Cockpit oxygen filled from bottles does not fill player o2
Submitted
Small grid cockpits are able to have their oxygen filled from oxygen bottles available via conveyors. Once a cockpit has oxygen, an engineer is supposed to be able to breathe. If a cockpit was filled by bottles, the engineer oxygen still goes down but when it hits zero the player does not suffocate.
To reproduce:
- Spawn in space
- Place a small grid with a battery and cockpit.
- Spawn/assemble an oxygen bottle, and fill it.
- Place the filled bottle in the inventory of the cockpit created above
- Ensure you have no filled oxygen bottle in your inventory
- Get in the cockpit
- Wait, your oxygen will go down
- Wait even longer, until your oxygen hits zero. You will not take damage
- Leave the cockpit. You should now be taking damage because your oxygen is 0
- Reenter the cockpit. Your oxygen should still be 0, but you are no longer taking damage
- If there is another filled oxygen bottle, it should refill when the cockpit oxygen goes below 20% (you will likely need a script or debug tools to see this level).
- Your oxygen now gets maintained by the cockpits oxygen level.
Comparison (oxygen generator)
- Spawn in space
- Place a small grid with a battery, a cockpit, and an o2/h2 generator. The cockpit and o2/h2 generator must have a conveyor connection.
- Spawn/place ice in the o2/h2 generator.
- Wait a moment for the ice to be consumed and the cockpit filled with oxygen.
optional: remove the o2/h2 generator - Ensure you have no filled oxygen bottle in your inventory
- Get in the cockpit, your oxygen should go to 100.
- Wait, your oxygen should remain at 100.
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