Turret Targeting Bug Returning to bite everyone's butts
Submitted
As said on the tin, it appears that painfully annoying bug involving turret targeting has come back and has given my ship's ability to engage targets to be a massive hassle, problem persists even when using manual lock-on but seems to stay intact when an AI core (offensive AI in this case) has taken over, also it appears that subgrid turrets are unaffected by this issue and work just fine with zero targeting malfunctions.
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