Grid pivot missing on placeable blocks
Not a Bug
Placeable blocks are not showing the pivot after "Grid pivot" has been enabled in the Info menu.
In "creative mode", a workaround to show the pivot on a placeable block, has been to first place the block as its own isolated grid, then cut and paste it afterwards. First then will the pivot show when placing the block.
The issue is shown in the attached images.
Hello Engineer,
Thank you for your report and for providing detailed information along with images. We appreciate your effort in investigating this behavior.
However, this is not a bug but rather the intended functionality. The grid pivot refers to the pivot point of a grid, not individual blocks. When you are about to place a block (in preview mode), you are dealing with a single block, which does not have a pivot point - only grids do.
The reason your workaround works as described is that when you place a block into empty space, it becomes its own grid, and grids do have a pivot point. When you copy and paste, you are actually copying the grid, not just the block, which is why the pivot appears in the preview.
When attaching one grid to another, the grid pivot point is correctly displayed because the game calculates it based on the first block ever placed in that grid. If two grids are merged, the pivot point is recalculated based on the larger grid or remains the same if they are equal in size.
We hope this helps clarify the behavior.
Kind Regards,
Keen Software House
Hello Engineer,
Thank you for your report and for providing detailed information along with images. We appreciate your effort in investigating this behavior.
However, this is not a bug but rather the intended functionality. The grid pivot refers to the pivot point of a grid, not individual blocks. When you are about to place a block (in preview mode), you are dealing with a single block, which does not have a pivot point - only grids do.
The reason your workaround works as described is that when you place a block into empty space, it becomes its own grid, and grids do have a pivot point. When you copy and paste, you are actually copying the grid, not just the block, which is why the pivot appears in the preview.
When attaching one grid to another, the grid pivot point is correctly displayed because the game calculates it based on the first block ever placed in that grid. If two grids are merged, the pivot point is recalculated based on the larger grid or remains the same if they are equal in size.
We hope this helps clarify the behavior.
Kind Regards,
Keen Software House
Replies have been locked on this page!