Typos/Extra Characters in SBC files

Epsilon Moonshade shared this bug 22 days ago
Reported

This isn't strictly a breaking bug, but it's causing me some fuss with a mod I'm making.

In CubeBlocks_Fieldwork.sbc, LargeBlockLabDoor and LargeBlockLabDoorInv have the following line:

<Component Subtype="Motor" Count="2" />s

(note the extra "s" there at the end, after the end of the tag)


Additionally, in CubeBlocks_Symbols.sbc, there's the following localization key for the description of SmallSymbolUnderscore:

<Description>Description_Symbol</Description>


This key doesn't appear to exist - all other entries are using "Description_Symbols" rather than "Description_Symbol"

Replies (3)

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1

I'll just keep a running tab as I find them. :)

CubeBlocks_ContactPack has the following issue:

SmallBlockKitchenCoffeeMachine has two entries for BuildTimeSeconds:

<BuildTimeSeconds>8</BuildTimeSeconds>

<BuildTimeSeconds>6</BuildTimeSeconds>

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2

There's some declaration bugs too, like in ContainerTypes.sbc:

                <Item AmountMin="1" AmountMax="1">
                    <Frequency>2</Frequency>
                    <Id>
                        <TypeId>PhysicalGunObject</TypeId>
                        <SubtypeId>FullAutoPistolItem</SubtypeId>
                    </Id>
                    <Id>
                        <TypeId>AmmoMagazine</TypeId>
                        <SubtypeId>FullAutoPistolMagazine</SubtypeId>
                    </Id>
                </Item>
It can't work with 2 <Id> there so only one of them would actually function.


I've attached a file with the errors from a plugin that I used to read the game sbc files and hooking the error events, there's a lot of inexistent stuff but some might be actual duplicates which would be bugs like the one above, up to you guys which deem fixing :P

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1

Hello Engineers,

Thank you for sharing the information.

Issue was successfully reproduced on our side as well and we have added it into our internal system.

Kind regards,

Keen Software House: QA Department

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