Turrets "Target Rockets" function not working

No Signal shared this bug 3 months ago
Not a Bug

Setting turrets (tested with vanilla gattling & interior turret) to only "Target Rockets" will not result in the expected behaviour. Rockets in the vicinity will be completely ignored as if the setting is set to false. See Screenshot below. World file is attached in the zip to reproduce the issue.

Reproduction steps:

1 - Start new creative world.

2.1 - Place turret

2.2 - Set all targeting settings on turret to "off" except "target neutrals" "target enemies" & "target rockets"

(optional 2.3) - Change turret ownership to 'Space Pirate' faction or 'Nobody'

3 - Place rocket launcher aimed towards turret

4 - Set Rocket launcher to shoot once.

Expected behaviour: Turret aims at incoming missile and attempts to fire at it

Resulting behaviour: Turret does nothing

1af5b09594b74bc0215b079b5cfeb70ae991c580fcd1cab93f235d28592101160e

Replies (1)

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1

Hello engineer,

After discussing this internally, we’d like to inform you that turrets do attempt to target incoming rockets, but their response time and accuracy can vary. This is due to technical limitations in how turret targeting updates are handled, especially when dealing with fast-moving projectiles.

While the feature is working, it may not always perform as effectively as expected in all scenarios.

We appreciate your effort in providing this detailed report. If you believe improvements to this feature would enhance the game, we recommend submitting your idea to our Feedback forum, where suggestions are reviewed and considered for future development.

Thank you for your understanding.

Kind regards,

Keen Software House: QA Department

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