Turret Controller Conflicts with Event Blocks Causing Game Crash
Won't Fix
Take a turret controlled by a turret control block.
Now add 2 Event blocks.
Set 1 event block to turn the Azimuth rotor to 0 when the angle of the azimuth is greater than 0
Set the other event block to turn the Azimuth rotor to 0 when the angle of the azimuth is less than 0.
Now attempt to control the turret manually, the game will start stuttering, freeze and then crash to desktop.
What was being attempted, was an automatic system to face turrets back to a default position when not being directly controlled.
Hello Malacanth,
Thank you for reaching out to us on the forum.
We attempted to replicate this issue on our end but did not experience stuttering or crashes. Could you provide more details about the issue?
Did it occur in a modded (has active MODs) or a vanilla (unmodded) world/server?
If the world/server was modded, please check whether the issue persists in an unmodded world as well? If the issue does not occur in an unmodded world, it is likely caused by active MODs. However, if the issue still occurs in a vanilla world, please send us the blueprint of your grid or the vanilla world save file along with the crash log.
Kind Regards,
Keen Software House: QA Department
Hello Malacanth,
Thank you for reaching out to us on the forum.
We attempted to replicate this issue on our end but did not experience stuttering or crashes. Could you provide more details about the issue?
Did it occur in a modded (has active MODs) or a vanilla (unmodded) world/server?
If the world/server was modded, please check whether the issue persists in an unmodded world as well? If the issue does not occur in an unmodded world, it is likely caused by active MODs. However, if the issue still occurs in a vanilla world, please send us the blueprint of your grid or the vanilla world save file along with the crash log.
Kind Regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
Hello Engineer,
As there has been no reply to this thread in some time, we will close it. If you're experiencing this issue, please create a new thread.
Kind regards,
Keen Software House: QA Department
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