Linux thinks I don't own the game, can't join MP server, single player fine

Ryan shared this bug 17 hours ago
Not a Bug

Problem:

Space Engineers (AppID 244850) launches on Linux but the game thinks I don’t own it. In the game log: Service.OwnsGame: False. Because of that, in-game features are blocked (can't connect to multiplayer servers - in particular one I host on a separate machine). I do own the game: Steam license shows “Space Engineers — Steam Store” purchased 30 Aug 2025 (packageID 28952).


Environment:

OS: Fedora 42 (x86_64)

GPU: NVIDIA GeForce RTX 2060 SUPER (proprietary driver 575.64.5)

Steam client build: 1751405894 (Jun 28, 2025)

Proton tried: 8.0 (stable) and 9.0-203 (Beta)

Reproduces with native Steam and Flatpak Steam.


What happens:


Game starts to main menu. Game log shows I’m online but Service.OwnsGame: False.

Single player works fine, can't connect to multiplayer


Expected:

Game should recognize ownership and allow normal gameplay (workshop/multiplayer/etc.).


What I’ve tried:

Verified files, cleared download cache.

Deleted Proton prefix (compatdata/244850) and re-installed the game.

Switched Proton versions (8.0 stable ↔ 9.0 Beta).

Tested with native Steam and Flatpak (fresh install).

Created a brand-new Linux user and signed in—same result.

Confirmed no network blocker (no Pi-hole).

SELinux audit: no AVC denials (ausearch -m avc -ts recent returns none).

Confirmed Steam overlay/steamclient is injected in later runs (e.g., lsteamclient.dll.so, linux64/steamclient.so present in /proc/<pid>/maps).


Key log snippets:

Game log (latest SpaceEngineers*.log)

----

Service.IsActive: True

Service.IsOnline: True

Service.OwnsGame: False

Service.UserId: 76561198025043210

Service.UserName: (redacted)

Service.Branch: default

----


Dedicated server logs snippet from trying to connect:

----

2025-09-10 03:21:22.308: World request received: [redacted]

2025-09-10 03:21:48.025: Server ValidateAuthTicketResponse (TicketCanceled), Steam ID:[007...210] Owner ID:[007...210]

2025-09-10 03:21:48.028: User left [redacted]

2025-09-10 03:22:03.002: Peer2Peer_ConnectionFailed [007...210], Timeout

2025-09-10 03:22:03.012: User left [007...210]


----

Replies (1)

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1

Hello Engineer,

Thank you for your message.

Please note that Linux is not officially supported for Space Engineers.

That said, there is an active Linux player community that has experience with workarounds. We recommend reaching out on our official Keen Discord in the community channels, where you may find guidance from other Linux users who have managed to get multiplayer working.

To join, please take the following steps:

~ Join our official Discord server https://discord.gg/keenswh

~ Find the SE 1 - Linux channel

We’re sorry we can’t provide direct support for this, but the community is often very helpful with Linux-specific setups.

Kind regards,

Keen Software House

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