Regression in Conveyor Network Performance
We have noticed a major decrease in conveyor performance with large grids as of the Fieldwork update, specifically relating to conveyor network updates and changes. This is having a major effect on our server, where players are being forced to downsize their builds due to lag, lag that was not present during the Signals update.
Steps to reproduce:
1.) Spawn in this station* in a survival world: https://steamcommunity.com/sharedfiles/filedetails/?id=3497361400
2.) Attach a large ship to its conveyor network, such as https://steamcommunity.com/sharedfiles/filedetails/?id=3548560477
3.) Notice how the sim speed dumps while the conveyor network is recalculated
4.) Detach the ship (and notice how the sim speed dumps again)
5.) Go to any refuel station or similar gas-to-player transfer spot and refuel
6.) Notice how sim speed dumps again
7.) Remove all contact blocks (inc. from the fieldwork DLC) from the station
8.) Reload in 1.204 signals
9.) Notice how sim speed is much better, gas-to-player transfer sites work without dumping sim, and how conveyor network updates don't dump sim speed.
If you install the profiler plugin with Torch, and run a session profile, notice how between the two versions the station goes from using up 0.36 ms per frame in fieldwork to 0.17 in signals.
*yeah, its a big station, but this station does not have any performance issues in signals. it only starts having issues in Fieldwork
Can confirm, this issue has severely degraded server performance and has made the future of making larger builds very uncertain (as I prefer to only make stuff people can actually use in survival). This only seems to have started after the Fieldwork update.
Can confirm, this issue has severely degraded server performance and has made the future of making larger builds very uncertain (as I prefer to only make stuff people can actually use in survival). This only seems to have started after the Fieldwork update.
Correction to the issue:
7.) Remove all Fieldwork blocks (inc. from the fieldwork DLC) from the station
Correction to the issue:
7.) Remove all Fieldwork blocks (inc. from the fieldwork DLC) from the station
Update: It also happens with large numbers of active items, easy way is to bump up container storage and add a bunch of ores and components and ice, so the H202 gens and refineries are active.
Update: It also happens with large numbers of active items, easy way is to bump up container storage and add a bunch of ores and components and ice, so the H202 gens and refineries are active.
Hello Snek,
Thank you for reaching our forum with this.
We have reproduced this issue on our side and put it into our internal system.
Kind Regards,
Keen Software House: QA Department
Hello Snek,
Thank you for reaching our forum with this.
We have reproduced this issue on our side and put it into our internal system.
Kind Regards,
Keen Software House: QA Department
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