe Zone block?
Kind Regards
Keen Software House
Hello, Engineer!
Thank you for contacting us. We're sorry to hear you're experiencing this issue.
Unfortunately we've not had success reproducing the issue you're describing. Could you please tell us if you're claiming the PCU of the grid or performing any other steps after grinding and building the Safe Zone block?
Kind Regards
Keen Software House
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Replies have been locked on this page!