Welding missing blocks using projector breaks block references in timers, event controllers

Bob May shared this bug 6 hours ago
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Specifically on small grid as I haven't tested large grid yet, it I have a projector with a blueprint of the ship, and replace damaged blocks such as connectors and batteries, the block references remain broken within the remote control hotbar, in event controllers and within timer block action bars.

Replies (2)

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Hello Bob,

Thank you for reaching out to us on the forum.

Could you please let us know if the issue occurs on a modded world or server (with active MODs) and with modded blocks on the grid? If so, we kindly ask you to try reproducing the issue in a vanilla (unmodded) world/server.

If the issue persists in a vanilla world/server, please send us a screen recording/video showing the issue, as this will help us investigate and attempt to reproduce it on our side. If possible, please also share the vanilla/unmodded world save or the dedicated server save file.

  • You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves. The Dedicated Server Save files can be found in your, Roaming\SpaceEngineersDedicated\Saves folder
  • Please zip the file and attach it here. If you are having difficulty attaching files or screen recording/video, you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.

Kind Regards,

Keen Software House: QA Department

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Yeah I am using the build vision mod only. No modded blocks. I will try it without the mod and see if it does the same thing.

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