Hinges Stuck Over 90 Degrees
I recently had several hinges on a build decide that their angles were over 90 degrees. I was struggling to figure out why the hinge would not move in either direction when I finally noticed that the angle indicator said 250 degrees. It seems that since it thinks it is outside the normal bounds it doesn't know what to do. I tried changing the maximum and minimum angles and travel speeds and reversing and nothing works. If I grind off the hinge part and have the hinge generate a new part it does so at 0 and seems to work normally. However this has led me to have to deconstruct and rebuild all that was attached to the hinges.
I did note that the offending hinges are attached to another hinge so that I can move the sub-grid on the end more than 90 degrees using two hinges working together. But even in doing that, both hinges do not fold in combination more than 180 degrees, so no idea where 250 is coming from and why the hinge thinks it got there.
I will be glad to submit the saved world for you to look at if you can tell me how to do that.
Thank you.
Dave Russell
Hello David,
Thank you for reaching out on our forum.
Could you please provide more details about the issue you're experiencing?
Does the world or server where this issue occurred have any active MODs? If so, we kindly recommend temporarily removing the MODs or creating a new unmodded (vanilla) world or server to check if the issue persists.
If the issue does not occur in a vanilla world/server, it's likely caused by one or more of the active MODs. Please note that we do not provide support for MODs, as it is the responsibility of MOD creators to ensure compatibility with the latest version of the game.
However, if the issue still occurs in an unmodded (vanilla) world or server, could you please share a screen recording/video showing the issue, the save file of the unmodded (vanilla) world/server, or the blueprint of the affected grid, and the log files from the time the issue occurred.
Kind Regards,
Keen Software House: QA Department
Hello David,
Thank you for reaching out on our forum.
Could you please provide more details about the issue you're experiencing?
Does the world or server where this issue occurred have any active MODs? If so, we kindly recommend temporarily removing the MODs or creating a new unmodded (vanilla) world or server to check if the issue persists.
If the issue does not occur in a vanilla world/server, it's likely caused by one or more of the active MODs. Please note that we do not provide support for MODs, as it is the responsibility of MOD creators to ensure compatibility with the latest version of the game.
However, if the issue still occurs in an unmodded (vanilla) world or server, could you please share a screen recording/video showing the issue, the save file of the unmodded (vanilla) world/server, or the blueprint of the affected grid, and the log files from the time the issue occurred.
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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