Cockpit radiation blocker?
Update 207 introduced many great features, but one addition has caused significant frustration among players on Official servers: reactor radiation. The concept makes sense—damaged reactors should emit radiation—but the current implementation has issues. Players are taking radiation damage even while sitting in a fully intact cockpit.
In any combat situation—PVP or PVE—or even after a collision, reactor damage is common, especially on smaller ships where space is limited and reactors sit close to the cockpit. Long PVP engagements can last an hour or more, and dying from radiation mid-fight essentially guarantees losing your ship. This has led some players to stop fighting or leave Officials entirely.
Suggestion:
Consider making cockpits fully radiation-proof as long as they remain at 100% integrity. If the cockpit starts taking damage, then radiation could logically begin to leak through. This adjustment would maintain realism while preventing unavoidable and discouraging deaths during combat.
I like this feedback
Combat is actually cooked rn, keen pls fix
Combat is actually cooked rn, keen pls fix
I'd rather have the Anti-Radiation MedKit effect increase from 10 to 15 or 20 minutes.
I'd rather have the Anti-Radiation MedKit effect increase from 10 to 15 or 20 minutes.
My opinion would be to keep the rad kits for outside of the cockpit. The cockpit already protects you from solar radiation, why not reactor radiation?
My opinion would be to keep the rad kits for outside of the cockpit. The cockpit already protects you from solar radiation, why not reactor radiation?
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