Why do I need you to make a new turret.

Treean Sniper shared this bug 24 days ago
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One. Due to game settings. The turret cannot be fixed 100%.

When the turret is assembled instead of a 3D model. So when the ship rotates and travels at high speed. Even if all rotors are locked. The turret will still detach from its original position. Impact the bridge.

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Two. In the creative workshop. Not all battleship turret mods. They are all very good. Or agree to share.

Many mods have been around for 10 years. Their bugs. It will increase due to game updates.

And because the author of the turret MOD did not agree to share it. Causing someone to fix these bugs. The account will be banned.

https://www.bilibili.com/video/BV1YV4y1M7Dy

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Replies (1)

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Hello, Engineer,

Thank you for reaching out! I’d like to better understand the issue(s) you are experiencing, as your message covers multiple points, and I want to make sure I address them correctly. Could you please provide a more detailed description of the specific problems you are facing?

Additionally, please note that we do not officially support mods, so if you are encountering issues related to modded content, we won’t be able to provide direct assistance, as it is their respective owners/creators responsibility to make sure they are working with the current game version. If you are experiencing any of these problems in a vanilla (mod-free) environment, please provide as much information as possible, such as:

  • A detailed description of the issue
  • Steps to reproduce the problem
  • A video showcasing the issue
  • A blueprint or save file where the issue can be observed:
    For blueprints:
    You can access your blueprints files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.
    For saves:
    You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.
    Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.

Also, we kindly ask that each thread focuses on a single issue. If you are experiencing multiple different problems, please create separate threads for each one. This helps us investigate and respond more efficiently.

Looking forward to your response. Thank you for your cooperation!

Kind Regards

Keen Software House: QA Department

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Hello. Please contact the staff responsible for posting videos on YouTube.

I remember this is a very old bug. You celebrate fixing this bug.

There is such a scene in the updated video.

A spaceship is in motion. There is a rotating disk on the spaceship. There are several planes parked on the disc using landing gear.

So. I just want to say. You know about this bug. But the repair effect is not ideal.

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You haven't completely fixed this bug.The purpose of my article.

One. I need a new turret. She needs three gun barrels. Like in the picture.

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Two. Let me tell you again. You haven't fixed this bug yet. It caused damage to my ship.

Because I usually add explosion-proof doors to the bridge. That's why I'm writing to you here.

Please take a look at this ship in the movie 'Star Wars'.Your bug is very serious. It is a fatal bug.

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https://www.bilibili.com/video/BV1CW411h7Ce

Hi. I found a very old video. It was posted by your staff. It shouldn't be a forgery.

Look carefully. When the rotor is rotating. Displacement has occurred. The rotor is not perpendicular to the plane at a 90 degree angle. But instead, a tilt occurred. This is a manifestation of the bug I want to talk about.

Inside a turret made of complex rotors. This situation will be even more complicated.

https://www.bilibili.com/video/BV1AW41187me/

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So. According to your request. I will use the video produced and published by your staff to explain the appeal of this article.
One. You haven't fixed an old bug. This bug can cause strange collisions in turrets assembled with multi-level rotors. Resulting in the turret leaving its original position. Causing the turret to detach during the spacecraft's flight. Resulting in the concentration of turrets on the bridge.
Two. Due to this issue. We need you to set the rotor to be invincible. The rotor components on the rotor will not detach. Only then can this bug be resolved.
Due to the high probability that you will not set this rotor in this way. Because you said so in your video.
So the solution. It was replaced. Please make a new turret. This way. This can prevent the occurrence of this bug.
Your four requirements.

  • A detailed description of the issue
  • Steps to reproduce the problem
  • A video showcasing the issue
  • A blueprint or save file where the issue can be observed:


A video showcasing the issue
https://www.bilibili.com/video/BV1AW41187me/
A detailed description of the issue
LOOK video 6m30s
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Steps to reproduce the problem
Because. Your programming issues. Resulting in my ship. A complex structure turret composed of multiple rotors. Abnormal vibrations were generated. Causing the turret structure to detach from the rotor. The detached turret hit the bridge of the spacecraft.
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So. The solution to this bug. You guys are making a new turret. The base volume of this turret is 9X1X9.
This turret. It only takes one hour for your staff to complete the production.
The ammunition of the turret can be used. Large caliber shells or large caliber railgun shells.
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There is also a video here. prove. This bug is not related to MOD. Someone has already used this bug to create weapons. A cannon that utilizes detached rotor components.

https://www.bilibili.com/video/BV1pW411h7Dk/

LOOK 2M50s

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