Visual Scripting Can`t spawn local blueprint with dlc blocks on server

FKSamiu shared this bug 49 days ago
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A custom scenario with a node createlocalblueprint and spawnlocalblueprint can`t spawn same blueprint with dlc blocks on a server. The dlc blocks just gets removed. Even if the player with the Pasting grid request has bought and installed the dlc.

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Hello Engineer,

Thank you for reaching out to us on the forum, and please accept our sincere apologies for the delayed response to this thread.

Has the issue been resolved, or is it still occurring?

If the issue persists, could you please share the script you’re using with CreateLocalBlueprint and SpawnLocalBlueprint?

It would also be helpful if you could provide a screen recording/video showing what happens when the blueprint is spawned, with and without the script. Does the blueprint stay intact when spawned manually?

Does the server host also own the required DLC?

And if there are any MODs active, please try removing them temporarily and see if the issue still occurs.

This information will help us better understand and investigate the issue further.

Kind regards,

Keen Software House: QA Department

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